Claude-Alain Fournier's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| HTTPObject vs TCPObject | Using MySql API or ODBC would be a better choice in my opinion.... read more | 10/25/2004 (7:45 am) |
| Recursivity in scripts ! | Thanks Josh.... read more | 10/21/2004 (7:40 am) |
| How to transfer binary data through Torque properly. | @James My ressource work alright but it's a "twisted" way to be able to retrieve binary data. Now... read more | 10/05/2004 (10:14 pm) |
| Help sending files over a network connection. | The ressource is available now : [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&p... read more | 10/05/2004 (9:53 pm) |
| How to transfer binary data through Torque properly. | The ressource is available now : [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&p... read more | 10/05/2004 (9:52 pm) |
| How to transfer binary data through Torque properly. | Probably Stefan, but the trouble with Torque is that not everything is written down so sometime you ... read more | 10/05/2004 (12:26 pm) |
| How to transfer binary data through Torque properly. | I created the resource. Just wait till it's approved.... read more | 10/05/2004 (6:47 am) |
| Help sending files over a network connection. | I created the resource. Just wait till it's approved.... read more | 10/05/2004 (6:46 am) |
| Help sending files over a network connection. | Got a few private e-mail from interested peoples. I will see to release it soon. The resource is rea... read more | 10/05/2004 (2:32 am) |
| How to implement RPG Inventory | I implemented a full inventory system for a mmorpg using Tim inventory as stater example so I am pre... read more | 10/01/2004 (12:51 pm) |
| New here | Hi Gustaf, Nice to see you did not lost a minute to get in. Welcome to GG forum, but beware, lot... read more | 09/30/2004 (11:05 am) |
| During demo build there is no demo.exe | And by the way the demodebug.exe is the Torque engine.... read more | 09/30/2004 (3:49 am) |
| During demo build there is no demo.exe | Place it in the example directory and run it from there. the exe by itself is pretty dumb, it nee... read more | 09/30/2004 (3:48 am) |
| Question about client / server cmd. | Ok , able to answer my own question..... 2nd assumption is correct. I had this problem to ... read more | 09/30/2004 (3:44 am) |
| Mysterious crash....OF DOOM!!! | I am not the only one then ? ;) I got many crash (Assert), sometimes when I quit application. So... read more | 09/29/2004 (3:58 am) |
| What is up with %this | Matt, code snippet would be great. Sure we can help you.... read more | 09/22/2004 (7:03 am) |
| Future of Games: Virtual Reality? | For what I read about HMD it that you also need a "barf bag" attached to it ;) That technology is... read more | 09/12/2004 (1:32 am) |
| Help sending files over a network connection. | @Orion. Ressource will probably be released next week. I put it together to test possibility to u... read more | 09/10/2004 (10:09 pm) |
| Help sending files over a network connection. | I will post a resource soon for binary file transfer between clients and server or client to client.... read more | 09/10/2004 (3:50 am) |
| How to transfer binary data through Torque properly. | I will post a resource soon for binary file transfer between clients and server or client to client.... read more | 08/26/2004 (9:18 am) |
| Subclassing with ItemData datablocks | Remember that script is not C++. It simulate OO only.... read more | 08/25/2004 (3:24 pm) |
| Get %obj from %obj.client | Howard you should be more specific as what you like to do with the %obj inside the function. At ... read more | 08/24/2004 (1:08 pm) |
| Others cannot test... | Could be your client/prefs.cs contain configuration that work on your system but the tester may have... read more | 08/22/2004 (10:27 pm) |
| People selling torque on ebay !!!! | Found it's profile : http://www.garagegames.com/my/home/view.profile.php?qid=25489 It's chatID... read more | 08/21/2004 (3:24 am) |
| People selling torque on ebay !!!! | Funny part will be when buyers see that they all get the same login and pwd on GG sites LOL ..... ... read more | 08/21/2004 (3:10 am) |
