John E. Nelson's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Source art download | Sorry to hear about Ashtara. ... read more | 11/07/2009 (10:52 pm) |
| Verve and GMK feature list comparison | I have GMK, but I would like to use some of the advance cut scene features you have. So are these tw... read more | 10/30/2009 (6:52 am) |
| Physx T3D licensing free? | So Bullet will work "Equally" on both ATI and NVIDIA cards right? I am using Bullet with ... read more | 10/27/2009 (1:31 am) |
| 1.1 Release Timeline | @Matt, Wow, that's like saying I had my fingers crossed when I told you about all the upcoming featu... read more | 10/04/2009 (12:44 pm) |
| 1.1 Release Timeline | [quote]This happens all over the place in the engine and often in the tools as well. Sometimes we cu... read more | 10/03/2009 (8:51 pm) |
| IMPORTANT: Before running - Update DXSDK, PhysX SDK, PhysX Software (links inside) | Are we allowed to distribute any game (to sell) that uses PhysX without paying for a seperate commer... read more | 10/03/2009 (2:39 am) |
| has anyone seen the deathball in the Deathball Desert level ?? | Wow, that's strange, there are balls in my version of the game. Maybe yours is broken.... read more | 10/02/2009 (10:47 pm) |
| T3D no longer runs on my box | It is surprising how many issues relate to audio. ... read more | 10/01/2009 (9:05 pm) |
| T3D 1.0 Artists/demo | I think an artist editor is needed, and it could even lack a variety of programing related features ... read more | 10/01/2009 (8:56 pm) |
| Yack Pack port to Torque 3D | Now that 1.0 has been released I plan on working heavly on getting my scripts and files ported to T3... read more | 09/30/2009 (6:32 am) |
| T3D Hardware Requirements | I can see where the Advanced lighting could be a major culprit. One of the reasons I am going to us... read more | 09/26/2009 (12:33 am) |
| T3D Hardware Requirements | Really none of this matters if the engine really requires a lot of rendering power by the GPU even f... read more | 09/25/2009 (10:13 pm) |
| Our game "War in Dark" | I think this is the first T3D demo game I have played. Nice job, but the trees are very distracting... read more | 09/23/2009 (9:54 am) |
| T3D Hardware Requirements | I am thinking that I will target the mid to high range that we find with Steam players. The game wil... read more | 09/22/2009 (2:53 am) |
| T3D Hardware Requirements | @Steve, Thanks for your spec test info. I am wondering what the mid range requirements for playe... read more | 09/20/2009 (10:08 pm) |
| T3D Hardware Requirements | @Ronny, Thanks for the info. I am considering migrating my 1.7.1 game to T3D, but I wasn't sure what... read more | 09/20/2009 (6:57 am) |
| web packaging for vista | I really hope we don't have to install the SDK on every players computer to run our games.... read more | 09/12/2009 (12:45 am) |
| Yack Pack port to Torque 3D | Thanks Konrad. I just coded the GMK 1.2.4 version in T3D Beta 5 today and it works great. just not ... read more | 09/10/2009 (12:34 am) |
| Yack Pack port to Torque 3D | One of the things that was keeping me from migrating my 1.7.1 game to the new T3D engine was that I ... read more | 09/09/2009 (1:34 am) |
| GMK and Yack Pack | I have GMK working with Yack Pack, SSAO, and DOF on TGEA 1.7.1. The GMK product is great. I added... read more | 07/26/2009 (6:37 pm) |
| Request: GMK sub forum | Yes I agree too, this product is fantastic and we need to be able to discuss things that come up. It... read more | 07/17/2009 (3:54 pm) |
| Westwood co-founder Louis Castle leaves for InstantAction | Wow, this is big news, I hope nothing happens to impact the development on the Torque engines. It wo... read more | 07/16/2009 (9:00 pm) |
| Combat Starter Kit 1.2 Addendum | It does not show up on the GG products page most likely because I originally purchased it on the old... read more | 07/11/2009 (11:25 pm) |
| Paid Work: Troubleshoot a MACK and GMK Merge | Job Completed by Jaimi, he did a great job. ... read more | 07/11/2009 (9:05 pm) |
