Michael "Archknave" Magro's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| What makes a good Horror Game? | I would just add this factor to the mix: RELIEF If a game has a constant stream of tension wit... read more | 08/18/2004 (9:36 am) |
| Copy protection | @Otakunozoku wrote "I have created several games in the past where the game quietly tested for being... read more | 07/28/2004 (7:48 am) |
| Stranded: Survival Simulation | Niko, that idea has promise. Lots of detail and creativity could be pumped into that concept to fill... read more | 07/22/2004 (12:22 pm) |
| Another take on MMOs? MMODRPG | A couple of thoughts: One way to keep the integrity of characters started on one server and taken... read more | 07/20/2004 (12:19 pm) |
| "Stagnated game industry" | I think the game industry is stagnant because players are starving for content, theme and mood. D... read more | 07/16/2004 (12:45 pm) |
| Rts/fps | Game play has to work well, but storyline and theme go a long way. I remember my wife picked up a... read more | 07/16/2004 (11:38 am) |
| Forum Kickoff | First of all, Ken's book DOES rock! I'm devouring small chunks of it daily (and the paper is really ... read more | 06/26/2004 (7:48 am) |