Game Development Community

Scott Coursey's Forum Posts

Thread Post Date Posted
Tim Aste Content Packs, Documentation I knew it was probably me. I'm running on low dosages of sleep and was pretty sure I botched someth... read more 10/19/2004 (5:21 pm)
Tim Aste Content Packs, Documentation I downloaded it as well. I went into the building set (Castle, I think) and was going to add a wall... read more 10/19/2004 (5:03 pm)
Need feedback on a player model - WIP MMmmm... Can't wait...... read more 10/18/2004 (8:12 pm)
What platform to use? If you just want to get in and make something simple, you don't really need to make changes to the e... read more 10/18/2004 (5:58 pm)
What platform to use? That's exactly my point. The market for Windows is flooded. For the games, too. Read some of the ... read more 10/18/2004 (3:11 pm)
What platform to use? You're right about the lack of .map export. There is, however, a script in the works for Blender. ... read more 10/18/2004 (12:29 pm)
What platform to use? I'm working on a Mac right now, and I can say the tool support (non GG) is not as good as with Windo... read more 10/18/2004 (3:30 am)
Best 3D Program for a beginner I'd actually recommend the regular guide. If you find a need for the game engine, then you could al... read more 10/18/2004 (3:26 am)
Need feedback on a player model - WIP Throw on some camo pants and you'd have exactly the character I was wanting to make. Are you going ... read more 10/17/2004 (7:19 pm)
yes I bought the SDK I'm kinda kidding, you know... (except for the lost sleep part)... read more 10/17/2004 (9:47 am)
yes I bought the SDK 1. I bought the SDK. 2. My wife had a new baby. 3. I lost about 4 years of sleep. 4. I forgot I h... read more 10/17/2004 (5:51 am)
No DEVC++ port? Yeah, that's why I bought a Mac. Oh, wait...... read more 10/17/2004 (3:39 am)
Tell me how to make a game and what i need to do @Steven: I agree with your comment on English usage. Sumwon wood definatly not consider me if ey... read more 10/16/2004 (8:05 pm)
Best 3D Program for a beginner Blender is an excellent tool, once you get used to it. Yes, the learning curve is high, but its wor... read more 10/16/2004 (7:24 pm)
CVS is causing me grief! When CVS says something is in the way, it literally means the file is in the way. It wants you to d... read more 10/16/2004 (7:23 pm)
Blender DTS plug-in There are a number of ways to install it. For me, I just extract the BlenderDts_040.84.zip into /Ap... read more 10/16/2004 (7:21 pm)
Tell me how to make a game and what i need to do @Mike: That is an excellent reply. Reminds me of one coming from the Redundancy Department of Re... read more 10/16/2004 (7:07 pm)
Blender DTS plug-in I've had this problem for a while as well. Have you changed your Perl install? There are certain... read more 10/16/2004 (4:05 am)
Character Pack -- Normal Map Tests That's great news! I'll definitely keep that in mind (still hoping to get the Maya exporter, though... read more 10/15/2004 (6:30 pm)
Announcing : Blender Exporter For Torque (0.8) Can we get the vehicle.blend posted here? I'd love to see how all that ties together...... read more 10/15/2004 (6:28 pm)
Character Pack -- Normal Map Tests I've sent him an email. I certainly hope there's a stable version available. I don't mind be a gui... read more 10/15/2004 (2:32 pm)
Character Pack -- Normal Map Tests I'd love to get my hands on it! Maya is a great tool! I feel like it's going to waste on my box.... read more 10/15/2004 (1:01 pm)
Character Pack -- Normal Map Tests 1. Yes, it's a nice program but it's Windows-only. I'm on a Mac, so my choices are more limited. T... read more 10/15/2004 (12:54 pm)
Character Pack -- Normal Map Tests Not bad at all. I'd probably pick it up, too. I'd be willing to pick up the source if you could in... read more 10/15/2004 (2:32 am)
A great FREE editor for script files Hey, thanks. That Smultron is great. Beats having to keep track of open files in BBEdit.... read more 10/13/2004 (12:03 am)