| Source art download | @ Ashley, These links do not appear to be current anymore. ... read more | 07/11/2009 (8:28 pm) |
| Combat Starter Kit 1.2 Addendum | I originally purchased CSK 1.0 on the MyDreamRPG.com website. Where do purchasers like me download ... read more | 07/11/2009 (7:44 pm) |
| AFX for the new Torque3d? | My game does use AFX in the TGEA 1.8.1 version, but if I decide to use T3D then I am trying to find ... read more | 06/02/2009 (7:17 pm) |
| Purchased TEGA and Torque 3d | My current game project is built on TGEA, but T3D rendering is faster. My city environments have a h... read more | 06/02/2009 (4:41 pm) |
| DoF | Yes I am having this problem too. I believe there is still a bug being worked on relating to this. I... read more | 06/01/2009 (9:01 pm) |
| Torque 3D Beta 1 Bug - Depth of Field issue | I tested this in the first person and even the gun appears blurry. Actually it seems to be 100% of ... read more | 05/04/2009 (4:10 pm) |
| Beta Testing? | Yes I want Torque Power Legs so I can build games as fast as Kenyan's! ... read more | 05/01/2009 (12:42 am) |
| ShaderMap Pro 4 Normal Maps! | Yes I bought this and it works great. The results look like CrazyBump without the cost. I would reco... read more | 04/30/2009 (11:09 pm) |
| Beta Testing? | Oh no, I am alegic to manatee's! What do I do now? ... read more | 04/30/2009 (6:22 pm) |
| Beta Testing? | I can not believe how many times I have checked out the site in the last few days in anticipation of... read more | 04/29/2009 (10:19 pm) |
| Flight Game Example - Q & A | Has anyone been having a problem with the the FGE on Vista? The code base I am using is from the FGE... read more | 04/25/2009 (10:30 pm) |
| Pre-order Shirts! | Sent!... read more | 04/24/2009 (4:12 pm) |
| Interesting article on T3D | @Brett, With such a discount I will be getting the new version of course. That is appreciated, but I... read more | 03/20/2009 (3:04 pm) |
| Unity 2.5 Is Out | I happen to like Unity, TGEA, NeoAxis, and many others. Each have their unique feel, and you can te... read more | 03/19/2009 (3:01 pm) |
| Interesting article on T3D | I believe it to be a bad move for GG. If I am going to spend another $1000 of my own money then I wi... read more | 03/18/2009 (11:07 pm) |
| Is Overlord still being supported? | I purchased it and we used it for a while but none of the freelance contractors liked using it. In t... read more | 02/27/2009 (10:35 pm) |
| Problem starting a cs script via trigger | Yes thanks for the help, I found where the function was not being defined correctly and was able to ... read more | 02/09/2009 (2:23 am) |
| Yack pack with multiplayer dialog | Steven, I looked at this and the solution I am considering is below... Since each player would h... read more | 02/08/2009 (7:45 pm) |
| AFX Development Outlook | Jeff, thanks for the update! Looking forward to pack 2. ... read more | 02/04/2009 (8:53 pm) |
| PathFinding Content Pack | I would be interested in a product like this as well. Let me know when you are ready/plan on sell/li... read more | 02/04/2009 (8:48 pm) |
| Horsepack Purchase Thread | I am purchasing the horse pack right now. jnelson at atomicdesignlab dot com and also customersup... read more | 01/31/2009 (11:34 pm) |
| SpellPack 2: Preliminary Spell List | Any update on the release of AFX SpellPack 2? ... read more | 01/21/2009 (10:33 pm) |
| TGEA description under products. Physics? | I agree. When I read this I also assume that there should be a sample implementation of physics usi... read more | 01/14/2009 (5:05 pm) |
| TGEA 1.8 on Mac, Getting started | Thank you for the link Deborah.... read more | 12/17/2008 (6:48 pm) |
| Steamworks | They are making it available for free, but you have to qualify for the access. Unfortunately they ... read more | 05/06/2008 (3:22 am) |
| AFX/AFXA License Confirmation | AFX core for TGEA... read more | 02/25/2008 (5:06 am) |