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Jerane Alleyne's Forum Posts

Thread Post Date Posted
Bug: BSOD - Graphics Hardware - Windows Crash Ah, Nevermind ... read more 05/01/2009 (11:40 pm)
High detail L3DT texture maps You might want to check out this thread. It helped me get much nicer detail on my terrains: [url... read more 05/11/2007 (6:44 pm)
TGEA and TGE Lighting -- Comparable? That looks like the light responding to the detail texture....it seems fairly similar to an effect I... read more 04/22/2007 (8:05 pm)
New Dark Industries 3ds Max 7 & 8 Exporters I have been using the new exporter for a while, and its quite nice. I have noted a problem with hav... read more 10/02/2006 (10:28 pm)
Can YOU smell it? Smells like teen spirit....... read more 09/01/2006 (9:42 pm)
The PS/3 press conference Was I the only one that felt like I just saw the Colin Powell presentation to the UN on the weapons ... read more 05/09/2006 (9:08 pm)
The Shield season finale Actually, I forgot everything after I saw Gina Torres' ass...that was kinda my high point :o... read more 04/18/2006 (1:15 am)
In-Game Advertising with Torque, huh? I think ads are fine as long as they remain passive. Remember when ads first startd appearing on we... read more 03/03/2006 (7:06 am)
What's wrong with scifi games? I was going to start a thread similar to this, about what makes games good/fun to play, not necessar... read more 03/02/2006 (3:37 am)
What is acceptable quality for game art? @Joe: I very much agree with you in regards to the importance of art direction. I do think that th... read more 01/15/2006 (1:58 am)
3D Rail Shooters @Jason: XBox Arcade is an idea for sure, tho I wouldn't count out a PC one as well ;) The vector-... read more 01/05/2006 (11:24 pm)
General Atlas Issues I've been getting the same issue that Josh has had...holes in the terrain, usually covering a decent... read more 01/05/2006 (10:30 pm)
What does the game industry have against innovation? I've come to think that you can be innovative, but not too innovative. You can have a fresh, differ... read more 01/05/2006 (11:42 am)
Max exporter Hi Shon, I also use 3DS Max 7, and was having trouble with LOD when using the previous exporter t... read more 01/04/2006 (2:04 pm)
Old Thread Hey Brice, We've found it pretty difficult to people at times, but this is one of, if not the bes... read more 09/03/2005 (2:00 pm)
Show Your Atlas Love @Neo: Hey, that looks great! What kind of performance hit are you taking, if any? That would prob... read more 08/27/2005 (6:21 pm)
Show Your Atlas Love I use Terragen myself. I like the level on control you get with the texture generation. Stefan, re... read more 08/26/2005 (8:22 pm)
Show Your Atlas Love Yah, we didn't add the update that affects the specular lighting for materials yet, that should help... read more 08/24/2005 (8:48 pm)
Show Your Atlas Love Hey Jacob, those shots look great :) Here's what I'm working on, still playing with settings unti... read more 08/24/2005 (3:56 am)
Rich Ponte Concept Artist for hire. @Arthur: Actually, he *is* a professional. He got picked up by a game dev company while he was wor... read more 07/12/2005 (6:39 pm)
Any good games based on movies? Batman for the NES...... read more 06/06/2005 (6:23 pm)
E3 Shader based examples @Phil: I have the same underwhelming feeling. Unfortunately, the young kids will go for this type o... read more 05/18/2005 (3:48 pm)
E3 Shader based examples One thing I find with all of these new technical effects, is that games tend to look a bit alike as ... read more 05/17/2005 (7:37 pm)
Music to code by. While doing the art thing, I've been listeninn to the Saimuarai Champloo and Xenosaga 1 and 2 soundt... read more 05/11/2005 (6:16 am)
Environments in games today I think that, for its time, Doom had the same level of detail in envirionment that Half Life and Doo... read more 05/05/2005 (4:35 am)
