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Scooby Brown's Forum Posts

Thread Post Date Posted
Getting Torque Game Engine to run on Windows 7 Ultimate Yea im running windows 7 also and Torque runs like a champ...... read more 11/14/2009 (1:12 am)
Lightning Those examples are script functions, they dont require engine changes. Just drop those 2 code blocks... read more 11/06/2009 (4:53 am)
TGEA 1.8.2 Released i used winmerge and i beleive i copied all of those dirs and added those files. I just deleted/updat... read more 10/21/2009 (8:25 pm)
TGEA 1.8.2 Released So i should remove the sfx/vorbis dir from my project and use the sfx/media dir instead? EDIT: ok... read more 10/21/2009 (8:10 pm)
TGEA 1.8.2 Released i keep getting this small block of compiling errors dealing with sfxOggResource.cpp Compiling... ... read more 10/21/2009 (7:43 pm)
Semi-auto fire rate Glad you got it fixed in tgea. Yes my audio is defined the same way as normal with the audioProfiles... read more 10/13/2009 (1:12 am)
Semi-auto fire rate here is my onFire [code] function CatalystImage::onFire(%this, %obj, %slot) { parent::... read more 10/12/2009 (5:07 am)
Semi-auto fire rate i fixed my sound cut out problem by commenting out the stateSound and jus adding in alxplay(sound... read more 10/11/2009 (6:08 pm)
A good way to hide objects? i believe in the alpha lod resource it stops the rendering of an object if it is invisible. You coul... read more 10/08/2009 (6:12 am)
[Fixed]SingleShot Accurate, MultiShot Inaccurate you could replace [code] $accuShot = true; [/code] with [code] %obj.accuShot = true; [/cod... read more 09/13/2009 (5:15 am)
[Fixed]Bot Kills Player Fatal Crash. looks like it sees the object and the client as the same thing?? im shooting in the dark here trying... read more 09/03/2009 (3:54 am)
:child killed: Segmentation Violation = Game File Destroyed. you could try typing trace(true); into your console to see which function errors out... read more 08/12/2009 (4:34 am)
Texturing Help you could look into using blood decals on your walls... read more 08/08/2009 (5:23 pm)
Character animation with milkshape 3D for this you must use blend animations. I have no expertice in this but a search for "Blend ani... read more 08/04/2009 (6:26 am)
Looking for Help to Develop A Novel FPS (simple zombie/vampire mod) Game Based on Patent To answer your questions a proof of concept would take not much using the resources on this site..Da... read more 07/06/2009 (5:44 pm)
Looking for Help to Develop A Novel FPS (simple zombie/vampire mod) Game Based on Patent wow...... read more 07/03/2009 (7:57 pm)
Looking for Help to Develop A Novel FPS (simple zombie/vampire mod) Game Based on Patent this conversation is pointless..i suggest everybody to stay out of this one since things are just be... read more 07/03/2009 (12:30 am)
Looking for Help to Develop A Novel FPS (simple zombie/vampire mod) Game Based on Patent the main point is that this is nothing new..it has been done before..and patenin things that are on ... read more 07/01/2009 (7:38 pm)
(Diffuse only PNG) making object transparent? not to be rude..but how did you get tourqe 3d??... read more 07/01/2009 (3:37 pm)
trouble with dynamic speed variable in c++ ok the engine side i presume is correct. But its the way you are naming the scripts. I hope someone ... read more 06/16/2009 (10:07 pm)
hi Welcome Kevin. I hope you enjoy the vast and helpful community we have here. Cheers... read more 06/11/2009 (5:07 pm)
controller with torque game engine, need help well the xinput addon for tourqe really makes the xbox 360 controller shine, but i'm gonna take a st... read more 06/08/2009 (8:39 pm)
Code causes program to crash oh well thats good to know. i hope you finde the error, i know hunting gets to be a very troublesome... read more 06/08/2009 (7:23 pm)
controller with torque game engine, need help ahh yes..that is how the original functions work..i never used them on a ps3 controller thought i us... read more 06/08/2009 (7:22 pm)
controller with torque game engine, need help ok i noticed one thing with my code and yours...replace all instances of "gamepad" with &q... read more 06/08/2009 (1:41 am)
controller with torque game engine, need help if you are trying to get your player to be controlled by the analog sticks please note that the tdn ... read more 06/07/2009 (11:02 pm)
controller with torque game engine, need help You can use any gamepad that works with your pc, the trick is knowing the button numbers since there... read more 06/07/2009 (11:10 am)
Code causes program to crash you should uncomment your code and use trace(true); in your console before you start the level so th... read more 06/07/2009 (10:57 am)
Wrong client script being associated with server script ok i see the problem... It took me a while though :p in both client scripts you have this functio... read more 06/07/2009 (10:51 am)
Problem with the cursor over the PlayGui with menu Woooo its solved..nice one. if you need anymore help we are here :-)... read more 06/06/2009 (12:11 pm)
sound association they are hard coded... read more 06/05/2009 (7:52 pm)
Problem with the cursor over the PlayGui with menu can you post your gui code?... read more 06/05/2009 (7:50 pm)
Problem with the cursor over the PlayGui with menu go into your playgui.gui and put noCursor = "1"; in the playgui variables... read more 06/05/2009 (12:01 am)
Another 1.5.2 Question in playgui.cs is were the box is created in the onWake function.. and the chat hud should be in the ... read more 05/31/2009 (3:27 am)
Restarting Your welcome :) Glad to help... read more 05/27/2009 (1:00 am)
Restarting Hello i believe your problem resides in player.cs in this function [code] function Armor::onD... read more 05/24/2009 (12:48 pm)
Reading files outside the Torque Directory? yea that is what i was saying :p you can load any file from any were as long as you specify the abso... read more 05/16/2009 (8:48 pm)
Reading files outside the Torque Directory? well yea if you use the original main.cs and just call loadmods(directfilepath) it will load the fil... read more 05/16/2009 (8:19 pm)
Reading files outside the Torque Directory? I have been trying to do this also the past couple of days. I want my game to read the game zip from... read more 05/16/2009 (7:26 pm)
Stop DSO generation? Also if you plan on shipping whatever you are working on, make sure you ship ONLY the dso's since th... read more 05/06/2009 (1:52 am)
Scripting problem %this is self defined if you aren't going to use it in the function..but since u are using it it is ... read more 03/18/2009 (1:24 am)
The it fell off during a shower... read more 03/09/2009 (11:48 pm)
shadow like stencil in TSSTATIC ! Whoa this looks very nice... wouldn't mind sharing would you ;)... read more 01/23/2009 (6:15 pm)
Innovative FPS Features Yea thats what i was aiming at..more so not just possession but more mind related abilities it just ... read more 12/05/2008 (10:47 pm)
Innovative FPS Features So heyyyy..im back lol its been awhile but i want to ask...how about mind control..ive been exper... read more 12/05/2008 (10:20 pm)
Occlusion culling for dts objects Oh wow thank you i completely forgot about the tge forests..bout to drop that in right now..thanks f... read more 12/01/2008 (8:28 pm)
Occlusion culling for dts objects Well i just recently moved to tge 1.5.2 since i cant afford tgea at the moment... but personally ... read more 12/01/2008 (3:06 am)
Artist I can interview for graduation paper Ok I shall send you an email when i am done writing the questions since i really have no experien... read more 11/28/2008 (4:02 pm)
Baseball MMO Accually it is very original you just thinking about it the wrong way...Id love to see this even tho... read more 11/27/2008 (3:23 pm)
Homing script Well if you have access to the source code, which i see you don't, then you would be able to use c++... read more 11/27/2008 (3:19 pm)
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