Wysardry's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| TSE Rendering Fallback? | As you say, it is a balancing act, and in two years there will be a wide range of cards available th... read more | 06/07/2004 (6:37 am) |
| Informal survey: reason you got interested in Torque? | My [i]main[/i] reason for initially investigating Torque was a variation of A, although the other ch... read more | 06/07/2004 (6:00 am) |
| Torque Book: 3D Game Programming All In One | If you're in the UK, you can find out the best price and who has it in stock using [URL=http://books... read more | 06/05/2004 (2:36 am) |
| Installing help | If you told it that the root directory was C:\ it should have been downloaded to C:\torque... read more | 04/29/2004 (5:24 pm) |
| Writing | In the Game Ideas forum, there are a couple of threads started by Colin Castro discussing the idea o... read more | 04/21/2004 (2:55 am) |
| I'm unable to access the "General Torque Dcoumentation | If I remember correctly, the available console commands are listed in a readme file and/or in the he... read more | 04/13/2004 (2:10 am) |
| Consciousness Software not Games? | Diablo is probably one of the best games for battling inner demons. :o)... read more | 04/13/2004 (2:06 am) |
| A few questions prior to purchase | Cube was one of the engines/SDKs I was comparing Torque with (the others were 3D Rad, 3D Game Studio... read more | 04/07/2004 (5:34 pm) |
| Rude people trashing up threads | James, it pays to be more philosophical about these things. With no indication of the number of t... read more | 04/03/2004 (4:07 am) |
| Rude people trashing up threads | I tend to agree with the other two responses. Some people like to ask pointed questions to get a ... read more | 04/02/2004 (4:28 pm) |
| Project firestart :a remake project | It would be much safer to try and seek permission from the original publisher. It is not complete... read more | 04/02/2004 (3:43 pm) |
| Broken link in Getting Started docs | Vic: No problem. It's more environmentally friendly to recycle threads. ;o) Besides, I wondered t... read more | 04/02/2004 (12:23 pm) |
| Is the /mk directory missing? | When I used the CVS download for the first time just under a week ago, I noticed that it seemed to p... read more | 04/02/2004 (12:17 pm) |
| Is the /mk directory missing? | The "mk" directory should be immediately inside the "torque" directory if the CVS download completed... read more | 04/02/2004 (5:43 am) |
| Downloadable/Printable docs? | I've been watching this thread with great interest for the past few days, as I am also in a similar ... read more | 04/02/2004 (3:06 am) |
| Nebula device VS. Torque ??? | Probably not, but although it doesn't implicitly say so, I would imagine that tech demos, prototypes... read more | 03/31/2004 (6:48 am) |
| Missing textures? | I did look. This was the most recent thread on the subject. ;o)... read more | 03/30/2004 (8:05 am) |
| Nebula device VS. Torque ??? | Yes, I understand what the EULA asks for, but the example/demo in the SDK only shows a GG logo and t... read more | 03/30/2004 (7:21 am) |
| Nebula device VS. Torque ??? | [url=http://www.garagegames.com/my/home/view.profile.php?qid=55]Mark Frohnmayer[/url] wrote in [url=... read more | 03/30/2004 (1:39 am) |
| Missing textures? | It just seems more than a little odd to me that the source takes up 110Mb of disk space, which rises... read more | 03/30/2004 (1:18 am) |
| Missing textures? | I'm having this problem too, and just to clarify, it's a debug build of Release_1_2_0 (using MinGW a... read more | 03/30/2004 (12:30 am) |
| Before I start... | When I tried using the GCC included with Dev-C++ I had about a dozen error messages along the lines ... read more | 03/30/2004 (12:18 am) |
| Daily download limit | Just to put things into perspective, I downloaded the files via CVS for the first time a few hours a... read more | 03/27/2004 (11:03 pm) |
| Before I start... | I certainly hope that the version of Mingw included with Dev-C++ [i]will[/i] do the job, as there it... read more | 03/27/2004 (10:45 pm) |
| Price break for bulk purchases? | [b]Jeff Tunnell[/b]: I chose 5 as an example because I could realistically see small groups purchasi... read more | 03/27/2004 (9:58 pm) |
| Before I start... | Yes, I have used the command line make command with LCC before - to build GLFW, an OpenGL library - ... read more | 03/27/2004 (6:32 pm) |
| Price break for bulk purchases? | [quote]that is just a semantically distinction, that is why the license is non-transferable. A licen... read more | 03/27/2004 (6:19 pm) |
| yes I bought the SDK | As our profiles show whether we purchased the Torque SDK I refuse to take part in this childish thre... read more | 03/27/2004 (4:34 pm) |
| Before I start... | [i]Which[/i] documentation? I couldn't find the answers at [url=http://www.garagegames.com/docs/torq... read more | 03/27/2004 (4:23 pm) |
| Price break for bulk purchases? | [b]Jarrod Roberson[/b]: I understand the distinction perfectly and am not asking for per seat licens... read more | 03/27/2004 (2:10 pm) |
| Price break for bulk purchases? | [quote]if you can find a cheaper product that is just as powerful go for it, your arguments don't ho... read more | 03/27/2004 (10:17 am) |
| IDEA: Torque and a book! | Apparently, "3D Game Programming All in One" will be available in the UK, although I couldn't find a... read more | 03/26/2004 (6:51 pm) |
| I wrote a story, YAY | Well, some passages seem to have pauses in strange places:- "Berberus is neither, a Fair Ree or a... read more | 03/26/2004 (12:02 pm) |
| I wrote a story, YAY | Yes, it was mainly the grammar and punctuation that put me off (plus how tired I was). I did actuall... read more | 03/26/2004 (9:48 am) |
| Price break for bulk purchases? | I know there's no [i]need[/i] to have a spare license for expansion, I was merely suggesting that a ... read more | 03/26/2004 (9:36 am) |
| An Idea | I don't think it's practical for [i]every[/i] player to be a hero. After all, even Superman was cons... read more | 03/25/2004 (9:23 pm) |
| I wrote a story, YAY | I'm sorry, but it's a little late here, and the mixture of past and present tenses along with some o... read more | 03/25/2004 (9:10 pm) |
| License just got more strict? | Are there several sizes of logo and/or does it choose the right one based on the screen resolution? ... read more | 03/25/2004 (8:38 pm) |
| A few questions prior to purchase | Before attempting something like that, I'd probably search for an existing converter or an editor th... read more | 03/25/2004 (5:38 pm) |
| Price break for bulk purchases? | $500 might not be an issue if you've already completed a project and are earning at least some incom... read more | 03/25/2004 (5:25 pm) |
| A few questions prior to purchase | Well, it takes time to learn any new engine or SDK, so I can live with that restriction. I was just ... read more | 03/25/2004 (10:09 am) |