Eran Caspi's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Free car models? | [url=http://www.psionic3d.co.uk/]Psionic[/url] got a [url=http://www.psionic3d.co.uk/cgi-bin/imageFo... read more | 03/08/2006 (1:24 pm) |
| What 3d modeling tool do you recomend? | @Nazareth There is no such thing wrong one, everyone prefer something else. As far as I know Cinem... read more | 03/02/2006 (1:37 pm) |
| I'm so frustrated I think I'm gonna pass out... | I didn't rea the entire thread so Im sorry if Im repeat someone. Here is the way I once add a weapo... read more | 02/23/2006 (12:54 pm) |
| Space Game | For the space game [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=3007]... read more | 02/20/2006 (10:43 pm) |
| Images vs Particle Effects | Thank you Melv May for the information, it's time to go and learn pixel art :P... read more | 11/15/2005 (1:54 pm) |
| Weapons | You can' put images from your computer, you must upload them to a server first and then link them h... read more | 11/13/2005 (10:05 pm) |
| Weapons, FPS | I have no idea how to change the pick up area but do what Stephen Zepp told me to do, delete your... read more | 10/24/2005 (10:33 pm) |
| Weapons, FPS | Did you add those lines in server/scripts/player.cs? [code] maxInv[CrossbowAmmo] = 50; maxInv[... read more | 10/24/2005 (3:36 pm) |
| Weapons, FPS | This resource look good, might be what I need, do you have the source files? The links are gone in... read more | 10/23/2005 (3:31 pm) |
| Weapons, FPS | Scripts and errors are not my thing :\ I don't understand them yet so I can't help you with that, b... read more | 10/23/2005 (1:55 pm) |
| Weapons, FPS | Go though [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=6237]this[/url... read more | 10/22/2005 (12:27 pm) |
| Weapons, FPS | I used the shotgun resource so there were no errors. I need to delete those?! :| well good to know... read more | 10/21/2005 (9:16 am) |
| Weapons, FPS | For the mapping weapons I tried to do it and search for it but I still can't get it right. [code... read more | 10/21/2005 (3:47 am) |
| Shotgun | Thank you for the pack but could you add *.3ds or some other model format that we will be able to e... read more | 10/20/2005 (1:15 pm) |
| Shotgun | Very nice, can you show wire? and the texture on a separate image? plus I think you should dirt u... read more | 10/20/2005 (5:41 am) |
| Transparent objects | I think I forgot to press apply before exporting and that's why I couldn't get the texture to be tr... read more | 10/20/2005 (5:34 am) |
| Transparent objects | Thank you for the link, I used that exporter and I still have a few new problems, I can see the mod... read more | 10/19/2005 (3:38 pm) |
| Transparent objects | Thank you for the link, I used that exporter and I still have a few new problems, I can see the mod... read more | 10/19/2005 (3:27 pm) |
| Transparent objects | Well no Im using this one, it's the one that came with Milkshape3D [image]http://www.polystash.c... read more | 10/19/2005 (3:09 pm) |
| Transparent objects | [quote] - import fence.3ds in Milkshape [b]I did[/b] - select the fence.png, assign it, now I can ... read more | 10/19/2005 (2:51 pm) |
| Transparent objects | [url=http://www.polystash.com/non_relevant_files/fence.rar]Here[/url] is a rar file with the fence m... read more | 10/19/2005 (8:45 am) |
| Transparent objects | @ Todd Thank you Todd for the png and psd file but there is no change I tried to use the texture y... read more | 10/17/2005 (12:56 pm) |
| Transparent objects | Now I understand but I still need to figure out how to do that in PSP8. Could you please do this... read more | 10/16/2005 (4:38 pm) |
| Transparent objects | I tryied but I don't understand what you are sayin in those line [quote]Start copying the "alpha" l... read more | 10/16/2005 (2:51 pm) |
| Transparent objects | 7:30 hours is pretty fast for me sometimes I wait more then 24 hours for a reply so don't worry abo... read more | 10/16/2005 (2:28 am) |
