Game Development Community

Matthew Langley's Forum Posts

Thread Post Date Posted
Torque 3D/2D @Ronny: That's a pretty good guess :)... read more 10/31/2009 (1:13 am)
T3D 1.0 Artists/demo [quote]Still say it is retarded Just about every other engine gives the tools for free. the new lice... read more 10/02/2009 (9:08 pm)
Does T3D have an non-render wall? Torque 3D has a Portal and Zone object you can add to your scene from the World Editor (no longer ju... read more 10/02/2009 (8:42 pm)
1.1 Release Timeline @Gary: We try not to give big deadlines since we've done that in the past and if we decide to delay... read more 09/30/2009 (11:02 pm)
1.1 Release Timeline Really there is no conspiracy going on here. We pushed out Beta 5, started working for 1.0 and put ... read more 09/30/2009 (11:00 pm)
GG removing TGE and TGEA from the product line!? Just posting my personal views here, not representing GG :) I've never understood how people rela... read more 09/29/2009 (9:13 pm)
Finaly!!!!! Docs are something that everyone always underestimates the amount of work it takes to complete... I ... read more 09/29/2009 (9:05 pm)
T3D 1.0 Artists/demo Deep is correct, the demo has an object limit, you can't add to or save a scene with more than 32 ob... read more 09/29/2009 (8:58 pm)
Congrats! V1.0 was released. But... Ysun what OS version + browser are you running? Right now there is some known issues with Snow Leop... read more 09/29/2009 (9:15 am)
Can't Save New Emitters or Particles in Beta 5 @Ryan: Do you have UAC enabled?... read more 08/28/2009 (10:33 pm)
[T3D 1.0] - zealous attempts to connect to port 53535 We could, the benefits of using a simple tcp port is two-fold 1) can communicate back and forth a... read more 08/25/2009 (3:50 am)
[T3D 1.0] - zealous attempts to connect to port 53535 This is the Torque Toolbox... I do some basic TCP port checking to handle multiple instances to resp... read more 08/25/2009 (3:21 am)
Some infos about the Script When you get a chance you should post those errors.... read more 08/24/2009 (8:49 pm)
TGB Adventure Kit, somebody use it ? I would personally recommend going through each of the Behavior tutorials first.... read more 08/18/2009 (10:35 pm)
TGB Adventure Kit, somebody use it ? Have you checked out the included documentation... In TGB click Help->Documentation You c... read more 08/18/2009 (10:35 pm)
T3D Shape Editor Be sure to post these as individual bugs (if they aren't already noted in the appropriate tag forums... read more 08/18/2009 (8:42 pm)
B4 - Toolbox Anoyances 1) Not in yet but will definitely be in before the final release, along with a nice check box asking... read more 08/03/2009 (2:59 am)
(beta 4 bug) minor- install maker exports wrong extension Hey, glad you are enjoying it. It should be spitting out a .exe installer to <Torque 3D install ... read more 07/27/2009 (11:37 pm)
You get "A LOT" of Bees when You piss them off, Nevermind the Honey. *hug*... read more 07/17/2009 (6:47 pm)
minor feedbacks for Torque 3D beta 2 Torque Toolbox @Peter: Nope. These changes are on a big list of things that I want us to get done, but we might n... read more 06/29/2009 (3:51 pm)
T3D Roadmap? We're still on the first step of the roadmap "Get Torque 3D Shipped"... read more 06/24/2009 (10:55 pm)
Directories Yes they should. There is a lot that should be moved to Core, we are hoping to hit up some of these... read more 06/20/2009 (4:55 am)
Editor material, Can't save (Torque 3D beta2) We recently pushed a build to QA for beta 3 and are (and have been) hard at work on it :) We can't ... read more 06/20/2009 (4:49 am)
Penny for your thoughts: Web deployment post install content download As brett mentioned there's definitely a couple ways you could do this... you could look into some of... read more 06/12/2009 (5:16 pm)
we still need atlas terrain in T3D We've talked and would love to get streaming terrain into the new terrain system in some fashion, th... read more 06/12/2009 (5:13 pm)
Web plugin only installed from Toolbox. That's how all web based game plugins work, now you can integrate some sort of streaming system if y... read more 06/11/2009 (12:07 am)
