Game Development Community

Sean Doherty's Forum Posts

Thread Post Date Posted
Vista Ultimate 64Bit and OpenGL Since I'm new to this process, can someone please explain how it works? Does someone from Garage Ga... read more 10/06/2008 (9:37 am)
Vista Ultimate 64Bit and OpenGL I'm running the latest ATI drivers in DirectX and the lots of things are misaligned in the TGB IDE (... read more 10/05/2008 (7:32 am)
Vista Ultimate 64Bit and OpenGL I turned off the areo theme and changed the TGB Shortcut to disable desktop composition and run in c... read more 10/04/2008 (2:27 pm)
Vista Ultimate 64Bit and OpenGL Yes, I'm having the same problem. But it only works in DirectX for me if I don't change the size of... read more 10/04/2008 (11:16 am)
Draging the Tilemap or World Hmm, this is harder than one would think. Because the camera moves, it causes the mouse coordinates... read more 03/18/2007 (10:42 am)
Draging the Tilemap or World I was actually using these (sorry posted wrong code): [code] %this.setTargetCameraPosition(getWo... read more 03/17/2007 (3:29 pm)
Draging the Tilemap or World Anyone have any ideas?... read more 03/15/2007 (11:14 pm)
Draging the Tilemap or World Actually, I started with the following; but it was even worse (there must be a logic issue): [cod... read more 03/15/2007 (3:02 pm)
Draging the Tilemap or World I altered my code to move the camera instead of the tilemap, but it seems to be jumping around all o... read more 03/14/2007 (8:14 pm)
Draging the Tilemap or World Thanks, I got is working! Here is the code: (I had some trouble finding the getWord function) [c... read more 03/14/2007 (4:26 pm)
Draging the Tilemap or World Anyone have any additional questions?... read more 03/12/2007 (2:37 pm)
Draging the Tilemap or World I'll probably want the vector function at some point, but right now I'm only working with the x coor... read more 03/09/2007 (11:10 pm)
Some Flickering Ken, Do you get a general pertection fault when you switch to D3D?... read more 08/17/2004 (9:20 am)
Some Flickering It also happens to me in the water world demo. Is there any reason why I shouldn't be able to sw... read more 08/14/2004 (3:12 pm)
Torque Demo? Ok, so I have been playing around with some of the settings and I am starting to wonder about the ca... read more 08/07/2004 (8:15 am)
Torque Demo? I guess I will need the book to fully understand what is going on; but once I press F11 is there a w... read more 08/05/2004 (2:21 pm)
Multi-Texture Support What about multi-texturing as it relates to alpha blending for things like beam weapons?... read more 08/03/2004 (12:42 pm)