How to make a .exe? Thanks for the update about VC++. I'm glad we don't need to use it. I'm only working on Mac right ... read more 10/10/2004 (5:29 pm)
How to make a .exe? An .exe is the result of a compile. VC++ is a compiler. And, since TGE compiles on Windows with VC... read more 10/10/2004 (3:59 am)
Thoughts: Stealth/Sniper Multiplayer Conquest Game Camping is good. If a game were to allow camping (lack of the radiation and heat sensors or whateve... read more 10/08/2004 (10:43 am)
I Need Tutorials for Belender3D! Have you checked [url=http://www.blender3d.org/cms/Tutorials.243.0.html]Blender's[/url] site? Are t... read more 10/07/2004 (10:30 am)
Cvs ? gone away Huh? "-z3" is a parameter passed to the "checkout", or "co". That comes after the login. Unless... read more 10/06/2004 (10:33 pm)
Cvs ? gone away Works fine for me, too.... read more 10/06/2004 (8:43 pm)
Beginner Developer............. I only do Mac for now. I'm planning on getting a new Windows box, and I haven't touched the Linux v... read more 10/06/2004 (8:36 pm)
Beginner Developer............. If you want to dabble, and have a "decent" system, then install Linux, and get Torque. Besides, if ... read more 10/06/2004 (7:46 pm)
Starting Small... My "ultimate goal" with this project is to gain some experience with TGE. Since I've gotten the itc... read more 10/06/2004 (7:31 pm)
Thoughts: Stealth/Sniper Multiplayer Conquest Game Personally, I agree with the anti-radiation stance. I mean, if someone were to go into combat carry... read more 10/02/2004 (1:21 pm)
System requirements I definitely agree with avoiding the G3s. Especially since the new iMacs are now G5s, the G3s will ... read more 09/24/2004 (6:43 am)
Thoughts: Stealth/Sniper Multiplayer Conquest Game If realism was desired, why not equip the people with heat sensors? As a person sits still, the are... read more 09/24/2004 (6:39 am)
Thoughts: Stealth/Sniper Multiplayer Conquest Game They're trying to prevent a standoff. I personally agree. If the snipe spot is that good, then som... read more 09/23/2004 (8:47 pm)
Thoughts: Stealth/Sniper Multiplayer Conquest Game How about making their IFF slowly give off a pulse. The longer they stay still, or within a predefi... read more 09/23/2004 (8:03 pm)
Problem with drops of rain Strange. I downloaded the demo code (for the scripts and all) and the rain bombed. I used the ones... read more 09/20/2004 (3:44 am)
Problem with drops of rain I downloaded the newest demo code and am seeing the same problem (I'm using the OSX version). I had... read more 09/19/2004 (8:18 pm)
Light_runway? Actually, I'm using Blender. Thanks for the assistance. I'll play around with it.... read more 05/27/2004 (11:10 am)
map2dif mac?!? I started mine just last week. I haven't touched anything UV-related, yet. It does the scaling pro... read more 05/23/2004 (7:26 pm)
map2dif mac?!? Joe, I'd love to get ahold of the map2dif project files. I'm currently working on a .map exporter f... read more 05/21/2004 (9:18 pm)
What to mac users use in order to create DTS objects I'm using Blender right now. Yes, it's a little tough to learn, but it's a quick learn. The only b... read more 05/11/2004 (6:09 am)
Odd vehicle behavior... I am an SDK owner; I just don't know enough about the code to work with it yet. I just didn't know ... read more 05/06/2004 (8:29 am)
Odd vehicle behavior... I've found the car.cs in the starter.racing works really well, as long as the speed isn't set too hi... read more 05/06/2004 (6:46 am)
Odd vehicle behavior... From what I've seen, it has not made it into the head. And, the head is a live development version.... read more 05/05/2004 (8:07 pm)
Odd vehicle behavior... As for the four wheels having a problem, it shouldn't be related. I set my car (starter.racing) to ... read more 05/05/2004 (10:48 am)
Odd vehicle behavior... Do you know of any reason to have a problem with the flying vehicles (original intent of the post)?... read more 05/05/2004 (10:22 am)
Page«First 1 2 3 4 5 6 7 Next»