Chris's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Open a Game Store? | Ah, thanks for the info. Neither of us really has retail experience, but we have about 30 years of ... read more | 06/08/2009 (9:59 am) |
| What the? | Yeah, others are having the same problem, check out this [url=http://www.garagegames.com/community/f... read more | 05/23/2009 (8:52 pm) |
| Fish Game Tutorial - respawn Mines problem | Hmm, I think you have a wrong variables in the %this.setPosition(%this.orginX, %this.startingY); ... read more | 05/23/2009 (8:42 pm) |
| Water, Tides and Collisions with TGB? | Well, I've got the basics of the tide coming in/out scripted. I just put a dummy graphic in for the... read more | 05/06/2009 (7:20 pm) |
| Gladly Pay to Learn TGB - Scripting | Tutorials are awesome, and I'll definitely check out what you guys have, but I find I learn a lot mo... read more | 05/06/2009 (5:01 pm) |
| Gladly Pay to Learn TGB - Scripting | I myself wouldn't mind some sort of 'training' even it was paid for. Any chance someone at GG would... read more | 05/06/2009 (10:16 am) |
| Water and other physics | Did either of you ever figure anything out with the water effects?... read more | 05/05/2009 (7:39 pm) |
| Vista / TGB Problems with GUI - Solution | I have the same problem as well, and running an ATI card. Anyone else?... read more | 05/05/2009 (7:33 pm) |
| 2D games for Teens - Your views | Saw this thread and thought I'd throw my two cents in. I wouldn't suggest buying it at all. The bo... read more | 05/05/2009 (7:23 pm) |
| Which graphics tools should I use for TGB? | Yeah, agreed. Right now I've been using a combination of Inkscape, Illustrator and even MS Digital ... read more | 05/05/2009 (4:52 am) |
| Which graphics tools should I use for TGB? | Hmm, wanted to resurrect this thread. What are folks using for making 2D images/graphics nowadays? ... read more | 05/04/2009 (11:20 am) |
| New Dev Collision Questions | Heh, amazing, the last sentences I typed out made something click. The ball was being loaded, but i... read more | 05/02/2009 (8:02 pm) |
| New Dev Collision Questions | Well, I've narrowed things down a bit. It's definitely something wrong with the ball creation. I'v... read more | 05/02/2009 (7:54 pm) |
| New Dev Collision Questions | Hmm, ran into another small snag, wondering if anyone has an idea. I had just about everything work... read more | 05/01/2009 (11:36 am) |
| public email / private message ? | Throwing my hat in the "PM support" ring. Really would be nice to ping folks through the ... read more | 04/29/2009 (7:38 am) |
| New Dev Collision Questions | Thanks Johnny, I did have that function in place, come to find out, there was a problem with the ... read more | 04/29/2009 (7:35 am) |
| New Dev Collision Questions | Thanks! I did, and got it working, though I'm wondering if there's a wall to call out a sound file ... read more | 04/27/2009 (5:48 pm) |
| New Dev Collision Questions | Think I figured out a way around it. During the 'serving' of the ball I just reset the worldlimits ... read more | 04/27/2009 (12:43 pm) |
| TDN/Tutorial Code | Nope, it's just the base files created by TGB with the TorqueScripts created through the tutorial.... read more | 04/07/2009 (4:21 pm) |
| A New Tutorial Series - The Breakout Tutorial | Love the tutorial so far... Just a quick comment, In Part 5, in the "Moving On" Section... read more | 04/07/2009 (7:51 am) |
| Toolbar cut off in TGB / can't click buttons | Ah, thanks for the link to that other thread Orion. Someone in there gave a hint that actually got ... read more | 03/23/2009 (4:00 pm) |
| Problem with menu bar and mouse location under Vista | Same problem here with the Demo. I did a 'fix' sorta. Go into Edit -> Preferences, and under th... read more | 03/23/2009 (3:58 pm) |
| Toolbar cut off in TGB / can't click buttons | I'm getting the exact same problem with the demo version of TGB. I'm running Windows 7 Beta x64, so... read more | 03/23/2009 (1:40 pm) |
| Whatts your favorite lvling system? | You want a good levelling system? Go check out the Pen and Paper RPG HarnWorld by [url=http://www.c... read more | 07/09/2005 (3:50 pm) |
