FruitBatInShades's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Do you play traditional RPGs? | Hi Gabe, What stuff can you do? Artwork, modelling, scenarios? email me from the site and we'll c... read more | 06/07/2004 (2:00 am) |
| Help plz? | You'll need to look into programming concepts first, [url="http://www.amazon.com/exec/obidos/tg/deta... read more | 06/05/2004 (7:18 am) |
| Newbie Help with texturing! Please! | I think a lot of my problems are down to my video card, Milkshape randomly bombs, tattoo smudges the... read more | 06/05/2004 (3:43 am) |
| Newbie Help with texturing! Please! | Joe, that is a fantastic model! Seriously impressed, I'm trying to keep my models to less than a 100... read more | 06/04/2004 (11:37 pm) |
| Animation engine, making it a lot easier | [quote]I've been working for a while now on an animation tool that can more or less completely auto... read more | 06/02/2004 (2:59 am) |
| Decent sub $100 OpenGL card | I've got 8x AGP, it was someone else who has still got PCI!... read more | 06/02/2004 (2:37 am) |
| Decent sub $100 OpenGL card | What does everyone think of the GeForce 5400? I've found them for $70... read more | 06/01/2004 (9:09 am) |
| Sharing models , maps and textures? | On game beavers it says:- VIVENDI UNIVERSAL GAMES TO GIVE AWAY STARSIEGE... read more | 05/28/2004 (11:31 am) |
| Modelling choices for non-interacting scenery? | Thanks Ben, so the rule of thumb is portalise as much as possible? [b]Quark Questions[/b] 1. How... read more | 05/28/2004 (8:33 am) |
| Modelling choices for non-interacting scenery? | Just read that link! Loads different, another steep learning curve ahead. I've got a few more ques... read more | 05/28/2004 (3:29 am) |
| Modelling choices for non-interacting scenery? | Thanks for the advice guys! How does skinning work on DIF's? or do I have to have the bitmaps prep... read more | 05/28/2004 (3:13 am) |
| Simple Game Idea | I played a game years ago that had a unique system I'd like to see back in something like this. The... read more | 05/27/2004 (4:05 am) |
| Game idea and questions | I've got my first character done in milkshape, it about 600 tris, skinning is hard to get right so i... read more | 05/27/2004 (3:59 am) |
| Merging models? | What about having different heads bolt on? Could the head still be a seperate mesh and would torque... read more | 05/26/2004 (2:30 am) |
| Merging models? | I'm creating a series of basic characters that I want to release because I couldn't find any on the ... read more | 05/26/2004 (2:28 am) |
| Merging models? | I'm only thinking about 4. 1 in the centre of hte shoulders for backpacks 2 1 on each shoulder f... read more | 05/25/2004 (2:20 pm) |
| Merging models? | I'm using Milkshape and am just calling them Mount1, Mount2 etc at the mo... read more | 05/25/2004 (1:34 pm) |
| A design idea for High User Network Game | Thanks guys :)... read more | 05/25/2004 (11:27 am) |
| Merging models? | What about mount points? You have 1 for the camera and 1 for the weapon. Could I use mount points?... read more | 05/25/2004 (11:26 am) |
| A design idea for High User Network Game | Can't find a link, probably overlooking it! can someone paste in a message for me :o)... read more | 05/22/2004 (7:07 am) |
| Milkshape Skinning Bug | They do show up, you just have to apply them correctly, this one caught me out for a while. Look [u... read more | 05/21/2004 (9:24 am) |
| A design idea for High User Network Game | I'm trying to save the money to buy torque and will do so as soon as I can :) I'm disabled so don't ... read more | 05/21/2004 (8:58 am) |
| A design idea for High User Network Game | OK what about this for a simple idea, usng the same selection mechanics as described, could we get t... read more | 05/19/2004 (6:22 am) |
| A design idea for High User Network Game | In case you haven't guessed, I have signed up for the source code yet :) 1. By datablocks I mean i... read more | 05/19/2004 (3:37 am) |
| MMPO-RPG/Adventure [ Read before you shake your head ] | Hi Ted, Funnily enough we are planning almost exactly what your talking about :) I own an RPG sy... read more | 05/18/2004 (2:35 pm) |
| What exactly is an RPG?? | Hi saurav, If your interested in delving a little deeper, we publish an RPG system that is easy t... read more | 05/18/2004 (2:03 pm) |
| Game idea and questions | Sorry about the dupes! No idea what was going on there but I deleted them.... read more | 05/09/2004 (5:16 am) |
| Game idea and questions | I've just ordered 'Torque Book: 3D Game Programming All In One' which has been recommended, so i wil... read more | 05/07/2004 (12:32 am) |
| Game idea and questions | Sorry to be thick, whats LOD? and how would i go about doing it? Do I manually have to reduce the p... read more | 05/07/2004 (12:25 am) |
| Book on Torque: "3D Game Programming All in One" by Ken Finney | DAMN! Can't get it in the UK. Anyone know the publishers?... read more | 05/04/2004 (2:40 pm) |
| Game idea and questions | Thanks for the advice guys :) I'm trying to use blender now but am NOT enjoying it! If it crashes ... read more | 05/04/2004 (2:06 pm) |
| Game idea and questions | Hi Ted, 1. We own the RPG system, although the site is down today :( So, no problems there. 2. ... read more | 04/30/2004 (5:37 am) |
| 3D Modeling | Try the free www.discreet.com/products/gmax... read more | 04/30/2004 (4:59 am) |
| Torque Demo Available? | I must be missing something. There are no tools in the demo, just demo.exe and the data files for t... read more | 04/27/2004 (12:32 pm) |
| Torque Demo Available? | I've got the demo already, but I want to try the tools and see how likely it is that I will be able ... read more | 04/27/2004 (11:27 am) |