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Wysardry's Forum Posts

Thread Post Date Posted
Hide DOS windows? [quote]Unless someone can expose the reasoning for launching the game as a console on Windows.[/quot... read more 09/20/2005 (2:35 pm)
Merging Light Pack That's why I used the word "appropriate" (if a public forum was the appropriate place, then license ... read more 09/12/2005 (3:38 pm)
Torque Commercial EULA Changes Rather than adding another opt-in mail option, such info could be included in the existing (opt-in) ... read more 09/12/2005 (3:17 pm)
Merging Light Pack If product-specific questions were only asked/answered in the appropriate forums, there would be no ... read more 09/12/2005 (3:09 pm)
Merging Light Pack Check the [url=http://www.garagegames.com/mg/forums/result.forum.php?qf=119]Lighting Pack Forum[/url... read more 09/11/2005 (7:38 pm)
Looking for a job Depending on when you become 13, you might also be interested in GameDev's [url=http://www.gamedev.n... read more 09/11/2005 (7:20 am)
Tim Aste Pack The product descriptions linked from the [url=http://www.garagegames.com/mg/projects/tge/artist.php]... read more 09/09/2005 (4:31 am)
Which Compiler should I use? You didn't really include enough info for anyone to help you. Which language and platform would i... read more 09/02/2005 (9:21 pm)
Pdf If you're talking about the Torque general documentation (you didn't specify and this is the general... read more 08/29/2005 (12:54 pm)
Amazon UK does not list this book Try [url=http://books.kelkoo.co.uk/ctl/do/compare?from=shopbot&catPath=uk%2Fbooks&catId=5101&title=&... read more 08/24/2005 (5:17 pm)
Invalid Doc URL Reference Links to other documentation can be found on the [url=http://www.garagegames.com/mg/projects/tge/]To... read more 08/24/2005 (4:55 pm)
Invalid Doc URL Reference Some URLs were changed during the site redesign, and the general Torque documentation is due for an ... read more 08/22/2005 (7:56 pm)
Would you be interested That might be true of more visual subjects, such as art or design, but to learn to program you need ... read more 08/19/2005 (4:56 pm)
Would you be interested How/why would this tutorial be preferable to any of the C++ books already available (some of which a... read more 08/17/2005 (5:36 pm)
Compiling with Visual C++ (command line) Toolkit? I couldn't find anything in the resources other than a link to the toolkit and batch files to compil... read more 08/13/2005 (10:28 am)
List of missing images /docs/tge/general/images/maya2dts/transparentshaded.jpg (from /docs/tge/general/ch07s06.php) /doc... read more 08/12/2005 (5:11 pm)
Any chance we can get a piece of the documentation made public? Yes, I know you're an SDK owner as this forum has restricted access, and what the Portable Document ... read more 08/12/2005 (2:51 pm)
Any chance we can get a piece of the documentation made public? It sounds like you're trying to view the online version instead of the offline one. To view an "o... read more 08/12/2005 (8:57 am)
Any chance we can get a piece of the documentation made public? I too do most of my development work on a computer that has no 'net connection, but I understand tha... read more 08/11/2005 (4:49 pm)
Looking for composition software advice It has been a few years since I have made a serious attempt to create music on a computer, but I did... read more 08/07/2005 (4:00 pm)
Looking for composition software advice [b]Manuel[/b], my main reasons for creating a concept demo are to show/prove that the idea is practi... read more 08/07/2005 (7:11 am)
Missingcorrect version of the FPS Starter kit or the related art [quote] If only somebody got the bright idea to just put up a fully functioning version version wher... read more 07/29/2005 (11:06 pm)
Release 1.1 correct to download? For TSE it's "Release_0_2_0" not "Release_1_2_0". Perhaps the tag is still in your list from downloa... read more 07/22/2005 (5:44 pm)
Public" RealmWars is dead, but wheres the body? As RealmWars is a work in progress, there is no "final" CVS version. Instructions for downloading th... read more 07/20/2005 (5:31 am)
