Sean T. Boyette's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Art Tools for Terrain in TSE? | I currently use PhotoShop CS2 with no size limitations and it functions iwth 16 bit gs raw perfectly... read more | 07/12/2005 (5:09 pm) |
| Atlas - in Love | The Forum is a wonderful thing..... For a Terragen 513 the settings in CS 2 are: Width: 513 Hei... read more | 07/03/2005 (11:35 am) |
| Maya software | Alias PowerAnimator is the version 9...am I dating myself here? The issue will be the licenses, I... read more | 06/29/2005 (12:53 pm) |
| Max_dynamic_verts In Tse | Ben, thanks for the info..... It appears to function good now.. What will the limits that you will ... read more | 06/28/2005 (6:19 am) |
| Maya 6.5 exporter | You need the DTS Utility from Danny, that is a GUI for the Maya Workflow.... read more | 06/28/2005 (6:16 am) |
| Max_dynamic_verts In Tse | I managed to get it to function by increasing both #define MAX_DYNAMIC_VERTS 24576 #define MAX... read more | 06/27/2005 (10:32 pm) |
| Maya2DTS Maya 6.5 Version | I have posted it... at www.fluidImages.com... read more | 06/24/2005 (9:21 pm) |
| Maya2DTS Maya 6.5 Version | Tim, I am sorry that is not correct, Danny made a GUI for the source that was initially created b... read more | 06/24/2005 (8:06 pm) |
| Pipeline 1.1 Beta Released | This is wonderful news!! Can you give me a bit more instruction on Jims "FIX" as I cannot seem to... read more | 06/09/2005 (7:24 pm) |
| Maya2DTS Maya 6.5 Version | Http://www.fluidimages.com/Creations/Torque/tabid/107/Default.aspx... read more | 05/27/2005 (5:28 am) |
| Help wanted for animating models | I can assist in Animating them... Would make me get something accomplished!!! You can shoot me th... read more | 03/31/2005 (10:37 am) |
| Maya2DTS updates | Hey danny or clark, Can you compile the latest for 6.5? or is there a location for the source, I ca... read more | 03/29/2005 (11:09 am) |
| Torque 2D in ActiveX | If you need additional testers, or advernturous people... i am more than willing!... read more | 03/20/2005 (6:56 pm) |
| Maya2MAP - compiled for Maya 6.0 | I can supply you with a Maya 6.0 or 6.5 version of it... although its not that useful.... as it nee... read more | 03/09/2005 (4:29 pm) |
| Gamespace 1.6 -$125 | If you have yet sold it, I am intersted... Have you created interiors with it?... read more | 03/09/2005 (7:37 am) |
| Maya to Dif help | Rob, Nice world. how are you trying to output Difs/? are you outputting to a MAP using the qua... read more | 03/08/2005 (5:13 pm) |
| Nemesis Vortex- update | That is exactly the workflow I am intersted in.... I would be intersted in how he overcame collision... read more | 03/01/2005 (7:18 am) |
| Nemesis Vortex- update | Those buildings are wonderful - are they difs?... read more | 02/28/2005 (12:43 pm) |
| 2D Network... | Very nice! Cannot wait!... read more | 02/28/2005 (12:26 pm) |
| New signed active X controler, run any game in an IE web browser | @thomas - any news as of yet?... read more | 02/09/2005 (12:43 pm) |
| Maya2MAP - compiled for Maya 6.0 | I dont have the compiled version for a Mac, but I have a compiled version for the PC... there are st... read more | 01/26/2005 (6:51 am) |
| Convert a few models Max to DTS (a few bucks pre-paid + credit) | What is the format? I can convert it for you........ read more | 01/26/2005 (6:49 am) |
| Anyone interested in new player model? (+scale query) | I would not mind playing with him a bit... I would prefer regular (real) scale.... read more | 01/20/2005 (12:01 pm) |
| Convert a few models Max to DTS (a few bucks pre-paid + credit) | Joshua, I can do them as well... just let me know.. are they animated?? will need to know the se... read more | 01/20/2005 (6:58 am) |
| New signed active X controler, run any game in an IE web browser | @thomas - that would be wonderful, If you need a beta customer for feedback, please dont hesitate to... read more | 01/19/2005 (11:32 am) |
| New signed active X controler, run any game in an IE web browser | @thomas - has GG given you the appropriate feedback??? Maybe I could beta for you, be your first cu... read more | 01/19/2005 (8:53 am) |
| Newton Physics Engine integrated (Part 1) | @jeff any news, were you able to integrate?... read more | 01/19/2005 (7:50 am) |
| Torque Pipeline DIF export for Cartography Shop | I migrated to Cartshop in order to use your plug...look forward to continued work... read more | 01/17/2005 (8:00 pm) |
| Newton Physics Engine integrated (Part 1) | Hey thanks Jeff that would be great!... read more | 01/14/2005 (7:29 pm) |
| Newton Physics Engine integrated (Part 1) | I would like to see how it has been setup, share the integration notes!!!... read more | 01/14/2005 (6:03 pm) |
| Newton Physics Engine integrated (Part 1) | @Tom, I am familiar with Newton, fairly decent engine, from a6 days.. I was wondering if a Torque i... read more | 01/13/2005 (5:26 pm) |
| Newton Physics Engine integrated (Part 1) | This looks great, is 1.0 win released?... read more | 01/13/2005 (1:26 pm) |
| New signed active X controler, run any game in an IE web browser | Very eager to use it/get it... let me know when or if you need a beta man.... read more | 01/13/2005 (1:23 pm) |
| New signed active X controler, run any game in an IE web browser | Thomas, is your activeX control ready for sale yet, I am very interested in your product.... read more | 01/12/2005 (9:08 am) |
| Torque Pipeline DIF export for Cartography Shop | I am very interested in this app as well... I would be interested in some screen shots, and maybe se... read more | 01/05/2005 (6:21 pm) |
| Maya2MAP - compiled for Maya 6.0 | Juan, Good luck at the workshop... I think there could certainly be limitations (similar to ot... read more | 01/05/2005 (3:22 pm) |
| Maya2MAP - compiled for Maya 6.0 | David, I can give it to you, however there is still alot of work that needs to be done in order to m... read more | 01/05/2005 (11:02 am) |
| Maya2MAP - compiled for Maya 6.0 | Hey Juan, I am back on the project, had a project to finish up during DEC. shoot me what you ... read more | 01/05/2005 (11:00 am) |
| Maya2MAP - compiled for Maya 6.0 | Certainly comming along.. I have the compile, and fixed the MAP output, cleaning it up a bit. They... read more | 12/01/2004 (4:39 am) |
| Maya2MAP - compiled for Maya 6.0 | I am fixing the MAP output to work correctly with MAP2DIF, give me a min. I am not sure if I can co... read more | 11/30/2004 (7:37 pm) |
| Maya and Col_9 not working | Wonderful thanks! I actually believe that DIF may be the way to go! Thanks again for the reply... read more | 11/30/2004 (5:08 am) |
| How to build a "release" version? | You cannot compile it if you remove the editor source.. How would one "break" the editor controls... read more | 11/11/2004 (10:11 am) |
| How to build a "release" version? | When you compile a "release" version, does this also include the editors? (I would assume yes, as I... read more | 11/08/2004 (10:39 am) |
| New Lighting Pack Development, IGC, and TGE 1.3 | Wonderful! I just got the lighting pack, and will be axious to update 1.3 with it!... read more | 11/03/2004 (4:17 pm) |
| Torque AI Pack | If you are interested in early adopters, I was once a 3dGS man, and used the Mythic AI, so am somewh... read more | 11/03/2004 (11:27 am) |