Game Development Community

Chris's Forum Posts

Thread Post Date Posted
Open a Game Store? Ah, thanks for the info. Neither of us really has retail experience, but we have about 30 years of ... read more 06/08/2009 (9:59 am)
What the? Yeah, others are having the same problem, check out this [url=http://www.garagegames.com/community/f... read more 05/23/2009 (8:52 pm)
Fish Game Tutorial - respawn Mines problem Hmm, I think you have a wrong variables in the %this.setPosition(%this.orginX, %this.startingY); ... read more 05/23/2009 (8:42 pm)
Water, Tides and Collisions with TGB? Well, I've got the basics of the tide coming in/out scripted. I just put a dummy graphic in for the... read more 05/06/2009 (7:20 pm)
Gladly Pay to Learn TGB - Scripting Tutorials are awesome, and I'll definitely check out what you guys have, but I find I learn a lot mo... read more 05/06/2009 (5:01 pm)
Gladly Pay to Learn TGB - Scripting I myself wouldn't mind some sort of 'training' even it was paid for. Any chance someone at GG would... read more 05/06/2009 (10:16 am)
Water and other physics Did either of you ever figure anything out with the water effects?... read more 05/05/2009 (7:39 pm)
Vista / TGB Problems with GUI - Solution I have the same problem as well, and running an ATI card. Anyone else?... read more 05/05/2009 (7:33 pm)
2D games for Teens - Your views Saw this thread and thought I'd throw my two cents in. I wouldn't suggest buying it at all. The bo... read more 05/05/2009 (7:23 pm)
Which graphics tools should I use for TGB? Yeah, agreed. Right now I've been using a combination of Inkscape, Illustrator and even MS Digital ... read more 05/05/2009 (4:52 am)
Which graphics tools should I use for TGB? Hmm, wanted to resurrect this thread. What are folks using for making 2D images/graphics nowadays? ... read more 05/04/2009 (11:20 am)
New Dev Collision Questions Heh, amazing, the last sentences I typed out made something click. The ball was being loaded, but i... read more 05/02/2009 (8:02 pm)
New Dev Collision Questions Well, I've narrowed things down a bit. It's definitely something wrong with the ball creation. I'v... read more 05/02/2009 (7:54 pm)
New Dev Collision Questions Hmm, ran into another small snag, wondering if anyone has an idea. I had just about everything work... read more 05/01/2009 (11:36 am)
public email / private message ? Throwing my hat in the "PM support" ring. Really would be nice to ping folks through the ... read more 04/29/2009 (7:38 am)
New Dev Collision Questions Thanks Johnny, I did have that function in place, come to find out, there was a problem with the ... read more 04/29/2009 (7:35 am)
New Dev Collision Questions Thanks! I did, and got it working, though I'm wondering if there's a wall to call out a sound file ... read more 04/27/2009 (5:48 pm)
New Dev Collision Questions Think I figured out a way around it. During the 'serving' of the ball I just reset the worldlimits ... read more 04/27/2009 (12:43 pm)
TDN/Tutorial Code Nope, it's just the base files created by TGB with the TorqueScripts created through the tutorial.... read more 04/07/2009 (4:21 pm)
A New Tutorial Series - The Breakout Tutorial Love the tutorial so far... Just a quick comment, In Part 5, in the "Moving On" Section... read more 04/07/2009 (7:51 am)
Toolbar cut off in TGB / can't click buttons Ah, thanks for the link to that other thread Orion. Someone in there gave a hint that actually got ... read more 03/23/2009 (4:00 pm)
Problem with menu bar and mouse location under Vista Same problem here with the Demo. I did a 'fix' sorta. Go into Edit -> Preferences, and under th... read more 03/23/2009 (3:58 pm)
Toolbar cut off in TGB / can't click buttons I'm getting the exact same problem with the demo version of TGB. I'm running Windows 7 Beta x64, so... read more 03/23/2009 (1:40 pm)
Whatts your favorite lvling system? You want a good levelling system? Go check out the Pen and Paper RPG HarnWorld by [url=http://www.c... read more 07/09/2005 (3:50 pm)
