Anthony McCrary's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Turning off the repeating terrain | Allow me to illustrate: [image]http://temp6.netfirms.com/help.jpg[/image]... read more | 11/28/2002 (5:14 pm) |
| Master server...Help the newbie... | I'm currently writing one in Java.... read more | 11/27/2002 (11:37 am) |
| asking for software | "Then Microsoft C++ is the right tool, or DirectX." ????? ???? ?? ? ?? ?? ?... read more | 11/26/2002 (5:19 am) |
| Deus Ex Style RPG | Almost entirely not true, except maybe the networking part. Worldcraft over UnrealEd? ?? I dou... read more | 11/25/2002 (8:56 am) |
| Camera Manipulation in racing mod? | There's probably extra functionality in player.cc that wheeledVehicle or vehicle.cc doesn't have. ... read more | 11/25/2002 (7:04 am) |
| Need a suitable Game Engine! | If you can't afford to buy it yourself, ask for the Torque Engine for christmas. Tell your parent... read more | 11/25/2002 (5:42 am) |
| Deus Ex Style RPG | Sorry man, you're wrong. The Unreal Engine that Deus Ex used has better tools, a better editor, b... read more | 11/25/2002 (5:37 am) |
| Need a suitable Game Engine! | I doubt it really runs on Xbox.... read more | 11/25/2002 (5:32 am) |
| Why tv should be banned... | Not only that, but Mario contains racial slurs. Can anyone say "Goomba"?... read more | 11/24/2002 (11:21 am) |
| Deus Ex Style RPG | Currently, you'd need to do a fair amount of modification to get the graphics to be in Deus Ex terri... read more | 11/24/2002 (1:14 am) |
| Bouding Boxes | I'm going to say slightly bigger. I had a mesh that intersected the bounding box, and it didn't e... read more | 11/23/2002 (10:25 pm) |
| where does this go? | The console is a window that you can pull up in game. Basically, it allows you to give commands t... read more | 11/23/2002 (9:22 pm) |
| Wooden barrel | Pretty cool, looks cartoonish though. That may be the style you were going for though. If not, tr... read more | 11/23/2002 (11:58 am) |
| Questions about Maps | I'm going to venture that .ter is a common file extention among terrain engines. I doubt they are... read more | 11/22/2002 (12:31 pm) |
| Garagegames and console games? | Gauntlet wasn't approved and that game rocked! ;) I think Microsoft should provide indy/hobbiest ... read more | 11/21/2002 (10:39 am) |
| Max2dts: Rotation changing for sequences... | I had this error also. Make sure that Bip01 is NOT included in the Skin modifier.... read more | 11/20/2002 (8:44 pm) |
| Terrain from real world locations | Actually, all you need is a greyscale bitmap to generate the terrain you want.... read more | 11/19/2002 (11:55 pm) |
| Why tv should be banned... | Yeah, banning TV would just make for more creative killers. Don't get me wrong though, I like to ... read more | 11/19/2002 (3:50 pm) |
| Newbie help | Unless they changed it, the editor is in the release build. Where else are you going to put it? ... read more | 11/16/2002 (3:39 pm) |
| Need help with animation | Are you using Max/Character Studio for animations?... read more | 11/15/2002 (3:20 pm) |
| AVI player | [image]http://temp6.netfirms.com/help.jpg[/image]... read more | 11/12/2002 (5:28 pm) |
| Is this error in Torque? | In my experience, the editor is kind of buggy. But not as bad as you describe. :(... read more | 11/12/2002 (5:23 pm) |
| 3 years from now... | [quote]While game graphics improve drastically every year, I think part of it is just more polygons ... read more | 11/11/2002 (1:57 pm) |
| exec() scripting question | I don't know if absolute paths are supported. They are a bad idea though.... read more | 11/08/2002 (5:33 pm) |
| question | Get books that say "Beginner".... read more | 11/08/2002 (5:31 pm) |
| 3ds model milkshape animation dsq??? | I'm sorry, I missed the part about Milkshape :( I know nothing about it, other than it's confusin... read more | 11/08/2002 (4:00 pm) |
