Game Development Community

Wombah's Forum Posts

Thread Post Date Posted
Hell/heaven themed game Love the first idea. Are these ideas you're just trowing out there to see if anyone will pick it up,... read more 03/22/2006 (4:19 am)
Advanced time control I take it no one has done any work with this that they're willing to share and/or no one has an opin... read more 03/16/2006 (4:11 am)
Doxygen for Torque 1.4 Glad I could help :) I only created the html docs, and it is approximately 120Mb in ~4200 files. Tw... read more 03/13/2006 (4:35 pm)
Advanced time control Also found [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=36285]this thread[/url] on... read more 03/13/2006 (6:19 am)
Doxygen for Torque 1.4 It's pretty easy to set up your own doxyfile using the doxywizard (assuming you're not allergic to G... read more 03/13/2006 (2:21 am)
Clipping/sorting order error with tga Apparently one of the graphic artists on this project tried that, and maya can't handle naming that ... read more 06/17/2004 (3:00 am)
Clipping/sorting order error with tga Ok. I'm using maya (5/6) and the dts exporter for those. Both 5 and 6 gives the same error.... read more 06/17/2004 (1:24 am)
Camera Mode: Follow/Target Can you have several eyenodes in a model, and cycle through them in script somehow? I'm looking for ... read more 06/15/2004 (3:47 pm)
Using collisionMasks to group collisionobjects Ok. I've read up on this a bit, and got a way to do it. I still have a problem though. The way I'... read more 06/14/2004 (4:09 am)
Camera Mode: Follow/Target Ok, I can't let this go just yet... :/ I've tried to come up with some simplified explanation for h... read more 06/10/2004 (3:16 am)
Camera Mode: Follow/Target I'll look into that. It seemed like that would be the way to go, but I get all confused by different... read more 06/09/2004 (1:57 pm)
Camera Mode: Follow/Target It might be that your resource fixes the 3rd person camera for me already (I have only read it, but ... read more 06/09/2004 (6:17 am)
Using collisionMasks to group collisionobjects Thanks a bunch! Will look through it as soon as I find the time.... read more 06/02/2004 (5:57 am)