Game Development Community

Zachary Zadell's Forum Posts

Thread Post Date Posted
Save games and Resolution change. Martin and Xavier, We are working to address your concerns and future concerns. Pronto is loo... read more 12/05/2007 (11:52 pm)
TorqueX splash screen question Semi-official response is that the GG logo is fine. If you are hurting for a TX logo let me know and... read more 06/29/2007 (10:39 pm)
TXB Source Sorry, we have no plans to make the source for TXB available in any form.... read more 06/28/2007 (6:44 pm)
Torque X Release and Torque X Builder Pricing Expect to be able to purchase, torque x pro, torque x builder and the platformer starter kit some ti... read more 06/15/2007 (7:15 pm)
XNA Racing Game and Book by Benjamin Nitschke Kick ass! I recommend anyone doing XNA stuff to check out that book as Ben seriously knows his stuff... read more 04/27/2007 (6:34 pm)
TGB vs TGBX clarification... Torque X is our Torque technologies ported over to C#. So while you are no longer working with Torqu... read more 04/16/2007 (8:50 pm)
Torque X This really isn't the forum for this, but what kind of tutorials would you like to see?... read more 02/12/2007 (8:42 pm)
The Deam, Build, Play Competition is up I can't imagine why an aspiring indi wouldn't want to enter this contest. The potential for exposure... read more 02/01/2007 (10:05 pm)
Torque Developer Network TorqueX Home What David said is true, we are still working on the docs so we haven't put anything up there yet. K... read more 01/25/2007 (7:24 pm)
Dream Build Play - Anyone Up for It? Hey guys, I asked MS the other day what the status was on their contest. I can't give you all the... read more 01/22/2007 (6:12 pm)
Moding: Is it just me or has . . . All the really creative modders from "back in the day" got snatched up by the industry. But that do... read more 02/01/2006 (7:08 pm)
Ben Garney's Forest Pack Status? It hasn't been forgotten. Ben and Adam deGrandis have been making some nice strides with it. Brett w... read more 10/10/2005 (8:43 pm)
ODE Torque Stuff Hey Gary, Are you using t2d/tge's collision or are you going with opcode/ode's collision?... read more 06/30/2005 (7:32 pm)
As a programmer, what game is the most impressive youve seen? Karl Nyborg wrote "Freespace I (Someday I WILL buy Freespace II! Even if it costs $200!)" You do ... read more 06/09/2005 (9:37 pm)
Internships? Hey Garett. Josh has been pretty busy lately so don't mind him. We currently have a lot of interns c... read more 05/06/2005 (4:39 pm)
Music to code by. Trip Hop has always been a favorite (dj shadow, massive attack, portishead, dj RJD2) Smashing Pumpk... read more 05/04/2005 (11:59 pm)
Creator in TGE 1.4 The creator mod is the mission editor (hit f11 inside of torque). It's optional because you could pe... read more 04/11/2005 (10:12 pm)
Looking to chat with the original tribes team members Those 32 bit textures are hot :(.... read more 04/06/2005 (6:57 pm)
C# in the future @Pablo Alonso C++ is used over assembly because the the efficiency of the code with modern compiler... read more 02/10/2005 (10:37 pm)
Destructable interiors It is fun to shoot at the floor as you fall. sweet stuff.... read more 02/10/2005 (8:58 pm)
Okay everybody represent your `hood(neighborhood that is) Eugene, OR ;)... read more 01/27/2005 (6:45 pm)