Game Development Community

Joshua Dallman's Forum Posts

Thread Post Date Posted
Favorite game moment? I wanted to wait for a few comments before I posted mine... but it was when I had beat [b]Zelda Ocar... read more 09/07/2004 (11:41 pm)
Difference Between Purchased License and Engine in Book Check out the GG "resources" section and you'll find plenty of simple torque script mods, but plenty... read more 09/07/2004 (8:48 pm)
Another commercial Torque game... "colonies" and "mini one racing" are two other torque built games that I found browsing other game s... read more 09/07/2004 (6:02 pm)
Conversion Rates, Improving [quote]Guaranteed Gaming Fun! GarageGames will refund your game order within 30 days if you are not ... read more 09/07/2004 (3:48 pm)
Conversion Rates, Improving [quote]3) Once they start the game, show them something of the gameplay VERY EARLY. I mean like comp... read more 09/07/2004 (3:18 pm)
New Font??? Just a small note but this has been bugging me for a while... on the "news" page under IGC, the "mor... read more 09/07/2004 (1:55 pm)
Graveyard of dead projects Has digitalboneyard.net itself become a graveyard? it looks like game beavers has picked up with th... read more 09/07/2004 (10:32 am)
Conversion Rates, Improving The Zelda promotional disc for GameCube included the full versions of Zelda 1 & 2 for NES and Zelda ... read more 09/06/2004 (11:31 pm)
Another board for Torque discussion? I've been lurking and posting too much, and working on the game too little. Yes, definitely more po... read more 09/06/2004 (5:50 pm)
Conversion Rates, Improving From my post in Jeremy's .plan: "Conversion rates" are a new concept for me and I really apprecia... read more 09/06/2004 (5:43 pm)
yes I bought the SDK I got Torque and I'm thinking of starting a spinoff of GID (game in a day) called GIY (game in a yea... read more 09/06/2004 (4:46 pm)
Office Chair Racing! Obviously, this game will work only as a semi-cartoony to full-cartoony game, and not ultra-realism.... read more 09/06/2004 (2:25 pm)
over ambitious begginers.... who is guilty? Remember now that over-ambitious can refer to either depth or breadth, or both. If you're making a ... read more 09/06/2004 (2:06 pm)
Face (poly) per object? Here's a few screenshots illustrating the problem: [image]http://www.garagegames.com/foobar1.gif[... read more 09/04/2004 (9:29 am)
What Hotel For IGC? I'm staying at Best Value Inn for $43/night. They're close to downtown and have free DSL, refrigera... read more 09/03/2004 (5:48 pm)
IGC'04 - what will YOU bring? How cool is that: [url]http://www.tlcind.com/flexarcade/games/orbz/orbz.html[/url]... read more 09/02/2004 (5:46 pm)
Free Gdm Thanks for the heads up, that's awesome! I love this question: [quote]What is the budget for y... read more 08/31/2004 (12:46 pm)
Help for newbs [quote]What does indie mean? I keep seeing it but I completly miss it every time.[/quote] That's ... read more 08/31/2004 (12:36 pm)
Torque Review GDM In fairness, TGE is a lot harder to get started with than something like the A6 engine, which is an ... read more 08/31/2004 (12:27 pm)
Story help I saw from your profile that this is your first project. That being the case, I'd recommend the KIS... read more 08/31/2004 (12:08 pm)
Hello everyone! I'm dingo Yeah, welcome. Best advice is to always search the forums first, google second, when you have a que... read more 08/31/2004 (8:47 am)
Story help [quote]The hand twitches where you dropped it.[/quote] Damn, that is just pure poetry. Beautiful... read more 08/31/2004 (8:32 am)
Advice wanted on putting together a team My development style is obviously very different from what others posting are suggesting, but I am h... read more 08/30/2004 (10:37 pm)
MySQL/Web game feasibility Sounds like a MUD using HTML instead of telnet. The audience for such things is very limited to har... read more 08/30/2004 (9:44 pm)
Story help In the not-so distant future, first contact will be made -- and thousands of innocent lives will be ... read more 08/30/2004 (9:33 pm)
How to convince your inverstor And the sad thing about "Sky Captain" (which looks really cool) is that after all this work, struggl... read more 08/28/2004 (2:20 pm)
How to convince your inverstor [quote]Basically, publishers want: 1) No risk to them[/quote] Right, and the whole advantage that... read more 08/28/2004 (10:43 am)
How to convince your inverstor [quote]I hate to be negative, but this post is extremely naive.[/quote] [quote]I think that it's ou... read more 08/28/2004 (10:35 am)
Forum Kickoff Heck just the CD is worth the bones!... read more 08/22/2004 (10:31 pm)
Cannot view my skin I created Does anyone know if all of the typos in the book/files are in a single resource instead of scattered... read more 08/22/2004 (10:24 pm)
AudioEmitters - Upgrading 2. Can you think of any other reasonable features to add? (Now is the time). I don't know if thes... read more 06/05/2004 (9:51 pm)
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