| 3ds model milkshape animation dsq??? | Here's the basic steps: Create a biped that matches the default player biped (same number of arm ... read more | 11/08/2002 (3:59 pm) |
| Motivated 3D artist needed | Whats the pay like?... read more | 11/08/2002 (10:53 am) |
| Regarding the Chat Hud. | You'll find that file in the fps/client/ui directory.... read more | 11/07/2002 (11:21 pm) |
| Regarding the Chat Hud. | in the defaultGameProfiles.cs: around line 50 you'll see a datablock that has the variable "borde... read more | 11/07/2002 (11:20 pm) |
| Engine Based Question | LOLOLOLOL! Those avatars are hilarious! ROFL!!@# But unfortunately I have no help for you. :(... read more | 11/07/2002 (10:19 pm) |
| Quest 3d, Cipher 1.3? | I'd love to see "a good artist" do the curved stuff with Torque in its current state. ;)... read more | 11/06/2002 (9:36 pm) |
| Quest 3d, Cipher 1.3? | That's could end up being true. I didn't say torque would alway be behind, just that right now it... read more | 11/06/2002 (7:59 pm) |
| Quest 3d, Cipher 1.3? | Anyone who is unclear on what a "Rice Boy" is: [url]http://ricestreet.ricecop.com/riceexplained01... read more | 11/06/2002 (7:04 pm) |
| Quest 3d, Cipher 1.3? | It's ok, as I have stated, I still think Torque is cool. I just feel its graphics capabilities ar... read more | 11/06/2002 (6:56 pm) |
| Quest 3d, Cipher 1.3? | I guess that could be construed as a racial slur, but really its mean more towards american teenager... read more | 11/06/2002 (6:49 pm) |
| Quest 3d, Cipher 1.3? | Rice Boy Logic: Considering something better (typically a car) even thought it is less effective ... read more | 11/06/2002 (6:43 pm) |
| Quest 3d, Cipher 1.3? | No actually, I misread your post. I thought you said he ran sub 5 second ET's. ET -> 0-60 BIG ... read more | 11/06/2002 (6:29 pm) |
| Quest 3d, Cipher 1.3? | To get a civic in the same league as a viper, you need to do major, MAJOR modifications. It's a fact... read more | 11/06/2002 (6:25 pm) |
| Quest 3d, Cipher 1.3? | [quote]... I truly believe you are mistaking some decent art for technology...[/quote] BS, the ci... read more | 11/06/2002 (6:19 pm) |
| Quest 3d, Cipher 1.3? | My post about the cipher engine having better graphics features is "uninformed", yet you contend tha... read more | 11/06/2002 (6:06 pm) |
| Quest 3d, Cipher 1.3? | Just no one gets the wrong idea, I'm developing my project in torque until I find a compelling reaso... read more | 11/06/2002 (5:58 pm) |
| Quest 3d, Cipher 1.3? | They aren't on the same level, because you'd have have to basically redesign the entire engine. (ref... read more | 11/06/2002 (5:56 pm) |
| Quest 3d, Cipher 1.3? | One last thing: As I said earlier, I feel art makes a good game really impressive. Even if your e... read more | 11/06/2002 (5:54 pm) |
| Quest 3d, Cipher 1.3? | With all due respect, that's the most retarded thing I have ever read. I paid my money and I can rat... read more | 11/06/2002 (5:48 pm) |
| Quest 3d, Cipher 1.3? | I'm only talking graphics wise, I don't know enough about Ciphers other features to really comment. ... read more | 11/06/2002 (5:40 pm) |
| Quest 3d, Cipher 1.3? | LOL! I'm sorry! Torque makes Cipher, Doom 3 and Real life's graphics look like minesweeper.... read more | 11/06/2002 (5:36 pm) |
| Quest 3d, Cipher 1.3? | Actually, straight out of the box torque is exactly a second rate graphics engine. In league with... read more | 11/06/2002 (5:30 pm) |
| Quest 3d, Cipher 1.3? | Yeah but with the Cipher engine things like shaders are already implemented, they aren't saying "You... read more | 11/06/2002 (5:23 pm) |
| Quest 3d, Cipher 1.3? | In their docs they state they DO have networking. I just hope its good. I'm gonna have to look in... read more | 11/06/2002 (5:19 pm) |