Web plugin only installed from Toolbox. Right now (Josh E. has described this before on the forums and in some blogs I believe) the workflow... read more 06/10/2009 (11:33 pm)
"Creating a Datablock" tutorial question FlyingVehicleData is from our 3D engines, TGE and TGEA.... read more 06/10/2009 (3:04 am)
What software is best suited for xbox 360 All around great advice and it's good to see how well you're welcoming some harsh points Simon, defi... read more 06/08/2009 (5:00 am)
Torque 3D Trial? We're thinking something very similar to what we've been doing with the TGB trial for well over a ye... read more 06/05/2009 (5:04 pm)
Unable to run anything... Toolbox problems? In further verisons we will have a prompt in the Toolbox (probably when you run it the first time) t... read more 06/04/2009 (2:25 am)
Toolbox - purpose for C++ regenerate button? I'll be changing the "OK" prompt to an "OK" + "Show Log" one, as we ge... read more 06/03/2009 (8:17 pm)
Torque Toolbox: no source code? (Torque 3D beta 2) So interesting thing, we picked up commercial licenses (not cheap) to Qt just over a year ago... Too... read more 05/31/2009 (7:20 am)
T3D Should have.. Some good suggestions, though there are -always- more things that can be done and honestly there are... read more 05/30/2009 (4:49 am)
RTS Kit for Torque3d - not a minor issue for this user [quote]We are also planning for the following: *Racing *RTS *RPG I'm sure there will be more... read more 05/30/2009 (4:43 am)
Torque 3D Demo Question. Since the topic of "demo" has been thrown around a bit, rest assured when we are ready to ... read more 05/30/2009 (4:32 am)
minor feedbacks for Torque 3D beta 2 Torque Toolbox Some good suggestions... so as you noted right now it detects if it's already running and pops up th... read more 05/29/2009 (5:42 pm)
T3D Toolbox - Define IDE? We definitely can include an option to remove it as well as customize it... we obviously enjoy pimpi... read more 05/27/2009 (6:20 am)
A question of Beta bug procedure A very good question... since the forum categories are tags a bug can exist in both beta 1 and 2. I... read more 05/27/2009 (6:14 am)
How do people get 125 FPS with Advanced Lighting in Beta2? I dev on a laptop with an 8600M Geforce and definitely hit into performance limitations with Advance... read more 05/23/2009 (5:57 am)
Beta 2 Bug: Package Project fails If you click Edit -> Clear Settings that should fix that, it's storing the values from the previo... read more 05/22/2009 (5:56 pm)
Torque 3D Beta 2 Released (Known issues, fixes, new) Those most likely are known and will eventually be gotten to... this beta was a lot of fixes while ... read more 05/22/2009 (4:02 am)
Torque 3D Beta 2 Released (Known issues, fixes, new) Mich is on vacation right now, I know he was working hard on these as well as lighting/shadow docume... read more 05/21/2009 (7:09 pm)
When beta 2 comes .... Definitely share the details Omega :) With things changing new issues will happen, so definitely sh... read more 05/21/2009 (6:48 pm)
in case anyone missed it, BETA 2 IS LIVE!!!!! You can find the [url=http://www.garagegames.com/community/forums/viewthread/92411]info about Beta 2... read more 05/21/2009 (6:34 pm)
When beta 2 comes .... We've been preparing a beta 2 for a couple days now, hopefully we'll be able to push it soon. Even ... read more 05/20/2009 (5:03 pm)
Play in Web not working? So for Beta 2 the Toolbox requires itself to be run as administrator, so if you're running Vista wit... read more 05/14/2009 (6:49 pm)
Wireframe? Previously in Torque you had the options of making portal based BSP geometry, so if you were going i... read more 05/13/2009 (4:07 am)
Nothing will Run Also if you could include your specs and such, including OS (if you're running Vista whether or not ... read more 05/13/2009 (4:02 am)
Nothing will Run In the toolbox you can select a project and then hit "World Editor" (say FPS Genre Kit)...... read more 05/13/2009 (4:01 am)
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