Brandon Pollet's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Austin Game Conferences | I'll be attending the conference as well and I'd love to get together and talk Torque. Maybe we can ... read more | 10/25/2005 (12:27 pm) |
| D3d Prt Engine | Hey David, have you had any luck with the PRT implementation? I saw it in action today in another en... read more | 10/11/2005 (7:19 pm) |
| Cel-shading for my game | Those are cool looking pics Adrian. We've gotten Cel-Shading working in the Shader Engine but have b... read more | 10/05/2005 (1:56 pm) |
| Cel-shading for my game | What do you mean? This is cel-shaded with texturing, instead of it simply doing gradients of a si... read more | 10/05/2005 (12:20 pm) |
| Cel-shading for my game | I wouldn't say no-one has gotten good cel shading through code. I think this looks alright. [imag... read more | 10/05/2005 (10:25 am) |
| Torque OpenGL Rendering Questions | Thanks for the quick reply Matt, I'll take a look at this.... read more | 10/02/2005 (10:37 pm) |
| One man team - feasible? | No. Sorry but no. You can come and help on my game though ;)... read more | 10/01/2005 (2:54 pm) |
| TSE Error "Not a valid Solution File"? | Thanks Nigel. That's what I ended up doing. Now for the fun stuff.... read more | 09/17/2005 (10:44 am) |
| Simple toon shader | I got the shader working on the Space Orc model and I must say it is a cool effect. The thing I don'... read more | 09/11/2005 (2:07 pm) |
| Missing: strsafe.h?? | I've downloaded the platform sdk and have the strsafe.h file on my system but it still throws the er... read more | 09/11/2005 (11:00 am) |
| TSE Error "Not a valid Solution File"? | I have 2002, you're right. I'll try out the tool, thanks.... read more | 09/10/2005 (12:19 pm) |
| Integrating Novodex and Torque | Any progress on the Novodex integration? I just grabbed their SDK and have been reading over their i... read more | 08/25/2005 (12:31 pm) |
| Where to Hook an AI Manager into the Engine? | @ Eric - That sounds good, I'll have to take a look at Shapbase for my bots too. Something else you ... read more | 07/22/2005 (2:56 pm) |
| Where to Hook an AI Manager into the Engine? | That's interesting Stephen. The idea that I had for the AI manager was to provide a behavioral and p... read more | 07/22/2005 (2:51 pm) |
| Where to Hook an AI Manager into the Engine? | @ J. - I'm doing it in C++, but there will also be hooks for manipulation through script. @ Eric ... read more | 07/22/2005 (11:45 am) |
| Passing Objects from Script to C++ ? | Thanks for the info Melv, I have a Java background so I'm still picking up all the C++ syntax. A... read more | 06/16/2005 (12:30 pm) |
| Passing Objects from Script to C++ ? | Also, I don't know if this matters or not but this is how I am calling the function from script... ... read more | 06/15/2005 (9:41 pm) |
| Passing Objects from Script to C++ ? | This is how the Object is created (in script) that is passed in argv[2] [code] $player = new Quam... read more | 06/15/2005 (9:34 pm) |
| Info about Xbox Live Arcade? | That's awesome. Thanks for the info... read more | 06/11/2005 (4:20 pm) |
| Info about Xbox Live Arcade? | Thanks Pat I appreciate your answers. I know that it can be hard to filter out what you can and can'... read more | 06/11/2005 (2:36 pm) |
| Looking for other members in oklahoma? | I live in Tulsa, but I've actually started my own game company so I wouldn't really be available to ... read more | 06/02/2005 (1:47 pm) |
| Trouble with mounted sprite collisions. | Continued from above... [code] %pUp = new fxStaticSprite2D() { scenegraph = t2dSceneGraph... read more | 05/26/2005 (12:30 am) |
| Could it be an Indie Revolution? | The revolution is black actually, although they were showing multiple colors, and it kindof looks li... read more | 05/22/2005 (3:09 pm) |
| Could it be an Indie Revolution? | Yeah you too.... read more | 05/21/2005 (5:29 pm) |
| Could it be an Indie Revolution? | The real question is: do games like GTA: San Andreas really get the Industry more respect or just mo... read more | 05/21/2005 (3:34 pm) |
