Game Development Community

Josh Albrecht's Forum Posts

Thread Post Date Posted
TCP Project - AI - Discussion Thank you VERY much mr. Carlise. :) I look forward to the code, and will GLADLY help if you set up... read more 03/31/2002 (6:29 pm)
Crouching, Kneelig, Prone Positions yes, engine source need to be modified for it.... read more 03/29/2002 (12:23 pm)
are we turning into a communist country? I sent one. :)... read more 03/29/2002 (12:22 pm)
are we turning into a communist country? What the heck!? Did this political post, on the internet, actually come to a reasonable, logical co... read more 03/29/2002 (6:29 am)
are we turning into a communist country? Ehhh... I dont think I buy that. Instantly conenct with just the IP address? Arent firewalls/rout... read more 03/28/2002 (9:02 pm)
are we turning into a communist country? Please dont double space posts, just makes it annoying to read. Thanks. :) About the spyware: ... read more 03/28/2002 (8:24 pm)
are we turning into a communist country? In America, you do have the right to shoot someone. Not joking. If you DO though, you get punished... read more 03/28/2002 (7:38 pm)
are we turning into a communist country? Hey Yacine! Thanks for saving me all the typing! :) You pretty much said exactly what I was typin... read more 03/28/2002 (7:03 pm)
TCP Project - AI - Discussion Agreed matt, but it would be nice if he would post here and inform everyone of exactly what was goin... read more 03/28/2002 (3:24 pm)
Are video games a form of art? I would say, in answer to the original question, that games are not an art form, at least not yet. ... read more 03/28/2002 (3:20 pm)
are we turning into a communist country? I think, I HOPE, this is one of those stupid bills that are passed knowing that the courts will stri... read more 03/28/2002 (3:17 pm)
Society for Creative Anachronism Well hey, bar fights arent about fighting technique. :) I guess you do need some kind of trainin... read more 03/26/2002 (3:11 pm)
The Future of MMO and CRPGs: Four Dimensional Gaming btw, I dont like the sims. I think it is the stupidest game ever. :) And yes, I meant stupidest. ... read more 03/26/2002 (2:54 pm)
Society for Creative Anachronism Is it just me, or is that just common sense? Maybe it seems that way to me (I have a bit of a marti... read more 03/25/2002 (12:46 pm)
The Future of MMO and CRPGs: Four Dimensional Gaming I was just saying that it would not be fun to use time in any way other than that in normal life. S... read more 03/25/2002 (12:35 pm)
The Future of MMO and CRPGs: Four Dimensional Gaming I hate to say this, but it would be rediculous in a game. Just stick to the standard 3d with a cons... read more 03/24/2002 (4:18 pm)
Projectile::blowup function I tried this for a little bit too. I didnt get it working either. I was trying to use it to spon... read more 03/21/2002 (5:53 pm)
Legal Matters Yes.... read more 03/20/2002 (11:59 am)
Realm Wars - Nice Job I was a little dissapointed. I had expected some major code improvemetn/features, more than one mod... read more 03/19/2002 (12:11 pm)
Melee Weapons - Is this the best way? A) I dont think so. B) A person I met on IRC adapted my code to projectiles. We will be releasin... read more 03/18/2002 (7:40 pm)
fxReplicator ... Nope, I think that about covers it. Nice work, and thanks alot! :)... read more 03/17/2002 (1:58 pm)
Troublesome Modeler & Software Piracy Well, there IS that way around the GMAX limitations by creating an export script... or, by creating ... read more 03/17/2002 (10:31 am)
Loading Point3F classes from datablocks? I figured it out. I had "4.0, 4.0, 4.0" for the point values. It is supposed to be: "4.0 ... read more 03/16/2002 (10:01 am)
reality check Matt Webster: (Note: Not a personal attack in any way) Halo was a GOOD, ENJOYABLE game, and l... read more 03/15/2002 (12:26 pm)
Blend animations Yes. :)... read more 03/14/2002 (1:18 pm)