| People selling torque on ebay !!!! | [quote] On Ebay Germany there where some guys selling DirectX. [/quote] LOL, if there are idiot... read more | 08/21/2004 (12:08 am) |
| People selling torque on ebay !!!! | Contacted him thru e-bay, here is my question to him : [i]>Dear pricejustice, > >So you sell f... read more | 08/20/2004 (11:22 pm) |
| People selling torque on ebay !!!! | Look at what the same guy is selling on E-bay, what a crook : [code] Buyers and Sellers! Ratings... read more | 08/20/2004 (10:23 pm) |
| Question about shape movement | Yep Stephen, thanks for the help. Your idea work nice. And the implementation is clean.... read more | 08/16/2004 (12:29 pm) |
| Question about shape movement | My current implementation work nice. I had my callback function declared with wrong arguments so... read more | 08/16/2004 (6:25 am) |
| Question about shape movement | I got close to a solution. I created a flag mStartMove in item.h I set it to true in applyImpuls... read more | 08/16/2004 (3:11 am) |
| Question about shape movement | Well Stephen that's not maybe, that's exactly the problem. I though about a schedule() but I keep th... read more | 08/16/2004 (1:37 am) |
| yes I bought the SDK | Got it long ago but 1st time seen this thread :D... read more | 08/13/2004 (2:46 pm) |
| Bug : CodeBlock::exec strange behaviour. | Ben, I don't call directly that's part of the GameConnection object. In script I call the followi... read more | 08/13/2004 (10:38 am) |
| Bug : CodeBlock::exec strange behaviour. | Currently to get around that problem I set one more "dummy" parameter in setConnectArgs(...).... read more | 08/13/2004 (1:28 am) |
| Client / Server and script question. | @Westy : I know that call, and I was not sure about it being correct as it passed the player to t... read more | 07/20/2004 (5:01 am) |
| GUI controls question. | Yes forgot to mention the ETGE resource, it's so far the most advanced :) resource on GUI. But unfor... read more | 07/08/2004 (10:00 pm) |
| Torque Book: 3D Game Programming All In One | Just got the book, 1st thing I see in the Acknowledgements part is mention to Cornered Rats, Killer,... read more | 05/21/2004 (4:14 am) |
| Torque Book: 3D Game Programming All In One | Ordered it one week ago, still waiting for delivery. Can't wait to read it ....... read more | 05/17/2004 (8:31 am) |
| What 3D Game Engine is right for me? | >> 1. How much money will it cost me to do all this, and what software will I need? Include all poss... read more | 05/17/2004 (8:27 am) |
| What 3D Game Engine is right for me? | Caleb, The Torque world editor allow you to do create/modifying the following (non exhaustive li... read more | 05/17/2004 (12:22 am) |
| Light and texture in Quark. | I already have omni light, I tried to change the fallout2 value to 1000 (500 for the picture) and it... read more | 04/28/2004 (3:44 am) |
| Making tileable texture from pictures. | Well Willbkool photoshot allow you to do most of the job that's true. But I found photoSeam easyer t... read more | 04/17/2004 (3:17 pm) |
| Transform polyface to heightmap ? | Good Idea I will create a resource when I get back from holiday in a week time.... read more | 04/05/2004 (1:19 pm) |
| Transform polyface to heightmap ? | Well, not too many replies. But I could manage to solve the problem : I have GIS data of a Swiss ... read more | 04/05/2004 (6:52 am) |
| Milkshape, usage for Torque. | For the ones interested here is the official doc about Milkshape and Torque exporter. Finally found ... read more | 03/31/2004 (7:25 am) |
| Milkshape, usage for Torque. | Hi Sven, Thanks for the help. Fact is my textures where not power of 2. Once I settled that, it ... read more | 03/31/2004 (3:25 am) |
| CVS / SDK checkout | Yep Ben, everything is sorted out. All tools, engine and all compile without a hitch...... Now I n... read more | 03/30/2004 (9:58 pm) |
| CVS / SDK checkout | Dont bother reply..... Stupid me (slap slap) I did read between the line and did not see you need... read more | 03/28/2004 (10:56 pm) |