Torque Bootcamp Redux Yeah, I heard about that Matt, but wasn't it a private deal?... read more 07/09/2005 (4:43 am)
Racing Loop? Yeah, I'd monkey around with engine power a bit, see how that effects things.... read more 07/08/2005 (6:15 pm)
Torque Bootcamp Redux I know it might be a bit of a bear to organize, but what's the chance of having the Boot Camp go on ... read more 07/08/2005 (6:11 pm)
Problems with TBE I don't use TBE, but there is a compiled version of the 1.3 code available if you own the code. It ... read more 07/05/2005 (4:45 pm)
Looking for Miami Torquers I'm up in West Palm, so drop me a line and let me know what's going on if you ever get anything goin... read more 07/02/2005 (8:01 pm)
Rolling sphere? Hmm, I tried a few of those. Dupe'ing the model and naming it Collision_1 and it didn't change anyt... read more 06/26/2005 (6:49 am)
GUI Ediitor Doc Error I guess I'll keep adding things as I find them here. In chapter 4. http://www.garagegames.com/do... read more 06/06/2005 (5:27 pm)
Any chance we can get a piece of the documentation made public? Hmm, I did not try that, though truthfully I thought 1 was the best for someone to read. I'm also... read more 06/04/2005 (5:35 pm)
Any chance we can get a piece of the documentation made public? I know there's a lot of resources there, but I just found those first 2 chapters particularly quick ... read more 06/04/2005 (4:56 pm)
Torque Course Hey GG guys. Any chance that if you have any more of those groups of "commercial developers" you co... read more 05/27/2005 (3:18 pm)
Source Integrity? All those look good, I'll dig a bit more into them, but which would have the simplest learning curve... read more 05/27/2005 (4:24 am)
3D Game Programming All-in-One - should I buy it? I'd get it. I'd almost say it's required reading no matter what you're going to be doing with TGE. ... read more 05/20/2005 (9:40 am)
One Day... One Model... This sounds like a great idea, but is there any terms or limitations of using these models in our ow... read more 05/18/2005 (2:04 pm)
My original game idea already exists:( I'd keep on going in your direction man. I've seen a few people going crazy that some big game hous... read more 05/17/2005 (5:12 am)
Why such negativity associated with FPS We all know that the "game genre of the moment" is MMORPG's. Of course that's what a lot of folks a... read more 04/30/2005 (6:09 am)
Why not support TCP? Exactly what Stephen said is why you don't want TCP. TCP wants to ensure that all packets get there... read more 04/27/2005 (7:51 am)
Upgrading Windows Either will work fine truthfully. XP in general is going to run faster and be a bit smoother than 2... read more 04/26/2005 (9:50 am)
64 bit? 64 Bit PC's don't mean a thing without 64 Bit OS's/Apps. I'm not too sure if you can run a 64 bit a... read more 04/20/2005 (8:51 am)
Central florida I'm actually down in West Palm Beach...which is certainly a big drive, but drop me a line if you've ... read more 04/18/2005 (8:12 pm)
Doom3 Goes Gold Finished it yesterday. Great game, though I did have a few things that I wasn't too happy with, ove... read more 08/08/2004 (6:42 pm)
Tradewars Hehe...I'm gonna guess it's Sloth. That boys been on a rampage...... read more 08/08/2004 (6:40 pm)
3D-Diggers content The packs come in .dts format already?... read more 08/04/2004 (11:57 am)
Open Question: What kind of content packs do you need? No matter what you do. Please deliver them in DTS :) Converting them over is a bear.... read more 07/30/2004 (10:57 am)
Open Question: What kind of content packs do you need? Hmm...there's a few content packs I can think of off hand. First and foremost, there's definately a... read more 07/30/2004 (4:50 am)
Tradewars C'mon folks...I need some competition :)... read more 07/28/2004 (2:46 am)
Tradewars Woowoo! And off we go. Thanks David!... read more 07/23/2004 (12:37 pm)
Page «Previous 1 2 3 Last »