SM3's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| ? About Houdini | Yes you can. This is taken from the Houdini EULA: "You are not permitted to profit from wor... read more | 12/22/2009 (6:40 pm) |
| Would the platformer kit serve my needs? | Ronny, I don't think so in this case. I have the Pro(Indie)version. It confused me as well at fir... read more | 12/12/2009 (2:44 pm) |
| Would the platformer kit serve my needs? | Scott, you'll get the script source files with the standard kit and can make your game modifying tho... read more | 12/12/2009 (2:31 pm) |
| Software used for art in the PSK? | Ah, OK. I've been trying that myself with SpriteWorks. Thanks.... read more | 12/08/2009 (3:57 pm) |
| ShowTool Product Key for TGE???? | Hello, I just checked my account, the product key is listed on the right side of your product list. ... read more | 12/07/2009 (12:14 pm) |
| AFX/AFXA License Confirmation | I'm waiting for my authorization to purchase AFX for TGEA upgrade from GG, but currently have AFX fo... read more | 02/10/2008 (9:21 am) |
| Couple of Beginner questions.. | Aaron, the stuff in your last post, for the most part, can be accomplished using TorqueScript witho... read more | 04/24/2007 (2:50 pm) |
| Couple of Beginner questions.. | Hi there, sure, TGEA could work for an MMO with some C++ modifications and additional pieces like a ... read more | 04/24/2007 (2:39 pm) |
| TGEA source code | Ah, sorry, didn't know you mean the full path to the SDK.... read more | 04/16/2007 (11:41 am) |
| TGEA source code | Should be in a folder named "engine" if I'm not mistaken.... read more | 04/16/2007 (11:14 am) |
| Torque 1.5.1 | The bad news is I don't think there is a way to let them know there is a problem other then posting ... read more | 04/15/2007 (4:02 pm) |
| Torque 1.5.1 | Yes, seems to happen with anything from download2.garagegames.com. I'm trying to download another pr... read more | 04/15/2007 (2:28 pm) |
| PyTorque improvements and TGE 1.5.1 binary | Thanks Josh!! I was just searching for this yesterday and couldn't locate it ;) Steve... read more | 04/12/2007 (1:52 pm) |
| Compiling... I'm clueless. | Hi there, I can point you to documentation for it: http://tdn.garagegames.com/wiki/Torque/vs2k... read more | 04/12/2007 (11:19 am) |
| What happened to torque build environment? | Well, I may not be right about the platform SDK thing. You download it from Microsoft. The unsupp... read more | 04/11/2007 (7:16 pm) |
| What happened to torque build environment? | Someone more qualified responded below ;) Steve... read more | 04/11/2007 (7:00 pm) |
| What happened to torque build environment? | They moved support to Visual Studio Express 2005 since it's better and free. Why don't you post the ... read more | 04/11/2007 (6:30 pm) |
| Graphic user interface for building effects / spells | Sounds great Michael, I'm one of those "Torque noobs" ;) Steve... read more | 04/11/2007 (2:18 pm) |
| How to make something not original original | Well, I may be a minority, but I've always wanted to see more episodic content. Stuff like Half-Life... read more | 04/03/2007 (11:40 am) |
| The things I like most | I like the "selectrons". Those rings at the base of your target that you can customize. Steve... read more | 03/30/2007 (2:46 pm) |
| 1.4.2 What is new with you? | Hello Jean-Pierre, I would say probably bug-fixes mostly. All the new stuff went into the 1.5 ver... read more | 10/31/2006 (5:49 am) |
| Constructor - are we there yet? | We all want Constructor... but it's not out and doesn't look like it's going to be out soon. So w... read more | 10/29/2006 (10:17 am) |
| Constructor - are we there yet? | James, I doubt you are going to get an official response from GG. If you click the "GarageGames" ... read more | 10/29/2006 (8:10 am) |
| MMO rpg/fps with mmo kit | I'm glad to hear that Brian.... read more | 10/23/2006 (11:00 am) |
| Is including a mini map in the game possible? | Wow, lots of thank you's in that post ;) [url=http://www.garagegames.com/index.php?sec=mg&mod=res... read more | 10/20/2006 (5:54 am) |
