Steve M's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| AFX/AFXA License Confirmation | I'm waiting for my authorization to purchase AFX for TGEA upgrade from GG, but currently have AFX fo... read more | 02/10/2008 (5:21 pm) |
| Couple of Beginner questions.. | Aaron, the stuff in your last post, for the most part, can be accomplished using TorqueScript witho... read more | 04/24/2007 (9:50 pm) |
| Couple of Beginner questions.. | Hi there, sure, TGEA could work for an MMO with some C++ modifications and additional pieces like a ... read more | 04/24/2007 (9:39 pm) |
| TGEA source code | Ah, sorry, didn't know you mean the full path to the SDK.... read more | 04/16/2007 (6:41 pm) |
| TGEA source code | Should be in a folder named "engine" if I'm not mistaken.... read more | 04/16/2007 (6:14 pm) |
| Torque 1.5.1 | The bad news is I don't think there is a way to let them know there is a problem other then posting ... read more | 04/15/2007 (11:02 pm) |
| Torque 1.5.1 | Yes, seems to happen with anything from download2.garagegames.com. I'm trying to download another pr... read more | 04/15/2007 (9:28 pm) |
| PyTorque improvements and TGE 1.5.1 binary | Thanks Josh!! I was just searching for this yesterday and couldn't locate it ;) Steve... read more | 04/12/2007 (8:52 pm) |
| Compiling... I'm clueless. | Hi there, I can point you to documentation for it: http://tdn.garagegames.com/wiki/Torque/vs2k... read more | 04/12/2007 (6:19 pm) |
| What happened to torque build environment? | Well, I may not be right about the platform SDK thing. You download it from Microsoft. The unsupp... read more | 04/12/2007 (2:16 am) |
| What happened to torque build environment? | Someone more qualified responded below ;) Steve... read more | 04/12/2007 (2:00 am) |
| What happened to torque build environment? | They moved support to Visual Studio Express 2005 since it's better and free. Why don't you post the ... read more | 04/12/2007 (1:30 am) |
| Graphic user interface for building effects / spells | Sounds great Michael, I'm one of those "Torque noobs" ;) Steve... read more | 04/11/2007 (9:18 pm) |
| How to make something not original original | Well, I may be a minority, but I've always wanted to see more episodic content. Stuff like Half-Life... read more | 04/03/2007 (6:40 pm) |
| The things I like most | I like the "selectrons". Those rings at the base of your target that you can customize. Steve... read more | 03/30/2007 (9:46 pm) |
| 1.4.2 What is new with you? | Hello Jean-Pierre, I would say probably bug-fixes mostly. All the new stuff went into the 1.5 ver... read more | 10/31/2006 (1:49 pm) |
| Constructor - are we there yet? | We all want Constructor... but it's not out and doesn't look like it's going to be out soon. So w... read more | 10/29/2006 (6:17 pm) |
| Constructor - are we there yet? | James, I doubt you are going to get an official response from GG. If you click the "GarageGames" ... read more | 10/29/2006 (4:10 pm) |
| MMO rpg/fps with mmo kit | I'm glad to hear that Brian.... read more | 10/23/2006 (6:00 pm) |
| Is including a mini map in the game possible? | Wow, lots of thank you's in that post ;) [url=http://www.garagegames.com/index.php?sec=mg&mod=res... read more | 10/20/2006 (12:54 pm) |
| MMO rpg/fps with mmo kit | [quote]My comments were from a development standpoint only.[/quote] And so are mine. If SOE could... read more | 10/19/2006 (5:22 pm) |
| MMO rpg/fps with mmo kit | Well let's not split hairs, you are re-implementing SWG, just the way you think it should be done an... read more | 10/19/2006 (5:21 pm) |
| MMO rpg/fps with mmo kit | Just be honest with yourself. The chances of you creating a game to compete with SWG is mighty slim,... read more | 10/19/2006 (4:50 pm) |
| MMO rpg/fps with mmo kit | Well, here's my suggestion. Work on your modeling and create some artwork for this game. It's obviou... read more | 10/19/2006 (4:47 pm) |
| MMO rpg/fps with mmo kit | [quote]SWG is one of the most complex MMO's out there (yes, even in its NGE state). There are so man... read more | 10/19/2006 (4:34 pm) |
