Ty Newton's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| VISUAL STUDIO 08 and XNA 3.0 and TorqueX 2, OH MY!!!!! | James, I had exactly the same question. I went through the purchase process for TX2D and the page h... read more | 02/03/2009 (12:01 am) |
| Missing templates in VS2K5pro on Vista? | Thanks for the link. Looks like Michael Perry is the person to talk to about doco. I'll send him a... read more | 07/31/2008 (5:45 am) |
| Missing templates in VS2K5pro on Vista? | Thanks for the reply John; I appreciate it.... read more | 07/31/2008 (5:30 am) |
| Build warnings in starter projects ? | Getting any kind of response from these forums seems pretty difficult. I wonder if there is a diffe... read more | 07/29/2008 (2:35 pm) |
| Missing templates in VS2K5pro on Vista? | Hey, For those who may be interested I installed TorqueX with Visual C# Express on a clean machin... read more | 07/29/2008 (2:33 pm) |
| Missing templates in VS2K5pro on Vista? | Hey, For those who may be interested I installed TorqueX with Visual C# Express on a clean machin... read more | 07/29/2008 (2:32 pm) |
| Simple setup/version question (I hope) | With a little playing around I discovered the answer. For those others who may be interested: To... read more | 07/26/2008 (8:40 pm) |
| XBox360 widescreen display? | After a bit of trial and error I managed to get a widescreen view on the XBox360 to work. I have a ... read more | 02/23/2008 (6:39 pm) |
| Bright halo in PNG's with transparency | It seems that if I have larger files (eg. 320 x 460) the halo effect goes away. I guess it must hav... read more | 02/23/2008 (6:29 pm) |
| XBox360 widescreen display? | Thanks again. I'll give it a try when I get a chance. Unfortunately it won't be until the end of... read more | 02/13/2008 (2:49 am) |
| XBox360 widescreen display? | Thanks John, that's exactly the information I was looking for. I want the game to work like the ... read more | 02/11/2008 (2:34 am) |
| Howto search the forum?? | That's what I thought. Thanks.... read more | 02/11/2008 (2:15 am) |
| Cant stop falling the floor | I did a little more testing and it seems there is a minor bug in either TGB or the Platformer kit. ... read more | 02/07/2008 (5:24 pm) |
| Cant stop falling the floor | Hi, Thanks for the response. I solved the problem by starting again and managed to get it working w... read more | 02/04/2008 (6:39 pm) |
| Win Vista compatibility | I've had some Vista problems as well. The demo games don't work properly and strange things tend to... read more | 02/01/2008 (7:39 pm) |
| Bounce a ball inside a square? | Yes, you are right. I chose the other way because I decided I wanted more flexibility.... read more | 02/05/2007 (3:07 am) |
| Multiple tilemaps in a single level? | Once again, thanks for the reassurance. I must have been careless when trying this; it works fine n... read more | 01/30/2007 (3:24 am) |
| Multiple tilemaps in a single level? | Ok, yes I noticed that a tile map exists before anything else does in the level. When I create a ... read more | 01/28/2007 (9:05 pm) |
| Multiple tilemaps in a single level? | Hi, I think I understand the difference between a layer and a tilemap. When I setup my tilemap I d... read more | 01/28/2007 (2:48 pm) |
| Having to TAB/ENTER away from input box before saving | Hi, I was thinking of the T2DScenegraph. hmmm. I have to get it to compile first and then I'll h... read more | 01/24/2007 (2:44 pm) |
| Making StarterGame 2 player? | Hi Modern1, Thanks for the rude reply. You're the first person on these forums to be a ass. I h... read more | 01/23/2007 (9:47 pm) |
| Making StarterGame 2 player? | I just had a quick look at the code for TGB. Unfortunately like most programs I've looked at there ... read more | 01/23/2007 (3:51 am) |
| Making StarterGame 2 player? | Thanks. I'll have a look at it. I must admit I never really got into it because I didn't want to l... read more | 01/23/2007 (12:48 am) |
| Making StarterGame 2 player? | If the source code for TGBX is made available in the Pro Indie license then I'm happy to look at thi... read more | 01/22/2007 (7:42 pm) |
| Collisions when using tilemaps? | I started my project again and was very careful about setting the collision options. This time ever... read more | 01/21/2007 (3:04 pm) |
| Making StarterGame 2 player? | Thanks for the tip. You know that might actually be the problem. I'll give it another try when I g... read more | 01/21/2007 (3:03 pm) |
| Making StarterGame 2 player? | Hi, That's strange. I tried it a couple of times to make sure I typed in the instructions correc... read more | 01/21/2007 (12:36 am) |
| Making StarterGame 2 player? | Hi Thomas, Now it works. I found the problem. TGBX has a bug: it doesn't set the PlayerNumber i... read more | 01/20/2007 (10:13 pm) |
| Making StarterGame 2 player? | Ok, Thomas; I did try it your way but it didn't work. I'll give it another try since you are the ex... read more | 01/20/2007 (9:44 pm) |
| Making StarterGame 2 player? | I want to write this up in a tutorial. Is a blog (here in the GG site) the best place to do it?... read more | 01/20/2007 (3:24 pm) |
| Making StarterGame 2 player? | Well it looks like Option 2 is the way to go. Here's my code. If I've done anything silly or if ... read more | 01/20/2007 (3:11 pm) |
| Making StarterGame 2 player? | Thanks Thomas. On the face of it your suggestions seems like a reasonable one. Things start gett... read more | 01/20/2007 (2:22 pm) |
| Making StarterGame 2 player? | I havn't had a chance to mess around with this again. But what you (Thomas) suggested is the way I ... read more | 01/16/2007 (6:43 pm) |
| Relationship between Collision and Physics components | Hi, I agree with Jonathon. Having the resolve next to the onCollision option would make it simpl... read more | 01/16/2007 (6:38 pm) |
| Tgbx Is A Cpu Hog | I just checked and TGBPro is much nicer on my CPU. It only uses about 20% of one of my CPU's when d... read more | 01/12/2007 (1:10 am) |
| Relationship between Collision and Physics components | Thanks, that makes sense.... read more | 01/12/2007 (1:00 am) |
| Bounce a ball inside a square? | Thanks Stephen, I read in the doco about the concave collisions and thought that was the problem.... read more | 01/11/2007 (3:39 pm) |
| Explanation of TX code flow... | Thanks. The extra detail helps.... read more | 01/09/2007 (4:56 pm) |
| Explanation of TX code flow... | Thanks. The extra detail helps.... read more | 01/09/2007 (3:36 pm) |
| Confused.. | Hi, I don't think you need to bother downloading the XNA Framework seperately. It comes with Game ... read more | 12/16/2006 (8:30 pm) |
| C++ Game Initialization and Game Loop | Hi, I am also messing around in the initialisation code at the moment. It would be nice if you c... read more | 03/29/2006 (2:33 am) |
| Compiling with Visual Studio 2005? | Hi again, Due to the total lack of response can I assume that everyone uses Visual Studio 2003 wi... read more | 02/03/2006 (6:08 pm) |