Game Development Community

Dreamer's Forum Posts

Thread Post Date Posted
Httpobject driving me crazy. (ie not working) Yeah we are pretty kewl aren't we :)... read more 04/05/2005 (7:42 am)
Rpg Stats Try using single quotes also a terminating semicolon may be needed.... read more 04/04/2005 (10:25 pm)
Httpobject driving me crazy. (ie not working) Welcome [code] ConsoleMethod( HTTPObject, get, void, 4, 5, "(TransportAddress addr, string requirs... read more 04/04/2005 (10:11 pm)
Polygon limits--a few questions... No you can't it would violate the EULA for GMax so they don't support it. Try Blender instead.... read more 04/04/2005 (9:37 pm)
Httpobject driving me crazy. (ie not working) Hmmm, maybe if we could see the actual function it might help more, but my guess would be one of 2 p... read more 04/04/2005 (9:23 pm)
Ai not spawning... You could probably also create an AIPlayer datablock and just set the shapefile to your car.dts... read more 04/04/2005 (9:12 pm)
How To Make AI Discussion The problem went away with Linux, go figure :)... read more 04/04/2005 (8:29 pm)
TSShapeConstructor Hmm I wonder if this might possibly be the one reason when I added a new model I made, the engine se... read more 04/04/2005 (8:26 pm)
Assert: "Error alloc too large, increase frame size!" Ummm why would that make any difference Ben?... read more 04/04/2005 (8:24 pm)
Changing Textures on a DTS There was a tutorial not too long ago that did this exact same thing. I had it bookmarked but my HD... read more 04/04/2005 (3:44 pm)
Ai not spawning... Ummm, correct me if I'm wrong but isn't AIPlayer dependant upon PlayerData?... read more 04/04/2005 (3:42 pm)
I think Torque2D is just what gaming needs... Ok I'm just still really curious on this point... What on earth does T2D offer that TGE doesn't? I ... read more 04/04/2005 (3:19 pm)
Spamming the client with a whole lotta nuthin I have actually ceased work on the function itself, in favor of a cleaner solution posted in the res... read more 04/04/2005 (2:16 pm)
SmCritical ? I agree entirely upon further inspection... It looks to me like a way to lock out certain functions ... read more 04/04/2005 (2:06 pm)
AI Senses code . Try doing this, start the demo, go into Mission edit mode and select kork, pay attention to his numb... read more 04/04/2005 (2:03 pm)
SmCritical ? It appears to be used as a flag thats set when a fullscreen video mode is called. [code] void Vide... read more 04/04/2005 (12:19 pm)
Drawing Circles I realise RTS has that code, but what I'm wondering is if that function requires an engine mod to TG... read more 04/04/2005 (12:14 pm)
3D Game Studio A6--Anyone Tried It? The only pro to 3DGS is the fact that it does have a better Art PipeLine than TGE. That said there ... read more 04/03/2005 (4:33 pm)
Player location [code] $MyLoc = firstword(%client.Player.getTransform()); [/code] Then just have a GUI element ... read more 04/03/2005 (1:43 pm)
Program for Importing .map Files? Radiant?... read more 04/03/2005 (9:44 am)
Does blender make a .dif? A little info on the developer would be nice, maybe we could finish the thing.... read more 04/03/2005 (9:39 am)
Assigning a skin with PlayerData Just an FYI on the default skin name... If you create and export a model without UV Mapping it firs... read more 04/03/2005 (9:36 am)
Dynamic GUI's No what I mean is I can't see how your resource could be used for my specific issue. Sorry for the ... read more 04/03/2005 (1:56 am)
Dynamic GUI's Thanx man, but I don't think I really understand the possible uses for that tool. It seems nice tho... read more 04/02/2005 (4:05 pm)
Inventory Dilema Man I just made a sweet Inventory Backpack using the Array addon and the GUIObjectview. I'm gonna m... read more 04/02/2005 (4:04 pm)
Spamming the client with a whole lotta nuthin Ahhh ok I see now, thank you very much... Is there somewhere that this is documented?... read more 04/02/2005 (4:01 pm)
Integrating Novodex and Torque Bah! Newton and his physics, who needs 'em I'm good with fish that can go from 0-60 faster than a Fe... read more 04/01/2005 (6:29 pm)
Inventory Dilema Kewl I'm working on a client side inventory display, and since nothing exists already in my basecode... read more 04/01/2005 (6:26 pm)
Spamming the client with a whole lotta nuthin Removing the commas did nothing :( Still the same problem, all values are 0 :(... read more 04/01/2005 (6:22 pm)
Integrating Novodex and Torque I thought we had physics?... read more 04/01/2005 (6:21 pm)
Spamming the client with a whole lotta nuthin Ok those commas were intentional, but should I maybe have escaped them?... read more 04/01/2005 (1:06 pm)
You'll put an eye out with that! Ok think about it from my blender default setup I created 3 empties [code] Shape ... read more 04/01/2005 (11:34 am)
Strange schedule problem Yes and there is really only one way that I can see to do that, (I have several fish in a pond, but ... read more 04/01/2005 (10:58 am)
Dynamic GUI's Ok, I was under the impression that there had been GUI system changes in RTS.... read more 04/01/2005 (10:39 am)
Raycast to find players? @Billy! Dude! This is Awesome! I've been looking for a way to make an AOE spell for my RPG... This... read more 04/01/2005 (10:37 am)
Gone fishin... Ok found what I was lookin for, for the most part here.... http://www.garagegames.com/index.php?sec... read more 04/01/2005 (7:49 am)
You'll put an eye out with that! Alaric? It's a weapon man, I have never tried to put bones into a weapon, also eye and cam0 would b... read more 04/01/2005 (7:44 am)
Player Model causes Torque to crash Well it really depends on what kind of crash it is. If it is a segfault, most likely you need to cl... read more 04/01/2005 (7:38 am)
Dynamic GUI's I notice your Bitmap points to starter.rts I assume you are using the RTS kit? Will this work with ... read more 04/01/2005 (6:35 am)
Spamming the client with a whole lotta nuthin Ok I'm an idiot or something because I still don't see what you mean, the comma's are not in a tagge... read more 04/01/2005 (6:32 am)
Integrating Novodex and Torque Ummm what is Novodex?... read more 04/01/2005 (6:29 am)
How To Make AI Discussion Is anyone else having trouble viewing Clint's code blocks? I'm using Windows XP Home on a friends L... read more 04/01/2005 (6:27 am)
New Inventory "Tutorial" I don't see any reason why it wouldn't... read more 04/01/2005 (6:22 am)
Assigning a skin with PlayerData Ok so did we ever figure out how to swap skins on a model or not? Fresh Meat needs to do some laund... read more 03/31/2005 (9:20 pm)
Oriented Bounding Box Ohh I see you mean like this? http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&... read more 03/31/2005 (9:08 pm)
Creating an in-game Journal using GuiMessageVectorCtrl I would love to see the resource you made of this... Any idea where you put it?... read more 03/31/2005 (9:00 pm)
How to make the world repeat? That should actually be 500 not 5000 for smothest results, you want it twice per second not once eve... read more 03/31/2005 (8:28 pm)
Strange schedule problem Hmmm okay, If GG thinks it should be there, then by all means lets move the thread, but now back to ... read more 03/31/2005 (8:26 pm)
Jpg and png texture performance Jpeg is a proprietary format meaning it is owned by somone, .png is an open format meant to address ... read more 03/31/2005 (8:24 pm)
Spamming the client with a whole lotta nuthin My console says nothing relevant to this, I''ve looked and I'm not seeing where my syntax was off, s... read more 03/31/2005 (7:49 pm)