SM3's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Intellectual property... to what extent? | Chris, Thanks. I have one son who is into video games and one that is into sports/skateboarding.... read more | 05/11/2005 (10:55 am) |
| Intellectual property... to what extent? | Chris, Matthew, thanks for the encouragement and input. It's good to know I'm heading in the right d... read more | 05/11/2005 (10:33 am) |
| Intellectual property... to what extent? | I'm trying to come up with ideas that keep you on the planet because I realize that once we leave th... read more | 05/11/2005 (9:27 am) |
| Intellectual property... to what extent? | [quote]Well, have you thought about what you could do with a game based entirely around a desert pla... read more | 05/11/2005 (9:09 am) |
| Intellectual property... to what extent? | [quote]@Steven, I know, but making a game in hopes of drawing Star wars fans (when your game is not ... read more | 05/11/2005 (8:56 am) |
| Intellectual property... to what extent? | [quote]Steven, I dont mean to offend you... Just trying to help you realize that as an Indie there i... read more | 05/11/2005 (8:50 am) |
| Intellectual property... to what extent? | Well, I definately had no intention of this: [quote]Yes, I can agree that nothing is truely origi... read more | 05/11/2005 (8:47 am) |
| Intellectual property... to what extent? | @Chris, I can see your point. I guess I should probably say that it was influenced by Tatooine th... read more | 05/11/2005 (8:40 am) |
| Intellectual property... to what extent? | Well, I'm not saying just change the name so-to-speak. I like the possibilities that a world such as... read more | 05/11/2005 (8:23 am) |
| At Last!! Minions of Mirth Has done it!!! | Dirk, Thanks for the links!! Really appreciate it.... read more | 05/05/2005 (7:05 am) |
| At Last!! Minions of Mirth Has done it!!! | @Josh: I know you're using Python in your game, but can you comment on what you're using it for? ... read more | 05/05/2005 (6:15 am) |
| Mmorpg | @Stephen: Yes, I can sort of see what your getting at with the examples of sports events, bars, conc... read more | 03/16/2005 (8:29 am) |
| Mmorpg | @Stephen: Why do you like MMO games? I haven't been playing them for vary long and I'm older (ove... read more | 03/16/2005 (6:46 am) |
| So many MMORPG projects. Can torque handle it? | @Ted: Your right. For the most part there is no reason for groups in SWG or for that matter large g... read more | 02/02/2005 (7:30 am) |
| So many MMORPG projects. Can torque handle it? | I know I'm probably one of the minority players who feel this way, but I would prefer to play a MORP... read more | 02/02/2005 (6:41 am) |
| I need something to make script code with, freeware. | Robert, When you install the Torque SDK it comes both with the source code and a binary that you ... read more | 01/29/2005 (5:29 pm) |
| I need something to make script code with, freeware. | How about the Torque Build Environment (TBE)? It's something Garage Games is putting together with f... read more | 01/29/2005 (2:39 pm) |
| How does GG build Torque on Linux? | @Adrian, no, I guess I missed that!! I thank you for pointing it out to me though. I feel like an id... read more | 01/28/2005 (2:47 pm) |
| How does GG build Torque on Linux? | @John Thanks for the response. This gives me a starting point.... read more | 01/28/2005 (2:38 pm) |
| C++ | I've used the TBE (Torque Build Environment) that Jeff is speaking of. It works great! I was able to... read more | 01/27/2005 (6:50 am) |
| Can't build using microsoft visual c++ toolkit 2003 | Max, TBE or Torque Build Environment is a way to build Torque using open source software. It co... read more | 01/26/2005 (5:40 pm) |
| Torque + Lisp | Josh, you said you've made some updates to TGEPython. Do you have anything newer than the 1.0a versi... read more | 01/26/2005 (3:42 pm) |
| Game Space and Torque | Master Treb, I'm not a very good artist either, but I'm trying to be. I've been reading and worki... read more | 01/25/2005 (8:14 am) |
| Game Space and Torque | Master Treb, I'm not a very good artist either, but I'm trying to be. I've been reading and worki... read more | 01/25/2005 (8:12 am) |
| Game Space and Torque | Luke, Thanks for the information. I've been looking at CartographyShop for interiors and Maya for... read more | 01/23/2005 (3:56 pm) |
| Game Space and Torque | I'm interested in the ability of GameSpace in building interiors (DIF) in Torque. Anyone have feedba... read more | 01/20/2005 (9:26 am) |
| Rate our models | Well done Brice! I really like the models. I'd buy them if they were in a content pack. We need ... read more | 01/17/2005 (5:14 pm) |
| Content Packs | I'm with Fail66. I'm buying almost all of the content packs that are available from GG because I'm n... read more | 01/17/2005 (5:12 pm) |
| Finding Torque version number? | Ben, Thanks for the information. I guess I just don't understand the source code yet. It's a litt... read more | 01/11/2005 (9:23 am) |