Game Development Community

Juan Rubio's Forum Posts

Thread Post Date Posted
Community Weekend Info Do you know where I can find information on it? I havent been able to find any info. Thank You... read more 10/05/2006 (3:52 am)
Community Weekend Info Did the email go out to all owners? I didnt get one or I think I missed it. Thank You... read more 10/05/2006 (3:23 am)
Creating Cityscapes I worked with a engine at large studio on a unnannounced title several years ago. This is the type o... read more 09/30/2006 (7:43 pm)
Non-csg environments Using MEL scripts it is possible to do your level layout in Maya and export a MIS file. The only thi... read more 09/26/2006 (6:59 am)
Top 10 Games... of all time. And prove why. Red rover. :) Hmm.. but video games.. too many. No real order and just as stuff comes into mind: ... read more 09/03/2006 (10:51 pm)
High Poly Mech Nice model overall. I like the design. A comment on the topology side though is that the head, p... read more 08/04/2006 (10:23 pm)
Grand Theft Auto? Actually again Renderware was used as a base. From what I heard internally at R* that the toolset fo... read more 05/24/2006 (12:50 pm)
E3 hotties put your clothes back on Actually as an indie you can afford a model. Some models day rates arent that bad. Im hiring some fo... read more 05/12/2006 (2:41 am)
E3 hotties put your clothes back on Well like some people said. Its an 18+ venue. Children wouldnt be at the event itself. So there is n... read more 05/12/2006 (1:21 am)
Could we use gile[s] with TGE1.4? Well I hacked it once. I dont think I have the code anymore because it was a bit kludgy. There is th... read more 05/11/2006 (10:24 pm)
Making a .MIS Exporter, need some help with Math Here is the Maya MEL version of Euler rotations to axis thingy majiggy that Torque likes (look at a ... read more 04/05/2006 (12:26 am)
Maya2MAP - compiled for Maya 6.0 Its just the same one we have been using but hacking a bit. If you use the brush based export mode (... read more 03/27/2006 (12:52 am)
The best hack you've done in Torque My greatest hack... (note im a artist not really a coder.. heh) To get image based light maps wor... read more 12/13/2005 (8:25 pm)
Illusion sprites? Heyaz Melv, There is a option to "export shape" from Illusion. So that will save out the image th... read more 03/03/2005 (10:40 pm)
Z order of sprites? If sprite A and B are on the same layer, and I have a greyscale zbuffer image that goes along with s... read more 03/03/2005 (12:29 am)
Maya2MAP - compiled for Maya 6.0 Sean, The URL for my current code is at the end of this email. Take a look at the following ... read more 01/05/2005 (11:49 pm)
Maya2MAP - compiled for Maya 6.0 Heyaz Sean, Yup ive been majorly busy too. Had to finish some work and then I got sick. Doah. ... read more 01/05/2005 (8:23 pm)
Modo released I know the Luxology guys. Actually one of the developers is a ex-Dynamix peep. I can say that the t... read more 12/17/2004 (8:12 pm)
Portals and DTS culling? Well if its not after GDC I will literally call the bar and give them my credit card number for tequ... read more 12/15/2004 (8:19 am)
Portals and DTS culling? Thank you a again Ben. If I am ever in the same bar with you Im buying. No Crystal but anything else... read more 12/12/2004 (8:16 pm)
Are DTS files instanced? Ill take a looksy at it. I guess the best way would be to start with the ShapeReplicator? Would that... read more 12/09/2004 (8:33 pm)
Are DTS files instanced? Thanks to everyone for their reply. Cool. Ive just been turned onto the concepts of ghosting in t... read more 12/08/2004 (5:12 am)
Are DTS files instanced? Actually I just tried a test and I am getting a nice crash. It stops right about here: netconnect... read more 12/08/2004 (1:00 am)
Maya2MAP - compiled for Maya 6.0 Actually look at the code. There are two methods for generating brushes. Its just one is commented o... read more 12/02/2004 (11:41 am)
Anybody interested in a "Game Club" in the Los Angeles area? Heyaz, Im down with meeting up in the Santa Monica area as well. I just moved out here from doing... read more 10/05/2004 (10:20 pm)
New garage games website? Understood. I know its the home of Torque and everything but the old front page seemed to push that ... read more 07/07/2004 (5:00 am)
Semi-professional new to Torque Thank you guys for the reply. TgeLobby looks good. I can't get a hold of gorpe though. When I... read more 02/24/2004 (10:08 pm)