Game Development Community

Anthony McCrary's Forum Posts

Thread Post Date Posted
Whats your preferred crosshair type? I think using actual sights for a gun isn't used for a reason. If you've ever aimed a gun using s... read more 03/06/2003 (4:36 pm)
Whats your preferred crosshair type? I personally prefer just a simple dot in the center of the screen. In the above image, I would ch... read more 03/06/2003 (3:49 pm)
Game Idea Would Like Help With It Since you're making a Halo clone, I would suggest defining what faults Halo has... and fixing them. ... read more 03/05/2003 (3:59 pm)
World War II Counterstrike the Sequel: Dubya Dubya Aye aye... read more 03/05/2003 (3:08 pm)
Project X [quote]the only hard element of this game would be setting it and maintaining it online[/quote] I... read more 02/28/2003 (5:39 pm)
Project X Sorry if I was a jerk, but I don't think you understand. This project isn't realistic. You nee... read more 02/27/2003 (9:38 pm)
Project X Ok, I've changed my mind. If there's anyone on these boards that can make a MMORPG work, it's and... read more 02/27/2003 (7:04 pm)
Project X Seriously, this project would be impossible unless you had oh, 500 billion dollars.... read more 02/27/2003 (6:45 pm)
graphics of wheels The wheels have their own texture, if you are using the ones off the buggy.... read more 02/20/2003 (7:12 pm)
Col-1 shows up in game.. Col-1 Shouldn't be linked to the actual shape, it should be a sibling with the actual shape. :)... read more 02/19/2003 (12:31 pm)
very large vehicles Out of the box, no. Unless something has been done to correct this in the past few weeks, walking... read more 02/19/2003 (11:17 am)
Performance issues. Ok, I am not a torque die hard, but I think you are getting your panties in a bunch over nothing (or... read more 02/18/2003 (10:13 pm)
Car with weapon mounts Hey shawn, post your email and I'll send you it.... read more 02/18/2003 (3:28 pm)
Noob Question about Dummy's Dummy objects can be anywhere, unless they are used for positioning something. Like the detail-5 ... read more 02/17/2003 (8:56 pm)
Vehicel Poly count Mine are currently 2000-2500 with full interior, window glass, dash, etc. This doesn't include ti... read more 02/17/2003 (2:50 pm)
TGEPython - Torque/Python I've found a solution. :)... read more 02/15/2003 (11:53 pm)
TGEPython - Torque/Python And yes, I compiled with Multhreaded DLL's for all the projects Torque is dependant on. :)... read more 02/15/2003 (10:54 pm)
TGEPython - Torque/Python Just to clarify, this works fine: PySimpleString("from tgenative import *"); PySimpleString("fro... read more 02/15/2003 (10:45 pm)
TGEPython - Torque/Python Hey, I'm having a little trouble with this. I can use the PySimpleString() function fine to execute ... read more 02/15/2003 (10:35 pm)
Car with weapon mounts I'll host it on my webserver, it has not advertisements or anything like that. I have the file al... read more 02/15/2003 (9:46 pm)
Torque or Power Render Learning something like JavaScript would probably help when learning TorqueScript. There are diff... read more 02/14/2003 (7:18 pm)
Professional Quality Audio Ned? Ned Ryerson? Is that you??... read more 02/14/2003 (3:26 am)
Torque or Power Render [quote]Torque, it seems, is more like a "Game Maker" thing where you just sort of customize things w... read more 02/13/2003 (5:21 pm)
translucency and sorting Did you make the objects name "SORT::ObjectName"?... read more 02/13/2003 (11:15 am)
TGEDayNight Released! Wha??... read more 02/13/2003 (12:22 am)
Reading Zip files only Well, it looks to me like zip files are treated *basically* as a directory. So, things would work... read more 02/11/2003 (9:30 pm)
real wars buildings [quote]I refuse to pick 20 and send those on the general pretense that none are technicly better tha... read more 02/10/2003 (10:19 am)
real wars buildings Ok, thank you for your time and effort.... read more 02/10/2003 (8:42 am)
Torque/ODE I couldn't justify the amount of work needed to get an ODE implementation working in multiplayer, as... read more 02/07/2003 (6:32 pm)
Latest Vehicle Changes: Feedback Wanted Thanks! I actually figured it out a few minutes ago, but this is great for future reference.... read more 02/07/2003 (4:46 pm)
Latest Vehicle Changes: Feedback Wanted Hey, can anyone tell me what files were changed? I know the rigid and vehicle files were changed,... read more 02/07/2003 (4:02 pm)
Latest Vehicle Changes: Feedback Wanted Cool, I gotta check this stuff out. I think we should be worried, GM has a patent on this kind of... read more 02/07/2003 (12:35 pm)
Add whether not not someone is a license holder to the Member In I like the idea. I think the reason they didn't do that is because GG.com is supposed to be for a... read more 01/27/2003 (8:17 pm)
Which Web Hosting Service Do You Use? I use [url]http://icdsoft.com[/url]. 65 dollars a year, good tech support, pretty fast and lots o... read more 01/27/2003 (11:23 am)
Torque - good enough in 2004+? Although Torque's netcode is extremely well done, I seriously doubt it is still state of the art. ... read more 01/27/2003 (10:42 am)
Problem compiling I wonder how many cases of TGE piracy have been discovered so far?... read more 01/27/2003 (10:32 am)
Torque - good enough in 2004+? By diehards, I meant people that would BS someone into believing torque is currently (or in the near... read more 01/26/2003 (8:24 pm)
Problem compiling Hehe, I bet he never comes back. :)... read more 01/26/2003 (1:12 pm)
Torque - good enough in 2004+? Queue the diehards.... read more 01/26/2003 (12:49 pm)
Torque - good enough in 2004+? No, out of the box in and in its current state, Torque won't be anywhere near the state of the art e... read more 01/26/2003 (12:47 pm)
The Game Tower Way to bring back a hilarous, but dead, thread! :) "The PS3 Won't Stand a Chanch against Game Tow... read more 01/24/2003 (4:44 pm)
Bugs Bugs Bugs you gotta fix some stuff !!! Ahhh, the buddha was cool.... read more 01/24/2003 (3:48 pm)
A warhammer 40k game with TGE !!! need help Give up now!... read more 01/24/2003 (7:02 am)
Transparency, reflectivity ... Did you check the opacity or transparency boxes in the material editor? Are you sure you have cre... read more 01/23/2003 (2:48 pm)
Tutorial on wheeled vehicule !! ???????? :) Just FYI, but someone already released a resource for multiple wheel types.... read more 01/23/2003 (2:44 pm)
Removing Mission Area? I doubt it would be worth trouble.... read more 01/23/2003 (1:35 pm)
Media Press Kit No, the product itself is about 1k (last time I checked) and the license to use without branding is ... read more 01/23/2003 (10:29 am)
Media Press Kit Yeah, but you only have to pay that under a different set of circumstances. You don't have to pay... read more 01/23/2003 (10:16 am)
Media Press Kit [quote]I think this is a rather stupid attack on Macromedia.[/quote] Ok, I did't know it's an att... read more 01/23/2003 (10:00 am)
Eye Candy vs. Storyline & Gameplay Well, I believe the goal is both. :)... read more 01/23/2003 (9:26 am)