James Bond's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Intro audio | Frogger, where am i adding $musicHandle = alxplay(SplashSound); and alxStop($musicHandle); ... read more | 03/07/2005 (12:13 pm) |
| Fixed start points? | Nick, I have done this, however it has had no ipmact on the start position of the buggy, do i ... read more | 02/08/2005 (6:21 am) |
| Made duplicate of starter.fps and now textures are messed up | Gary, You need to re-link the terrain textures. Start your game, then press F11, goto terrain ... read more | 01/01/2005 (1:25 pm) |
| Spawn marker problems | Stephen, This is the same conclusion that I came up with, however im not sure how to go about rec... read more | 12/30/2004 (1:00 pm) |
| Start up gui where im i going wrong? | Billy, Thankyou very much this worked just as I needed it to do thank you. -James B.... read more | 12/28/2004 (11:13 am) |
| Start up gui where im i going wrong? | Hi, Davide I tryied this out, however I still get just a black screen, I also changed the scedule... read more | 12/19/2004 (8:22 am) |
| Floodlights? | Thanks guys. I have no plans to buy any add on pack, because I don't have the funds, so thats the... read more | 11/24/2004 (9:55 am) |
| Changing from Fresh Meat in starter.fps? | Its funny, It took only 7 mins to figure it out, from when I posted my first message.... read more | 10/31/2004 (11:42 am) |
| Changing from Fresh Meat in starter.fps? | I found it. I had to change the player name properties in client\init.cs also.... read more | 10/31/2004 (9:26 am) |
| Mp3,wav to ogg? | Thanks Dirk, This is what i needed. -James B.... read more | 10/31/2004 (8:37 am) |
| C++ tutorials. | Thanks Guys giving it a go now... read more | 10/31/2004 (3:36 am) |
| Kinda New - But have a question | Ben, Whilst i can see your point entirly. My personal P.O.V. is that the Torque Game Engine is ver... read more | 10/28/2004 (11:57 am) |
| Where to get it in the Netherlands | I live in the UK. I took the ISBN number to my local book store (watrerstones). they said that it w... read more | 10/28/2004 (11:47 am) |
| Can we use all the demo resources.. | Thanks Tim, Now I know. -James B.... read more | 10/24/2004 (9:14 am) |
| Can we use all the demo resources.. | Billy, As I was led to believe, the art assets in the starter.fps, were from Realm Wars. This is ... read more | 10/24/2004 (7:44 am) |
| VC++ Debug Q | Melv, Sorry it was late, It works. Thankyou.... read more | 10/24/2004 (7:41 am) |
| VC++ Debug Q | I just upgraded to VC++.NET 2003. I am now getting a simular problem to this. How do I Over come i... read more | 10/23/2004 (2:21 pm) |
| Can we use all the demo resources.. | I asked the same question a few months ago, I was told that the textures in the starter.fps were fr... read more | 10/23/2004 (1:54 pm) |
| Day to Night? | Hi people, Thanks Luke, I have nearly got the look I am trying to create that has helped enormosl... read more | 10/12/2004 (10:33 am) |
| Day to Night? | Nono, I just want the whole world to be at night time, the game is set during the dark hours, The o... read more | 10/10/2004 (11:50 am) |
| Day to Night? | I gathered I needed to change the Sky Box it is the lighting Im stuck with dose anyone have a tutor... read more | 10/10/2004 (8:06 am) |
| Lighting help needed | Thanks Stefan I will try this, -James B.... read more | 10/05/2004 (11:50 am) |
| Moddel with wheels? | How do I set up mount points then? and what are they? is their an artical or some documentation some... read more | 09/20/2004 (1:42 pm) |
| How to mod the camera | I can't find player.cs in the starter.racing demo game? Any other ideas? -James B.... read more | 08/31/2004 (9:26 am) |
