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Mike Lilligreen's Forum Posts

Thread Post Date Posted
T2D Project Setup? In stock T2D, you initalize new script files through the initializeGame() function found in initaliz... read more 02/28/2006 (9:20 am)
Two problems with porting from 1.0.2 to 1.1.0 You need to either add a custom gui profile or modify an existing profile. Something along the lines... read more 02/26/2006 (12:58 pm)
Two problems with porting from 1.0.2 to 1.1.0 Pavel, I would suggest deleting this and posting again in the private forums. To get to the priva... read more 02/26/2006 (4:29 am)
Blending Torque2D and vector graphics? While I can't answer your vector based questions, a few comments on your demo concerns: The reaso... read more 02/23/2006 (1:35 pm)
Alpha Rendering for Scenewindows? From what little I could find by searching that isnt locked behind TGE stuff, it seems like renderin... read more 02/19/2006 (9:03 am)
Alpha Rendering for Scenewindows? Yes, after typing out my first post last night, the thought occured to me to use 2 scenegraphs and s... read more 02/19/2006 (3:05 am)
T2d Vs. Tgb You can sign up or change the newsletter subscriptions with the My Account link up top, then Edit Ma... read more 02/18/2006 (9:46 am)
T2d Vs. Tgb Although I can't say I am thrilled with the name change, I guess most EA people probably aren't sinc... read more 02/18/2006 (8:08 am)
Running with $runWithEditors = false? Hmm, I suppose I should expand on the startup tutorial on TDN to cover stuff like this. You can see ... read more 02/17/2006 (8:33 am)
Creating a dummy object Well, a generic game object would be a t2dSceneObject. Not sure if it uses less memory than a sprite... read more 02/14/2006 (3:47 pm)
Beta 1.1 - More Level Editor Issues Just adding to the dynamic field problem: To see this extra field that gets added, you just have ... read more 02/12/2006 (2:50 pm)
Extending the strategy tutorial John, I had the same problem a while back. I figured out the solution here (scroll to the bottom pos... read more 02/10/2006 (9:49 am)
Testing game I would like to help you more, but "getting scripts to run" is a rather general topic. There are man... read more 02/09/2006 (2:41 pm)
Level Builder Suggestions Honestly, after learning early on how to do most "level building" in code, for very basic things it ... read more 02/09/2006 (2:31 pm)
Testing game I am guessing you mean the level editor, which you see when you start T2D. Short answer is: you can'... read more 02/09/2006 (1:15 pm)
Very confused on how to use the editor.... John, As you just recently bought T2D, you may not be aware that the level editor is barely over ... read more 02/08/2006 (9:29 am)
Torque 2D 1.1 Beta1 is live Wow, we've had alpha 4 for what, a whole 4 days? Seriously, you guys rock. Thanks for the update and... read more 02/03/2006 (2:52 pm)
An issue with "predefined" functions. Changing to an invalid image only gave me the Register object failed message, I had to type the $pre... read more 01/29/2006 (2:28 pm)
An issue with "predefined" functions. I think the main issue is the errors that datablocks.cs generate. Check where your images are and ma... read more 01/29/2006 (11:18 am)
Couple questions on TDN Strategy Tutorial Nevermind, figured out what was causing the crash. In this line from data.cs: [code] gameData.ci... read more 01/28/2006 (7:58 am)
Couple questions on TDN Strategy Tutorial Another question if you all dont mind. I wanted to replace the team Circles with something a bit... read more 01/28/2006 (4:56 am)
An issue with "predefined" functions. On the download page where you got 1.0.2 (Torque 2D indie license - source) you should see 2 other l... read more 01/28/2006 (12:51 am)
Alpha3 1.1 is live I think preview information on the level editor sounds like a great topic for someone's .plan. :)... read more 01/27/2006 (10:27 am)
Couple questions on TDN Strategy Tutorial Ok, in a bit of proactiveness, I added a basic tutorial for music and sound effects to the T2D page:... read more 01/25/2006 (2:40 pm)
Couple questions on TDN Strategy Tutorial Everything works great now, thanks. :) Will you be coming back at some point to complete the tuto... read more 01/25/2006 (9:57 am)
Upgrade/Downgrade Scott, As of Alpha 2, those functions did change from (x y w h) to (x1 y1 x2 y2). From the refere... read more 01/23/2006 (9:39 am)
Feedback on new Directory structure in 1.1 Alpha3b Thanks for the new release! I like the new directory structure a lot. Much more orderly and easie... read more 01/22/2006 (4:36 am)
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