| Girl Pack: problems adapting | The Torque Skeleton Generator sound grreat but too bad there is no the torque skeleton generator fo... read more | 10/15/2005 (5:15 pm) |
| Adding more weapons | That's what I did, here is the line moveMap.bindCmd(keyboard, "2", "commandToServer('use',\"shotg... read more | 10/15/2005 (4:33 pm) |
| Transparent objects | I use Paintshop Pro 8 any way here is the texture [image]http://www.polystash.com/non_relevant_fi... read more | 10/15/2005 (4:30 pm) |
| Adding more weapons | Thank you both for the help. I added what you said and now it's working but I have a new problem ... read more | 10/15/2005 (4:14 pm) |
| Transparent objects | Thank you for the fast reply 1. yes, it is 2 triangles, Milkshape can't use quad only triangles.... read more | 10/15/2005 (1:46 pm) |
| T2D to support XBox360? | TGE is working better with OpenGL and TSE is base on TGE but for now TSE is working with DirectX 9 ... read more | 10/09/2005 (2:28 pm) |
| Torque RTS Games? | [quote]There is also a script based modification that has been written for the RTS-SK (accessable to... read more | 10/04/2005 (5:53 am) |
| Torque 2d - 3d... ? | Thank you philip for the posts Im currently thinking about buying T2D because I can't do much with... read more | 09/13/2005 (2:32 pm) |
| 3D/2D Artist with affordable price :D | Very nice modeling I must say, one question I have could you please tell me what programs do you us... read more | 09/12/2005 (4:33 am) |
| DTS Collision issue | [quote]the projectile hits ALL other DTS's, which tells me that probably isnt the issue[/quote] I... read more | 09/12/2005 (4:06 am) |
| Torque 2d - 3d... ? | So what is the best way to put all the images in the same line (vertical or horizontal)? and how ... read more | 09/11/2005 (1:38 pm) |
| Torque 2d - 3d... ? | Im trying to start learning some pixel art for my creation plus I will use the render option for st... read more | 09/10/2005 (2:40 pm) |
| DTS Collision issue | My engilsh is not that good so I couldn't understand exacly what you wrote, the fact that my object... read more | 09/10/2005 (11:59 am) |
| DTS Collision issue | [quote]And your object is entirely convex?[/quote] you mean if the are holes in my object? so no... read more | 09/10/2005 (8:16 am) |
| DTS Collision issue | I got ths same problem for a while and I don't know how to fix it here are some sreenshots [url=... read more | 09/10/2005 (2:12 am) |
| Torque 2d - 3d... ? | Thank you Luke for the comment, but you got my post wrong well it's my fault, I should have explain... read more | 09/03/2005 (6:25 am) |
| Torque 2d - 3d... ? | Thank you all for the information Im really thinking about buying T2D, after I will be sure I can ... read more | 09/02/2005 (5:09 pm) |
| Ragdoll animation pack some questions | Try send Chris Calef an email, he didn't respond in this thread untill I send him an email.... read more | 08/31/2005 (3:44 pm) |
| Torque 2d - 3d... ? | I have TGE for a while now and Im not doing anything with it and according to what you said I think... read more | 08/31/2005 (3:40 pm) |
| Creating Low-poly character meshes | Im glad that I can help, don't forget to check the Demo version or the Learning Edition, plus check... read more | 08/31/2005 (1:36 pm) |
| Creating Low-poly character meshes | [quote]On the same note, I have access to pretty decent naked high poly (like, over 150k polys) male... read more | 08/29/2005 (1:04 pm) |
| RTS pack question | 1. You need to make this decision, if you are going to make a RTS game so it's worth it I guess but... read more | 08/12/2005 (2:39 am) |
| White Terrain... | All you need to do is to go enter the mission, press F11 then go to texture painter or something li... read more | 07/22/2005 (1:31 pm) |
| Second Edition and the new Advanced book. | Im very glad to see this book, I could really use some help with AI plus chapter 13 (Online Game Se... read more | 07/22/2005 (4:31 am) |
| New to torque | Hey use GG resources and you can buy "3D Game Programming All In One" book you can see it [url=htt... read more | 07/08/2005 (4:13 pm) |