Game Development Community

Eugene Goh's Forum Posts

Thread Post Date Posted
Kinda New - But have a question There are achievements here and there, like Marble Blast being on every new iBook G4..... Not too su... read more 10/28/2004 (7:09 am)
Adjusting Joystick Speed? Not quite sure about your question. If you want the physical driving wheel to return to it's neutral... read more 10/27/2004 (1:15 am)
Kinda New - But have a question Ben, if your guys are all geared up to do things from ground up, then by all means you should go for... read more 10/27/2004 (1:04 am)
Who knows what the Top 20 Independent Game Companies are? That still blurs the lines though. Take my company for instance. We make J2ME games pretty much i... read more 10/25/2004 (6:45 pm)
Advice for studying engine Hi James, There's the [url=http://www.garagegames.com/mg/projects/torque1/]Official Documentation... read more 10/24/2004 (4:23 am)
Cross-platform multiplayer online mini-golf Aren't there a lot of these done in Flash, Shockwave or even Java? Off-hand, I think Electrotank had... read more 10/23/2004 (2:23 pm)
Torque crashing when lighting the level Hmm, then I guess I'm no help. The [url=http://www.garagegames.com/pg/product/view.php?id=36]Lig... read more 10/22/2004 (11:09 pm)
Torque crashing when lighting the level Dts or dif? What was the last thing you did before you encountered this problem? I had this pr... read more 10/22/2004 (7:37 pm)
Max 6 exporter Synditech, please send a copy to me - eugene@e-goh.com. I will host it for a while, as long as my ba... read more 10/19/2004 (5:27 pm)
ASCII Converter or Encryption I think there are several options: 1. You could hardcode the questions. (usually not recommended)... read more 10/14/2004 (5:37 am)
Fading Screens Startup.gui - my bad, seems to be only in the racing demo [code] //--- OBJECT WRITE BEGIN --- ... read more 10/12/2004 (5:47 pm)
Fading Screens The way I would work when encountering a problem like this is: 1. Start the plain fps shooter. Do... read more 10/12/2004 (6:40 am)
Fading Screens 1. It's in the starter kits..... GuiFadeinBitmapCtrl 2. schedule(3, 0, DoSomethingFunction), als... read more 10/10/2004 (7:42 am)
"Could not find a campatible display device" Nope, I don't have TSE. It was TGE.... read more 10/09/2004 (6:53 pm)
"Could not find a campatible display device" Got this error message as well. But this was trying to get it to run on a touch-screen kiosk. The pr... read more 10/09/2004 (6:46 am)
Torque Engine BUG: 4WD Vehicle sound causes sytem lockup?! I have looked into the documentation (i.e. the source code) and found the problem. I believe Torque ... read more 10/06/2004 (6:44 am)
Torque Engine BUG: 4WD Vehicle sound causes sytem lockup?! Any links on that Stefan? Google isn't being kind.... read more 10/05/2004 (6:56 am)
Torque Engine BUG: 4WD Vehicle sound causes sytem lockup?! Just tried this out on the debug version as well, same problem. I didn't get to see the debug output... read more 10/05/2004 (4:44 am)
Looking for feedback Nice tutorials! Wish I saw them earlier. hehe. I liked the second tutorial better because from th... read more 10/05/2004 (3:12 am)
Collision help please? I think there's another LOS-collision mesh you have to include that handles bullets. I came accross ... read more 10/03/2004 (8:05 am)
NPC's for RPG's Similar to A.L.I.C.E ?... read more 10/02/2004 (10:28 am)
What do I need to publish? Good to know. Right now it's only me, myself and I, but at least I know that I can get other program... read more 10/02/2004 (3:25 am)
What do I need to publish? I'm a little fuzzy on this too. Let's say, I have 3 programmers working on a project. Program... read more 10/01/2004 (8:53 pm)
EscapeFromGame... location? Client/scripts/default.bind.cs... read more 10/01/2004 (6:51 pm)
MMORPG question Shiva engine at [url]http://www.btugames.com/shiva3.htm[/url] Multiplatform was Joshua's point bt... read more 10/01/2004 (9:10 am)
MMORPG question There's a group of people I came accross that are also setting up to develop an MMOG. You can check ... read more 10/01/2004 (7:32 am)
How to implement RPG Inventory Afraid I'm not a Mac person, so not much help there. Might want to try downloading a fresh build, a... read more 10/01/2004 (4:59 am)
How to implement RPG Inventory I ran through the tutorial on TGE 1.3, Win 2000 SP4, VC6 SP5 without any major problems. Only deviat... read more 09/30/2004 (5:20 pm)
Elevators A few off-the-cuff thoughts..... 1) if your world isn't too big, you could move the rest of the w... read more 09/29/2004 (8:50 am)
Topic: VC++, .cs & .gui files and getting up to speed The documentation is in the code. :-) I take lag in the official documentation as a sign of progr... read more 09/29/2004 (8:28 am)
How to implement RPG Inventory Tim's inventory system actually uses a linked list. I would think it would be quite similar to somet... read more 09/29/2004 (7:50 am)
How to play ogg files Torque plays both ogg and wav files. The mechanism is exactly the same. http://www.garagegames.co... read more 09/28/2004 (8:47 pm)
JoyStick??? @Luis If you push the joystick a little to the left and hold it in exactly the same position, you... read more 09/28/2004 (5:06 am)
Vehicles and wheels Ahh, Y is forward. Good thing to know. Same for the cameraOffset. Actually the official exporter ... read more 09/27/2004 (8:26 am)
How long should it take to get 'comfortable' with torque? Bought the engine a few months back. Never really did anything much with it apart from buying Ken Fi... read more 09/27/2004 (6:45 am)
Vehicles and wheels Not sure if this will help, but my trusty artist sidekick and I took on the exporter today. The some... read more 09/27/2004 (6:28 am)
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