Game Development Community

Andrew Hull's Forum Posts

Thread Post Date Posted
Tge / Tse Advise I just watched the trailer, and i second Ajari... why switch now? (It lookes AMAZING by the way)... read more 09/11/2005 (11:43 pm)
Autistic Kid needs Xbox Which store in Seattle do you work at Anton? Are you talking Seattle proper, or a suburb... because ... read more 09/09/2005 (11:03 pm)
Install Makers for Win/Linux/Mac? Nullsoft Installer System is a great one for Windows. Fully cuztomizable with source code and script... read more 09/06/2005 (9:42 pm)
How well do you understand TGE? I am having the hardest time with Torque right now. I have had/ played around with it for about a ye... read more 08/28/2005 (2:10 pm)
Our Pickle. @Nigel You are right, somewhat. Irrlicht is not as mature as Torque, but that's because Torque is a... read more 08/26/2005 (1:25 pm)
1st person view Did you remember to change the proper code in the .cs file for the weapon?... read more 08/22/2005 (11:59 pm)
Space Content Pack I would love something like that! In fact, do you have anything now i can play with?? :-P... read more 08/22/2005 (11:15 pm)
Looking for feedback Number 2... read more 07/11/2005 (1:53 pm)
----- Main differences, from what i gather anyway, is collision calculation. But here's something that mig... read more 07/08/2005 (8:07 pm)
How to build a game in a week Thanks Jay! I also found this article very interesting. On top of that, i found it quite motivationa... read more 07/08/2005 (8:00 pm)
Gui Editor not yet functional - correct? This also seems to happen (for me anyway) with the mission editor. But oddly, it only does it once p... read more 07/08/2005 (7:45 pm)
Intro video - how important? What about Blizzard style? They would show it to you the first time you play (but still be able to s... read more 07/06/2005 (10:35 pm)
How many team members? I made the mistake of joining a guy who was a writer. In other words, he wanted to come up with the ... read more 07/06/2005 (5:14 pm)
Making a round planet stage What if you were to divide up the terrain into, i don't know, triangular sections? Then put a portal... read more 03/22/2005 (2:20 pm)
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