Sean Doherty's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Vista Ultimate 64Bit and OpenGL | Since I'm new to this process, can someone please explain how it works? Does someone from Garage Ga... read more | 10/06/2008 (9:37 am) |
| Vista Ultimate 64Bit and OpenGL | I'm running the latest ATI drivers in DirectX and the lots of things are misaligned in the TGB IDE (... read more | 10/05/2008 (7:32 am) |
| Vista Ultimate 64Bit and OpenGL | I turned off the areo theme and changed the TGB Shortcut to disable desktop composition and run in c... read more | 10/04/2008 (2:27 pm) |
| Vista Ultimate 64Bit and OpenGL | Yes, I'm having the same problem. But it only works in DirectX for me if I don't change the size of... read more | 10/04/2008 (11:16 am) |
| Draging the Tilemap or World | Hmm, this is harder than one would think. Because the camera moves, it causes the mouse coordinates... read more | 03/18/2007 (10:42 am) |
| Draging the Tilemap or World | I was actually using these (sorry posted wrong code): [code] %this.setTargetCameraPosition(getWo... read more | 03/17/2007 (3:29 pm) |
| Draging the Tilemap or World | Anyone have any ideas?... read more | 03/15/2007 (11:14 pm) |
| Draging the Tilemap or World | Actually, I started with the following; but it was even worse (there must be a logic issue): [cod... read more | 03/15/2007 (3:02 pm) |
| Draging the Tilemap or World | I altered my code to move the camera instead of the tilemap, but it seems to be jumping around all o... read more | 03/14/2007 (8:14 pm) |
| Draging the Tilemap or World | Thanks, I got is working! Here is the code: (I had some trouble finding the getWord function) [c... read more | 03/14/2007 (4:26 pm) |
| Draging the Tilemap or World | Anyone have any additional questions?... read more | 03/12/2007 (2:37 pm) |
| Draging the Tilemap or World | I'll probably want the vector function at some point, but right now I'm only working with the x coor... read more | 03/09/2007 (11:10 pm) |
| Some Flickering | Ken, Do you get a general pertection fault when you switch to D3D?... read more | 08/17/2004 (9:20 am) |
| Some Flickering | It also happens to me in the water world demo. Is there any reason why I shouldn't be able to sw... read more | 08/14/2004 (3:12 pm) |
| Torque Demo? | Ok, so I have been playing around with some of the settings and I am starting to wonder about the ca... read more | 08/07/2004 (8:15 am) |
| Torque Demo? | I guess I will need the book to fully understand what is going on; but once I press F11 is there a w... read more | 08/05/2004 (2:21 pm) |
| Multi-Texture Support | What about multi-texturing as it relates to alpha blending for things like beam weapons?... read more | 08/03/2004 (12:42 pm) |