Game Development Community

James Bond's Forum Posts

Thread Post Date Posted
An open ended question for a non-traditional project Weather effects, lighting........ read more 01/24/2006 (7:20 pm)
Green face.. Have you got a screen shot?... read more 01/24/2006 (7:03 pm)
Mac vs Windows in going retail If you are using Torque, does it make sence to publish your game on Mac only?... read more 01/21/2006 (12:39 pm)
Road to IGF We must be on the same mailing list!... read more 01/19/2006 (11:40 am)
Where to find good game ideas Get drunk in good company, then ask what would be a cool game. write it down. Then when you sober up... read more 01/18/2006 (2:48 pm)
Can't Compile TGE Even garage games, suggest to use Visual Studio express over TBE... read more 01/17/2006 (1:54 pm)
Trible Trouble... It looks like a really nice game, for ... read more 01/17/2006 (5:47 am)
Fun music Yes that would be great James Thankyou. I have been talking to another composer aswell... read more 01/09/2006 (3:08 pm)
Fun music I droped you an email... read more 01/09/2006 (12:01 am)
Building TSE in Visual Studio 2005 Professional Have you got the direct x sdk installed?... read more 12/24/2005 (8:20 am)
What changes have you made to the engine? We have added ODE physics, for our game.... read more 12/24/2005 (2:11 am)
Will TSE Replace TGE? TGE and TSE are not simulor at all. If you would care to look at the very way TSE has been re writte... read more 12/23/2005 (12:12 pm)
Feeling despaired - please comment Steve if it works dont fix it. You could end up making a mess.... read more 12/22/2005 (4:03 pm)
Modeling a Soccer Stadium I would say the stadium with a .dts, and the playing surface as a .dif... read more 12/22/2005 (7:07 am)
Making a legal set up. Ok I will do that.... read more 12/21/2005 (5:47 am)
Making a legal set up. Andrew, that is the basic reason for wanting to set the company up, to protect the name. Our company... read more 12/21/2005 (4:31 am)
Making a legal set up. Thanks Jason, I will dig through them tomorrow. It is the legal obligations that confuse me the most... read more 12/20/2005 (3:58 pm)
Making a legal set up. I think we would be looking at a Limited Liability Company, (LTD in the UK). I have asked some solic... read more 12/20/2005 (3:02 pm)
Some GUI weirdos in 1.4 Rodney, are you sure you set the orienetation of your buttons to relative? I had this problem when u... read more 12/18/2005 (3:21 am)
Milkshape vs Blender Yeah the more I think about it, Blender is the only choise really. Have alook at the gallery on thei... read more 12/11/2005 (8:10 am)
Milkshape vs Blender Hard to say, I like and use them both. I found milkshape to be easyer to get started with but blen... read more 12/11/2005 (8:03 am)
Nintendo's New Controller From a traditional controler point of view the Revs' controller may seem to have a poor ergonomic ... read more 12/04/2005 (12:36 am)
Gui editor Mouse control No one else having this problem?... read more 12/03/2005 (8:00 am)
Torque Logo If you change the color of the background, then the actual logo is not changed is it?... read more 11/22/2005 (11:34 pm)
I just bought TSE!!! So am I!... read more 11/15/2005 (2:06 pm)
Blender 3d [url=www.blender.org/cms/Home.2.0.html]Click Here[/url]... read more 11/05/2005 (1:17 pm)
Need new team members Guys, Maybe he is on a wind up, just look at his name!... read more 11/01/2005 (3:22 pm)
A step up from the "Which dot" pic.. Shame it only lets you add US zip codes (i had to put my home city as Manchester when really that is... read more 10/23/2005 (11:25 am)
Anyone here from Cheshire? Cool that is not too far away, do you know anyone else within close proximity?... read more 10/16/2005 (11:03 am)
Terrain Editors for TSE??? The Atlas terrain can be very large and is quite economical on processor loads.... read more 10/13/2005 (3:08 pm)
TGE/TSE differences? Lisa, The development team I am working with have resently had this same disscusion. After much deb... read more 10/07/2005 (2:19 pm)
How will Constructor be released and who can use it? I know it will be "when its done!", just every time i see the word 'constructor' I get all exited. I... read more 09/28/2005 (3:03 pm)
How will Constructor be released and who can use it? Cool so when?... read more 09/28/2005 (2:10 pm)
Graveyard of dead projects Try www.digitalboneyard.net... read more 09/28/2005 (6:43 am)
Graveyard of dead projects Now that I have started to create art assets for our game, i have loads of stuff i can upload. i wil... read more 09/27/2005 (2:02 pm)
Trees. I think, I will buy the licence to this. Very good. Thanks Fail.... read more 09/25/2005 (12:31 pm)
Trees. No John, i really am open to ideas, i dont know where to start with trees, the game is an adventure ... read more 09/25/2005 (12:03 pm)
Billboards in milkshape? Thanks Jason.... read more 09/25/2005 (10:58 am)
1.4 Status/Problem solving Thread. I get the same error as greg Gardinier, Fatal: (c:\torque\engine\scenegraph\scenegraph.cc @ 955... read more 09/21/2005 (6:38 am)
Blender Open blender, press 'TAB' to toggle object/edit mode. it will tell you under the window which ... read more 09/20/2005 (9:29 pm)
How to get 1.4 Thanks brandon lol, i workied it out as yuo were typing. Thanks anyway.... read more 09/20/2005 (8:41 pm)
How to get 1.4 I worked it out. I was trying to download from cvs/tge when it is in a different folder.... read more 09/20/2005 (8:39 pm)
How to get 1.4 The cvs settings for tge? i cant find them its been a while since i used cvs for tge. i really want ... read more 09/20/2005 (8:26 pm)
Blender Are you sure you have all vertices selected. Make sure you have limit selection to visible de select... read more 09/20/2005 (7:25 pm)
I need free or cheap milkshape Justin, before you want to know which program to use I think you need to clearly outline what you ex... read more 09/17/2005 (12:22 pm)
Nintendo's New Controller Well atleast left handers like me can fight fair with the rev!... read more 09/16/2005 (11:54 am)
Average Team Sizes. @ Paul, Our work flow is going great at the moment. The story writers describe to the level designer... read more 09/13/2005 (7:49 am)
Average Team Sizes. Yes I realize that our team is large, the number of people working hands on with the game is 8. ... read more 09/13/2005 (7:34 am)
Can Torque only be opened using Xcode or Project Builder? Torque needs to be complied. You can Use visual C++. Do a search for Torque Build Enviroment also.... read more 09/12/2005 (2:52 pm)
Torque Commercial EULA Changes Yes I am sure all of our thoughts are with everyone who was affected, here in the UK we have resentl... read more 09/11/2005 (3:51 pm)