| Could it be an Indie Revolution? | I get what you're saying but there is no way it is as cut and dry and you make it sound. It takes ye... read more | 05/21/2005 (3:04 pm) |
| Could it be an Indie Revolution? | That's really interesting I hadn't heard that before. For anyone who has worked on one of these proj... read more | 05/21/2005 (1:33 pm) |
| Could it be an Indie Revolution? | @Matt Why do you say that Microsoft has gone out of their way to support indies? I'm really curio... read more | 05/21/2005 (11:56 am) |
| Could it be an Indie Revolution? | While I agree that the Revolution isn't going to be as powerful as the PS3 I don't think it's going ... read more | 05/21/2005 (9:23 am) |
| Best Selling Computer Game of All Time? | @King Tut I think continuing to make that distinction is only going to hurt computer games. Yes t... read more | 04/23/2005 (11:13 am) |
| What do you think about a GarageGames Steam? | I appreciate your comments Jeff. I agree, I wouldn't want anyone at GG to stop working on the engine... read more | 03/25/2005 (12:12 pm) |
| What do you think about a GarageGames Steam? | I think that you guys have taken the comparision to Steam and gone to far with it. The idea that I ... read more | 03/24/2005 (11:14 am) |
| On the Horizon: Physics Processing Unit (PPU) | I'm still holding out for neural net addon cards to imporve game AI. Creative Intelligence Blaster ... read more | 03/09/2005 (5:16 pm) |
| Unreal Championship 2, Anyone else played it yet? | I'm in love with the demo too, I can't wait for the final product to come out. I really love the me... read more | 03/09/2005 (2:56 pm) |
| Let's make an alternative to Quark! | I'm so excited I can hardly typpee... read more | 03/09/2005 (12:16 pm) |
| Let's make an alternative to Quark! | Yeah the more I have used Quark the more I've learned and I can get most basic things done. It is de... read more | 03/08/2005 (10:40 pm) |
| 2 New Texture Packs | Hey everybody, I just wanted to call some attention to this thread again. I think that this media su... read more | 03/04/2005 (2:38 pm) |
| GUI controls reference?? | I know what you mean, I have been having a horrible time trying to figure out the gui controls mysel... read more | 03/03/2005 (6:20 pm) |
| Problems with Client Side objects | Thomas, thanks for the quick response. I think I must be doing something wrong with the control itse... read more | 03/01/2005 (4:18 pm) |
| Porting Torque to "constrained" devices | Check out extremeai.com They are working on a scaled down Torque engine called Punk! that is suppos... read more | 03/01/2005 (1:45 pm) |
| Problems with Client Side objects | Thomas, I have worked through the code you posted here but something is still not working. It seems ... read more | 03/01/2005 (12:31 am) |
| Let's make an alternative to Quark! | @James - Yeah I know, I keep checking the website 20 times a day looking for signs of a new map edit... read more | 02/26/2005 (9:17 pm) |
| 2 New Texture Packs | I like the idea Josh, and I really like the quality in your textures and the model above. Our team ... read more | 02/26/2005 (8:37 pm) |
| Problems with Client Side objects | That is awesome Thomas, thanks. I'll start working this in right now.... read more | 02/19/2005 (9:46 am) |
| Problems with Client Side objects | Thomas thanks for the reply, but I have another question. When you say that you made a new GUI compo... read more | 02/18/2005 (11:10 pm) |
| Let's make an alternative to Quark! | Well damn, apparently my attempt at getting the community to make a level editor for my Mac isn't go... read more | 02/17/2005 (8:28 pm) |
| Problem on Mac OS X | I am having a different problem that seems to pertain to having controllers plugged into the usb por... read more | 02/10/2005 (8:41 pm) |
| Mouse Controlled Player Targeting | I solved my own problem, which is always the best solution I guess. I have a torque script version o... read more | 02/09/2005 (12:16 pm) |
| Real-Time dif Transparency | That sounds good. Thanks for pointing me in the right direction. I'm learning OpenGL right now so I'... read more | 01/31/2005 (9:13 am) |
| SURVEY: How Old Are You??? | I'm 23 and almost done with college, I swear.... read more | 01/25/2005 (11:07 am) |