| MMO rpg/fps with mmo kit | [quote]My comments were from a development standpoint only.[/quote] And so are mine. If SOE could... read more | 10/19/2006 (10:22 am) |
| MMO rpg/fps with mmo kit | Well let's not split hairs, you are re-implementing SWG, just the way you think it should be done an... read more | 10/19/2006 (10:21 am) |
| MMO rpg/fps with mmo kit | Just be honest with yourself. The chances of you creating a game to compete with SWG is mighty slim,... read more | 10/19/2006 (9:50 am) |
| MMO rpg/fps with mmo kit | Well, here's my suggestion. Work on your modeling and create some artwork for this game. It's obviou... read more | 10/19/2006 (9:47 am) |
| MMO rpg/fps with mmo kit | [quote]SWG is one of the most complex MMO's out there (yes, even in its NGE state). There are so man... read more | 10/19/2006 (9:34 am) |
| MMO rpg/fps with mmo kit | Brian, If you don't mind me asking, what is your place in the development of this game? Just the... read more | 10/19/2006 (9:26 am) |
| MMO rpg/fps with mmo kit | I own the MMO Kit as well. You'll get support from Dreamer and crew regarding their product, but the... read more | 10/19/2006 (8:33 am) |
| T2D in TGE; works for me | I didn't realize we could mesh the two together until one of the GG employees posted that video a wh... read more | 10/05/2006 (12:52 pm) |
| T2D in TGE; works for me | Ah, I was wondering where this thread went! I've been trying to get T2D into TGE/TSE for a while now... read more | 10/05/2006 (12:17 pm) |
| C4 Engine/Wow | [quote]I tried the demo of the C4 engine and I was disappointed. The quality of the models was poor ... read more | 10/05/2006 (11:38 am) |
| New to torque, afew questions about TSE | The requirement to own TGE before you purchase TSE is only because TSE is still in "early access" mo... read more | 10/04/2006 (6:26 am) |
| LawMaker info | Mike, Thanks for the information. Sorry, wasn't intending to put you on the spot. I've seen your ... read more | 10/03/2006 (8:49 am) |
| LawMaker info | Mike, From your posts, looks like the reason you aren't going with LawMaker is the lack of docume... read more | 10/03/2006 (8:03 am) |
| WinCVS 2.0.2.4 (build 4) | I haven't been able to get the latest vesrion of WinCVS working either so I reverted to the old vers... read more | 09/29/2006 (8:27 am) |
| Titas (mmokit For Tse) Licensing Thread | You already know my information....Just posting here for verification. MTheory on mydreamrpg.com... read more | 09/27/2006 (4:37 pm) |
| Atlas in game Editor? | So that's how it's going to work! Makes sense now.... read more | 09/24/2006 (5:52 pm) |
| Space Content Pack | @Jacob, I would be interested in a space content pack also, Sci-fi all the way for me :) @Brian, ... read more | 09/22/2006 (5:54 am) |
| Space Content Pack | @Brian, I found (from a post on the forum) a simple fix that seems to be working, although I believe... read more | 09/22/2006 (5:40 am) |
| Player floats in bounding box... | Thanks Manoel, but this is a little out of my league. My Panda3d example is done in Python so it's e... read more | 09/18/2006 (2:47 pm) |
| Player floats in bounding box... | [quote]2) Detect the slope of the ground and blend different animations based on slope[/quote] An... read more | 09/18/2006 (8:12 am) |
| Player floats in bounding box... | [quote]Tell me about it. Ever since I ventured into creating my own games, playing them hasn't been ... read more | 09/18/2006 (7:29 am) |
| Player floats in bounding box... | Hi Tim, Well, I guess like you say I'll have to either 1) Forget it or move on 2) If I can't forg... read more | 09/18/2006 (7:16 am) |
| Star Trek online | Yeah, [url=http://www.bethsoft.com/games/games_startreklegacy.html]this[/url] is the one they were b... read more | 09/13/2006 (1:24 pm) |
| Star Trek online | @Jonathan, I think that was a different game they were bashing and not the MMO wasn't it? I think it... read more | 09/13/2006 (10:35 am) |
| CShop vs. Torque Constructor? | Sounds good! Thanks.... read more | 09/11/2006 (2:00 pm) |