Game Development Community

James Bond's Forum Posts

Thread Post Date Posted
3D Studio MAX I understand how CsG brushes work and I understand the limitations. I have a good understanding usin... read more 06/29/2004 (9:25 pm)
3D Studio MAX Thanks Logan, I ask as I have good knowlage of 3D studio MAX, and feel comfortable with it. Quark... read more 06/26/2004 (1:17 pm)
How to make a stand alone? Hi Bryan, This is mainly what I am after, an I have also looked for it through the forum search. ... read more 06/08/2004 (9:38 pm)
How to make a stand alone? No No, I would like a list of the basic files/folders needed to build my game from. For a better ... read more 06/07/2004 (10:18 pm)
What is the console? Thanks the tidal key is what i needed.... read more 06/07/2004 (9:58 pm)
Is their a demo area? I have them already I just wanted to see if their was other demos from indie developers around... read more 06/06/2004 (4:40 pm)
Where is the racing demo at? Many thanks Acroynm, why is it the answer is always more simple than you first think?... read more 05/12/2004 (8:59 pm)
Where is the racing demo at? Thank you Jeff, now my next question I want to make a racing game with torque how do I set it all up... read more 05/08/2004 (8:03 pm)
Where is the racing demo at? Sorry, Once the torque engine is compiled.... read more 05/08/2004 (7:41 pm)
I cant compile in C++ 6 Thank you ACE, it was so late it was early when I was doing this. Your layman tearms worked. Once ag... read more 04/25/2004 (2:22 pm)
I cant compile in C++ 6 I cant work this out please some one help me thanks, a desparate man... read more 04/18/2004 (9:18 pm)
I cant compile in C++ 6 Where abouts is it in the cvs checkout?... read more 04/18/2004 (8:12 pm)
I cant compile in C++ 6 OK thanks I will try this. -J... read more 04/18/2004 (7:38 pm)
I cant compile in C++ 6 Could you please go into more detail for me? please i dont understand what you mean thanks... read more 04/18/2004 (7:30 pm)
It wont compile in Ms VC++ 6 Thankyou Richard. This seems to have fix the problem. I can now go forward.... read more 03/28/2004 (11:13 am)
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