The Brainstorming Stage You might find something like [url=http://www.treepad.com]Treepad[/url] or [url=http://freemind.sour... read more 07/20/2005 (5:21 am)
As a beginner, what is your biggest hurdle so far? Getting over the feeling of being overwhelmed at the number of subjects/skills which need to be lear... read more 07/06/2005 (3:09 pm)
Looking for Tourniquet Guide For those that might find this thread in a search at a later date, the Tourniquet tutorials can be f... read more 07/04/2005 (6:12 pm)
I need 3drad Buy the full version(s) from their site(s) then.... read more 07/03/2005 (4:23 pm)
Human heads in Blender This thread title sounds like a sensationalised newspaper headline or something from a horror movie ... read more 07/03/2005 (8:10 am)
What's up with Ream Crafter? Check the sticky posts in their [url=http://realmcrafter.com/public/]forums[/url].... read more 06/27/2005 (6:56 pm)
TGE-ODE integration 2 I would also tell you where to go if you tried to force me to continue to work on a project that I h... read more 06/27/2005 (4:58 pm)
What's up with Ream Crafter? The sticky post in their [url=http://realmcrafter.com/public/]forums[/url] says "Thes estimated rele... read more 06/27/2005 (4:44 pm)
TGE-ODE integration 2 I fear that some of you are ignoring the fact that if Akio were to continue working on this, he woul... read more 06/27/2005 (4:38 pm)
You do not have access to this forum thread...why? [quote]If someone copy/pasted large parts of the sourcecode into the Forum, I would agree. But reall... read more 06/25/2005 (3:14 am)
You do not have access to this forum thread...why? [quote]I mean heck, is there REALLY a chance that we are going to get access to code we havent bough... read more 06/24/2005 (4:55 pm)
Probably a Noob problem, but... If you're a license owner, you can access the [url=http://www.garagegames.com/docs/tge/general/apb.p... read more 06/22/2005 (2:24 pm)
Atlas Question Maybe the dungeons were random during beta testing, but like so many other features it was dropped f... read more 06/20/2005 (8:26 pm)
Tse As Exe It seems that Microsoft have now also stopped supporting Windows 2000 with the latest version of the... read more 06/20/2005 (7:46 pm)
TorqueScript debugging? Searching the resources yields (amongst others) the following [i]public[/i] items:- [url=http://w... read more 06/20/2005 (4:21 pm)
MS2 doc. Download the HEAD version via CVS (if you haven't already), then read the "TSEDoc.chm" file in the "... read more 06/18/2005 (1:56 am)
Atlas Question [b]Stephen[/b]: Although the terrain, buildings, trees etc. were originally randomly generated durin... read more 06/16/2005 (2:46 pm)
Is Milestone 2 out? See this [url=http://www.garagegames.com/mg/snapshot/view.php?qid=1013]Development Snapshot of the D... read more 06/15/2005 (9:50 pm)
Question about "schedule" command It looks as if those questions are answered in the comments below [url=http://www.garagegames.com/in... read more 06/15/2005 (9:37 pm)
Atlas Question It might be worth looking into how the Elder Scrolls series of games handle this. Daggerfall (TES... read more 06/15/2005 (9:29 pm)
How Does One Make Billboards? You should use forward slashes in paths (even on Windows systems) to avoid problems with backslashes... read more 06/11/2005 (8:50 pm)
Atlas Question [b]Ben[/b]: Unfortunately I'm currently unable to compile TSE, so cannot test the options you sugges... read more 06/11/2005 (5:11 pm)
Totally off-topic post... That sounds a lot like [url=http://www.kinetic-arts.co.uk/jamma/system1/marblemadness/marblemadness.... read more 06/11/2005 (3:09 pm)
Atlas Question [quote]For a more realistic answer to your question, you can basically a pretty detailed terrain tha... read more 06/11/2005 (9:35 am)
Any plans for TSE Game Programming Book Besides anything else, milestone 2 (with the new terrain) has only just been completed. The next ... read more 06/10/2005 (10:31 am)
A question on %shape.setTransform I guess you skipped reading/following the steps in the "Simple Direct Movement" section on pages 105... read more 06/10/2005 (5:08 am)