| Game building magazines | In the U.K. their is a monthly game developer magazine called develop. It is published 11 times a ye... read more | 08/31/2004 (9:15 am) |
| Terrain textures AWOL | It worked a treat, as I reloaded the textures in the terrain painter they all re appered. Thank you ... read more | 08/30/2004 (9:03 am) |
| Terrain textures AWOL | OK Thanks, I will try this. Would moving a tree do the trick? -James B.... read more | 08/30/2004 (7:26 am) |
| How to convince your inverstor | No your just a smart a*s lol... read more | 08/30/2004 (6:57 am) |
| How to convince your inverstor | -Double post... read more | 08/29/2004 (4:16 am) |
| How to convince your inverstor | You can't sell fresh air.... read more | 08/29/2004 (4:13 am) |
| Do i have to use the starter.fps? | Thanks :)... read more | 08/28/2004 (11:14 am) |
| Do i have to use the starter.fps? | I decided to be VERY disaplined, and read the official documentation from start to finnesh. I now re... read more | 08/24/2004 (12:42 pm) |
| Servers & Lag | The lag is so bad in the U.K. it is un-playable. It is just a good Job that it is so addictive on... read more | 08/22/2004 (10:30 am) |
| What is this error? | OK, Thanks Gonzo I will try this. Thanks, -James B.... read more | 08/16/2004 (9:37 pm) |
| Doubts are your worst enemy | My advise, is to start small. A small game that is entertaining, is better than a huge game that is ... read more | 08/16/2004 (9:15 pm) |
| Edinburgh International Games Festival | Well Alex, this is ashame. NO REALLY. The expence it would have cost GG would have easilly been re c... read more | 08/16/2004 (9:09 pm) |
| What is this error? | Ok, I checked the consol. It is looking for all the textures in the fps/data folder. How do I change... read more | 08/16/2004 (8:50 pm) |
| What is this error? | This is not on a standard instalation of Torque Game Engine it is a seporate folder for the game. So... read more | 08/16/2004 (7:51 pm) |
| How do I change the icon? | Oh ok thanks... read more | 08/07/2004 (8:38 pm) |
| Maximum Texture Size 512,1024 even 2048..? | No it is a g force 4. it is fine with textures on buildings, it is the terrain files though... read more | 08/06/2004 (10:54 pm) |
| Maximum Texture Size 512,1024 even 2048..? | OK OK OK someone had to imbarrase me I am using a clapped out G Force MMX 64MB It sucks but with a... read more | 08/06/2004 (9:41 pm) |
| Maximum Texture Size 512,1024 even 2048..? | Torque only support 256 x 256, for terrain texture files on my P.C. though... read more | 08/06/2004 (8:58 pm) |
| What Is The Point! | Sorry Guys, I can only say sorry. It apperes that my email junk filter was keeping them out of my in... read more | 08/01/2004 (2:43 pm) |
| Max To Map | After testing this out for a week or so, I can conferm that this exporter works very well for MAX 6 ... read more | 07/17/2004 (12:35 pm) |
| What is the console? | Wysardry, This is true but the tidle key on a UK keyboard is usless, in that it dosn't accsess the ... read more | 07/17/2004 (9:36 am) |
| What is the console? | Xavier yes you are correct. I found this out sometimelast week but I havent been back to the forum s... read more | 07/15/2004 (8:24 pm) |
| Max To Map | Does it work reliably? I am currantly running some tests I have exported a cube from MAX 6 with no p... read more | 07/11/2004 (1:28 pm) |
| Horrable black lines | Sorry for the double post. I didn't get a reaction from the getting started, the I saw this forum ha... read more | 07/02/2004 (10:15 pm) |
| Horrable black lines | I resized the texture to 256 X 256 and although i now get black squares sometimes they can be painte... read more | 07/02/2004 (12:01 am) |
| Horrable black lines | 512 X 512 why what significance dose that have? thanks, James B.... read more | 07/01/2004 (11:45 pm) |