PC's In The Toilet... An Opportunity?? Another thought might be to consider marketing PC games in other markets along with the US, where th... read more 04/13/2005 (1:20 am)
PC's In The Toilet... An Opportunity?? I think that the mantra sported by Gamebeavers, regarding indies taking control of the PC platform i... read more 04/04/2005 (11:49 pm)
What do you think about a GarageGames Steam? I always thought that a system more like All Seeing Eye would be of better use than say, something l... read more 03/25/2005 (8:33 pm)
Okay everybody represent your `hood(neighborhood that is) Queens, NY... read more 02/28/2005 (7:11 am)
Isle of Man Seeks Gaming Companies Hmm, we won't have to eal with Prince Charles or any of his spawn will we? BEcause I got it in for t... read more 02/24/2005 (7:28 pm)
SURVEY: How Old Are You??? 30...*sniff*... read more 01/24/2005 (8:27 am)
Electronic Arts to buy 20% stake in Ubisoft Why do I get the feeling that if you were to enter the executive offices of EA you'd see [url=http:/... read more 12/20/2004 (1:00 pm)
The look of Torque games Part of 'what your game will look like' also depends on what you put into it. Forgive me if I'm mak... read more 09/25/2004 (9:03 am)
The PC is Dead! Long Live the PC!! @Jay: I too am interested in seeing how Doom3 and HL2 affect hardware sales. I'm sure you can bet t... read more 07/31/2004 (5:55 pm)
Game distribution with large content [quote]But hardcore gamers also tend to only buy into those big-name games. [/quote] I'm working o... read more 07/26/2004 (11:46 pm)
Game distribution with large content This sounds a little like Steam, which I personally think is not a bad thing. I was always thinking... read more 07/26/2004 (1:18 am)
The PC is Dead! Long Live the PC!! For your information I saw that thread and saw that the subject was on another area of that article.... read more 07/23/2004 (7:14 am)
Minions of Mirth *SIGH* The days of the 256mb Ram minimum are coming to an end. Time to start collecting pennies aga... read more 07/21/2004 (11:39 pm)
Field of View Regarding Particles, and Another Question... Ah ok, I figured that would be needed for the second one. Two more jobs for the programmers :D T... read more 07/15/2004 (4:00 pm)
TGE (or TSE) for a city map We came across a similar problem when faced with creating a large city area. We tried to add buildi... read more 06/23/2004 (11:55 pm)
Halo influenced game dubbed INSANE If you were referring to my post, it was on topic..probably should have just worded it better :P ... read more 06/23/2004 (8:04 pm)
Halo influenced game dubbed INSANE When exactly did Halo become the first person shooter success by which all others are judged (not sp... read more 06/23/2004 (6:59 pm)
Mmorpg Graveyard Josh - Have you played Guild Wars from Arena.net? That was pretty good game, and if it does well, i... read more 06/21/2004 (9:36 pm)
Shader Tool Apps for Hapless Artists Thanks a lot guys, that was all very helpful :D Don't think I'll be able to get RT/Shader at the ... read more 06/06/2004 (7:23 pm)
I just bought TSE!!! Gooooooaaal! I'm in.... read more 06/04/2004 (12:05 pm)
Documentation update - Datablocks Ah great! I was just about to ask for something like this. Many thanks :)... read more 05/21/2004 (2:02 pm)
Tribes 3 at E3 = Depression I've been looking at the game myself, and while I too would like to preserve judgement until its in ... read more 05/20/2004 (11:54 am)
Normal Map Filter for Photoshop ? Thanks a lot for the feedback. For our us, using the Photoshop plugin would do is just as well (mai... read more 05/16/2004 (12:19 am)
Game distribution with large content I was considering this as well. Our current content is around 100mb (haven't done a shakedown yet),... read more 05/01/2004 (9:25 pm)
Indie game sales Wow, I never thought of it like that. It sounds like something that would work its way into a plan ... read more 04/24/2004 (6:16 am)
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