reality check Sorry david, that is just wrong. I dont mean to be brutally mean about it, but it's the truth. Pla... read more 03/14/2002 (1:12 pm)
Playing in a tree I think it would be more effort than it is worth... What is your ultimate goal? There is probably ... read more 03/12/2002 (2:33 pm)
Adult Content of v12 games on garagegames.com Can we PLEASE stop brining these dead posts back?... read more 03/12/2002 (2:31 pm)
Jeff Tunnell @ Underdogs I agree. I never pirate games, and I never will. I do download music, but that is currently NOT il... read more 03/12/2002 (2:29 pm)
Loading arrays from datablocks? That second suggestion would be best. Thank you. :)... read more 03/11/2002 (4:57 pm)
Loading arrays from datablocks? This still isnt over... :) What if I want the datablock to be able to contain any number between... read more 03/11/2002 (3:59 pm)
thead vehicle "door" control 5500 = the # of milliseconds till the funciton is called. (It "schedules" the function 5500 millise... read more 03/11/2002 (3:21 pm)
Max number of animations per model Well, it was just a suggestion. :) I would be interested in whatever you find spock, since my ga... read more 03/10/2002 (4:50 pm)
Loading arrays from datablocks? Ahh, I had thought they had all the read/write functions in bitstream. Thanks! :)... read more 03/10/2002 (2:03 pm)
Max number of animations per model Who the heck is going to create all of those anims!? I dont think it is very hard to change. I s... read more 03/10/2002 (2:02 pm)
Loading arrays from datablocks? mathWrite and mathRead are not real functions... What did you mean?... read more 03/10/2002 (11:35 am)
Loading arrays from datablocks? Wow, that was EXACTLY what I needed! I didnt ever think about adding the array size to the function... read more 03/10/2002 (9:15 am)
Animation naming scheme? I will take a stab at a few: lookde diesidelf diesidert dieleglf dielegrt I imagine th... read more 03/07/2002 (4:24 pm)
Recent Screenshots! (Come on everybody!!!) Probably just test textures. It cant be illegal to use their art jsut while planning, can it? That... read more 03/06/2002 (12:29 pm)
Game Engines I think that there really isnt a point in this trhead going on any longer, unless someone can offer ... read more 03/05/2002 (2:01 pm)
is a 3d modeling contest a good idea? See, there is where I disagree. It should be completely generic, so that ALL artists will want to a... read more 03/05/2002 (12:36 pm)
is a 3d modeling contest a good idea? His name IS jeff... perhaps we should use more formal names. :) Thanks for the announcement tha... read more 03/04/2002 (3:38 pm)
is a 3d modeling contest a good idea? I say, and no offense to you Jeff, that we scratch your idea almost completely, and just go with a s... read more 03/04/2002 (1:31 pm)
$$$ for Animations (default player) In reference to your first sentence: Why are animations measured per model? Or did you mistype tha... read more 03/03/2002 (7:35 am)
$$$ for Animations (default player) I also would like to release a demo, and again, the only thing I am missing is animations! Wow, we ... read more 03/03/2002 (6:17 am)
for those with poor english skills Perfect solution. I hadnt thought of that. Thank you. :)... read more 03/03/2002 (6:15 am)
$$$ for Animations (default player) I will pay a bit to get in on those anims too. My team and I DESPERATELY need animations for a medi... read more 03/02/2002 (6:44 pm)
jesus, the term broken link is becoming redundant Ease up man, its just one broken link. The rest of the links here work, except perhaps some in the ... read more 03/02/2002 (6:42 pm)
Tools Max, Maya, Softimage XSI, Milkshape, etc.. Could you please start by making support for dsq exporting from Milkshape? :)... read more 03/02/2002 (2:18 pm)
Jeff is right. We suck creatively. Let's do something about it. To counter your arguement Anthony... :) /me searches through his stack of game CDs... Thief? ... read more 03/02/2002 (2:17 pm)