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SM3's Forum Posts

Thread Post Date Posted
? About Houdini Yes you can. This is taken from the Houdini EULA: "You are not permitted to profit from wor... read more 12/22/2009 (6:40 pm)
Would the platformer kit serve my needs? Ronny, I don't think so in this case. I have the Pro(Indie)version. It confused me as well at fir... read more 12/12/2009 (2:44 pm)
Would the platformer kit serve my needs? Scott, you'll get the script source files with the standard kit and can make your game modifying tho... read more 12/12/2009 (2:31 pm)
Software used for art in the PSK? Ah, OK. I've been trying that myself with SpriteWorks. Thanks.... read more 12/08/2009 (3:57 pm)
ShowTool Product Key for TGE???? Hello, I just checked my account, the product key is listed on the right side of your product list. ... read more 12/07/2009 (12:14 pm)
AFX/AFXA License Confirmation I'm waiting for my authorization to purchase AFX for TGEA upgrade from GG, but currently have AFX fo... read more 02/10/2008 (9:21 am)
Couple of Beginner questions.. Aaron, the stuff in your last post, for the most part, can be accomplished using TorqueScript witho... read more 04/24/2007 (2:50 pm)
Couple of Beginner questions.. Hi there, sure, TGEA could work for an MMO with some C++ modifications and additional pieces like a ... read more 04/24/2007 (2:39 pm)
TGEA source code Ah, sorry, didn't know you mean the full path to the SDK.... read more 04/16/2007 (11:41 am)
TGEA source code Should be in a folder named "engine" if I'm not mistaken.... read more 04/16/2007 (11:14 am)
Torque 1.5.1 The bad news is I don't think there is a way to let them know there is a problem other then posting ... read more 04/15/2007 (4:02 pm)
Torque 1.5.1 Yes, seems to happen with anything from download2.garagegames.com. I'm trying to download another pr... read more 04/15/2007 (2:28 pm)
PyTorque improvements and TGE 1.5.1 binary Thanks Josh!! I was just searching for this yesterday and couldn't locate it ;) Steve... read more 04/12/2007 (1:52 pm)
Compiling... I'm clueless. Hi there, I can point you to documentation for it: http://tdn.garagegames.com/wiki/Torque/vs2k... read more 04/12/2007 (11:19 am)
What happened to torque build environment? Well, I may not be right about the platform SDK thing. You download it from Microsoft. The unsupp... read more 04/11/2007 (7:16 pm)
What happened to torque build environment? Someone more qualified responded below ;) Steve... read more 04/11/2007 (7:00 pm)
What happened to torque build environment? They moved support to Visual Studio Express 2005 since it's better and free. Why don't you post the ... read more 04/11/2007 (6:30 pm)
Graphic user interface for building effects / spells Sounds great Michael, I'm one of those "Torque noobs" ;) Steve... read more 04/11/2007 (2:18 pm)
How to make something not original original Well, I may be a minority, but I've always wanted to see more episodic content. Stuff like Half-Life... read more 04/03/2007 (11:40 am)
The things I like most I like the "selectrons". Those rings at the base of your target that you can customize. Steve... read more 03/30/2007 (2:46 pm)
1.4.2 What is new with you? Hello Jean-Pierre, I would say probably bug-fixes mostly. All the new stuff went into the 1.5 ver... read more 10/31/2006 (5:49 am)
Constructor - are we there yet? We all want Constructor... but it's not out and doesn't look like it's going to be out soon. So w... read more 10/29/2006 (10:17 am)
Constructor - are we there yet? James, I doubt you are going to get an official response from GG. If you click the "GarageGames" ... read more 10/29/2006 (8:10 am)
MMO rpg/fps with mmo kit I'm glad to hear that Brian.... read more 10/23/2006 (11:00 am)
Is including a mini map in the game possible? Wow, lots of thank you's in that post ;) [url=http://www.garagegames.com/index.php?sec=mg&mod=res... read more 10/20/2006 (5:54 am)