| Torque Bootcamp Redux | Yeah, I heard about that Matt, but wasn't it a private deal?... read more | 07/09/2005 (4:43 am) |
| Racing Loop? | Yeah, I'd monkey around with engine power a bit, see how that effects things.... read more | 07/08/2005 (6:15 pm) |
| Torque Bootcamp Redux | I know it might be a bit of a bear to organize, but what's the chance of having the Boot Camp go on ... read more | 07/08/2005 (6:11 pm) |
| Problems with TBE | I don't use TBE, but there is a compiled version of the 1.3 code available if you own the code. It ... read more | 07/05/2005 (4:45 pm) |
| Looking for Miami Torquers | I'm up in West Palm, so drop me a line and let me know what's going on if you ever get anything goin... read more | 07/02/2005 (8:01 pm) |
| Rolling sphere? | Hmm, I tried a few of those. Dupe'ing the model and naming it Collision_1 and it didn't change anyt... read more | 06/26/2005 (6:49 am) |
| GUI Ediitor Doc Error | I guess I'll keep adding things as I find them here. In chapter 4. http://www.garagegames.com/do... read more | 06/06/2005 (5:27 pm) |
| Any chance we can get a piece of the documentation made public? | Hmm, I did not try that, though truthfully I thought 1 was the best for someone to read. I'm also... read more | 06/04/2005 (5:35 pm) |
| Any chance we can get a piece of the documentation made public? | I know there's a lot of resources there, but I just found those first 2 chapters particularly quick ... read more | 06/04/2005 (4:56 pm) |
| Torque Course | Hey GG guys. Any chance that if you have any more of those groups of "commercial developers" you co... read more | 05/27/2005 (3:18 pm) |
| Source Integrity? | All those look good, I'll dig a bit more into them, but which would have the simplest learning curve... read more | 05/27/2005 (4:24 am) |
| 3D Game Programming All-in-One - should I buy it? | I'd get it. I'd almost say it's required reading no matter what you're going to be doing with TGE. ... read more | 05/20/2005 (9:40 am) |
| One Day... One Model... | This sounds like a great idea, but is there any terms or limitations of using these models in our ow... read more | 05/18/2005 (2:04 pm) |
| My original game idea already exists:( | I'd keep on going in your direction man. I've seen a few people going crazy that some big game hous... read more | 05/17/2005 (5:12 am) |
| Why such negativity associated with FPS | We all know that the "game genre of the moment" is MMORPG's. Of course that's what a lot of folks a... read more | 04/30/2005 (6:09 am) |
| Why not support TCP? | Exactly what Stephen said is why you don't want TCP. TCP wants to ensure that all packets get there... read more | 04/27/2005 (7:51 am) |
| Upgrading Windows | Either will work fine truthfully. XP in general is going to run faster and be a bit smoother than 2... read more | 04/26/2005 (9:50 am) |
| 64 bit? | 64 Bit PC's don't mean a thing without 64 Bit OS's/Apps. I'm not too sure if you can run a 64 bit a... read more | 04/20/2005 (8:51 am) |
| Central florida | I'm actually down in West Palm Beach...which is certainly a big drive, but drop me a line if you've ... read more | 04/18/2005 (8:12 pm) |
| Doom3 Goes Gold | Finished it yesterday. Great game, though I did have a few things that I wasn't too happy with, ove... read more | 08/08/2004 (6:42 pm) |
| Tradewars | Hehe...I'm gonna guess it's Sloth. That boys been on a rampage...... read more | 08/08/2004 (6:40 pm) |
| 3D-Diggers content | The packs come in .dts format already?... read more | 08/04/2004 (11:57 am) |
| Open Question: What kind of content packs do you need? | No matter what you do. Please deliver them in DTS :) Converting them over is a bear.... read more | 07/30/2004 (10:57 am) |
| Open Question: What kind of content packs do you need? | Hmm...there's a few content packs I can think of off hand. First and foremost, there's definately a... read more | 07/30/2004 (4:50 am) |
| Tradewars | C'mon folks...I need some competition :)... read more | 07/28/2004 (2:46 am) |
| Tradewars | Woowoo! And off we go. Thanks David!... read more | 07/23/2004 (12:37 pm) |