| MMO rpg/fps with mmo kit | Brian, If you don't mind me asking, what is your place in the development of this game? Just the... read more | 10/19/2006 (4:26 pm) |
| MMO rpg/fps with mmo kit | I own the MMO Kit as well. You'll get support from Dreamer and crew regarding their product, but the... read more | 10/19/2006 (3:33 pm) |
| T2D in TGE; works for me | I didn't realize we could mesh the two together until one of the GG employees posted that video a wh... read more | 10/05/2006 (7:52 pm) |
| T2D in TGE; works for me | Ah, I was wondering where this thread went! I've been trying to get T2D into TGE/TSE for a while now... read more | 10/05/2006 (7:17 pm) |
| C4 Engine/Wow | [quote]I tried the demo of the C4 engine and I was disappointed. The quality of the models was poor ... read more | 10/05/2006 (6:38 pm) |
| New to torque, afew questions about TSE | The requirement to own TGE before you purchase TSE is only because TSE is still in "early access" mo... read more | 10/04/2006 (1:26 pm) |
| LawMaker info | Mike, Thanks for the information. Sorry, wasn't intending to put you on the spot. I've seen your ... read more | 10/03/2006 (3:49 pm) |
| LawMaker info | Mike, From your posts, looks like the reason you aren't going with LawMaker is the lack of docume... read more | 10/03/2006 (3:03 pm) |
| WinCVS 2.0.2.4 (build 4) | I haven't been able to get the latest vesrion of WinCVS working either so I reverted to the old vers... read more | 09/29/2006 (3:27 pm) |
| Titas (mmokit For Tse) Licensing Thread | You already know my information....Just posting here for verification. MTheory on mydreamrpg.com... read more | 09/27/2006 (11:37 pm) |
| Atlas in game Editor? | So that's how it's going to work! Makes sense now.... read more | 09/25/2006 (12:52 am) |
| Space Content Pack | @Jacob, I would be interested in a space content pack also, Sci-fi all the way for me :) @Brian, ... read more | 09/22/2006 (12:54 pm) |
| Space Content Pack | @Brian, I found (from a post on the forum) a simple fix that seems to be working, although I believe... read more | 09/22/2006 (12:40 pm) |
| Player floats in bounding box... | Thanks Manoel, but this is a little out of my league. My Panda3d example is done in Python so it's e... read more | 09/18/2006 (9:47 pm) |
| Player floats in bounding box... | [quote]2) Detect the slope of the ground and blend different animations based on slope[/quote] An... read more | 09/18/2006 (3:12 pm) |
| Player floats in bounding box... | [quote]Tell me about it. Ever since I ventured into creating my own games, playing them hasn't been ... read more | 09/18/2006 (2:29 pm) |
| Player floats in bounding box... | Hi Tim, Well, I guess like you say I'll have to either 1) Forget it or move on 2) If I can't forg... read more | 09/18/2006 (2:16 pm) |
| Star Trek online | Yeah, [url=http://www.bethsoft.com/games/games_startreklegacy.html]this[/url] is the one they were b... read more | 09/13/2006 (8:24 pm) |
| Star Trek online | @Jonathan, I think that was a different game they were bashing and not the MMO wasn't it? I think it... read more | 09/13/2006 (5:35 pm) |
| CShop vs. Torque Constructor? | Sounds good! Thanks.... read more | 09/11/2006 (9:00 pm) |
| CShop vs. Torque Constructor? | @Leadwerks, You mean straight to .dif via map2dif right?... read more | 09/11/2006 (8:03 pm) |
| 8 Torque Newbie Questions | @Erick, I'll jump in here as a relatively inexperienced user myself... There are two types of ... read more | 08/14/2006 (5:27 pm) |
| Torque X | It would be nice for *us* to hear this stuff from GG instead of having to search for it on the inter... read more | 08/14/2006 (2:17 pm) |
| RPG Map w/Points of Interest | This is very cool! Thanks for sharing it with us. Steve... read more | 08/14/2006 (1:51 pm) |
| PyTGE (also PyTSE) - Python Bindings | PySQLite will be included with Python 2.5? That's great news Josh. I'll have to look and see what ot... read more | 08/04/2006 (12:07 pm) |