MMO rpg/fps with mmo kit [quote]My comments were from a development standpoint only.[/quote] And so are mine. If SOE could... read more 10/19/2006 (10:22 am)
MMO rpg/fps with mmo kit Well let's not split hairs, you are re-implementing SWG, just the way you think it should be done an... read more 10/19/2006 (10:21 am)
MMO rpg/fps with mmo kit Just be honest with yourself. The chances of you creating a game to compete with SWG is mighty slim,... read more 10/19/2006 (9:50 am)
MMO rpg/fps with mmo kit Well, here's my suggestion. Work on your modeling and create some artwork for this game. It's obviou... read more 10/19/2006 (9:47 am)
MMO rpg/fps with mmo kit [quote]SWG is one of the most complex MMO's out there (yes, even in its NGE state). There are so man... read more 10/19/2006 (9:34 am)
MMO rpg/fps with mmo kit Brian, If you don't mind me asking, what is your place in the development of this game? Just the... read more 10/19/2006 (9:26 am)
MMO rpg/fps with mmo kit I own the MMO Kit as well. You'll get support from Dreamer and crew regarding their product, but the... read more 10/19/2006 (8:33 am)
T2D in TGE; works for me I didn't realize we could mesh the two together until one of the GG employees posted that video a wh... read more 10/05/2006 (12:52 pm)
T2D in TGE; works for me Ah, I was wondering where this thread went! I've been trying to get T2D into TGE/TSE for a while now... read more 10/05/2006 (12:17 pm)
C4 Engine/Wow [quote]I tried the demo of the C4 engine and I was disappointed. The quality of the models was poor ... read more 10/05/2006 (11:38 am)
New to torque, afew questions about TSE The requirement to own TGE before you purchase TSE is only because TSE is still in "early access" mo... read more 10/04/2006 (6:26 am)
LawMaker info Mike, Thanks for the information. Sorry, wasn't intending to put you on the spot. I've seen your ... read more 10/03/2006 (8:49 am)
LawMaker info Mike, From your posts, looks like the reason you aren't going with LawMaker is the lack of docume... read more 10/03/2006 (8:03 am)
WinCVS 2.0.2.4 (build 4) I haven't been able to get the latest vesrion of WinCVS working either so I reverted to the old vers... read more 09/29/2006 (8:27 am)
Titas (mmokit For Tse) Licensing Thread You already know my information....Just posting here for verification. MTheory on mydreamrpg.com... read more 09/27/2006 (4:37 pm)
Atlas in game Editor? So that's how it's going to work! Makes sense now.... read more 09/24/2006 (5:52 pm)
Space Content Pack @Jacob, I would be interested in a space content pack also, Sci-fi all the way for me :) @Brian, ... read more 09/22/2006 (5:54 am)
Space Content Pack @Brian, I found (from a post on the forum) a simple fix that seems to be working, although I believe... read more 09/22/2006 (5:40 am)
Player floats in bounding box... Thanks Manoel, but this is a little out of my league. My Panda3d example is done in Python so it's e... read more 09/18/2006 (2:47 pm)
Player floats in bounding box... [quote]2) Detect the slope of the ground and blend different animations based on slope[/quote] An... read more 09/18/2006 (8:12 am)
Player floats in bounding box... [quote]Tell me about it. Ever since I ventured into creating my own games, playing them hasn't been ... read more 09/18/2006 (7:29 am)
Player floats in bounding box... Hi Tim, Well, I guess like you say I'll have to either 1) Forget it or move on 2) If I can't forg... read more 09/18/2006 (7:16 am)
Star Trek online Yeah, [url=http://www.bethsoft.com/games/games_startreklegacy.html]this[/url] is the one they were b... read more 09/13/2006 (1:24 pm)
Star Trek online @Jonathan, I think that was a different game they were bashing and not the MMO wasn't it? I think it... read more 09/13/2006 (10:35 am)
CShop vs. Torque Constructor? Sounds good! Thanks.... read more 09/11/2006 (2:00 pm)
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