David Dougher's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Need help to finish your game? | Thanks for the up vote. And good luck with getting to the finish line! Torque 3D has lots of promi... read more | 12/22/2011 (8:26 am) |
| BG Cliff Construction Kit discussion | Three months waiting... 'Nuff said.... read more | 05/17/2009 (10:58 am) |
| AFX 1.1.3 for TGEA 1.8.1 -- Release -- Now Available | @Jeff, Not the end of the world. All the scans gave me a chance to catch up on a bit of reading.... read more | 04/07/2009 (10:59 am) |
| AFX 1.1.3 for TGEA 1.8.1 -- Release -- Now Available | Avast identifies it as Win32:Parite. Very fast little bugger. Goes through your hard drive - sta... read more | 04/07/2009 (5:12 am) |
| AFX 1.1.3 for TGEA 1.8.1 -- Release -- Now Available | I also get this announcement from Avast anti-virus. I have reported it to them as a false positive,... read more | 04/06/2009 (9:37 am) |
| TGEA 1.8.0 (1.8.1 Beta) bug - artifacts on Intel 965 | Alexander, A passing thought. Do you have more than one system? Sometimes the issue is that the... read more | 02/06/2009 (6:12 am) |
| Equivalent of #ifdef in TorqueScript ? | Hmmm. You're right. Never thought of trying to use a package to wrap up the functions. Thanks for... read more | 02/03/2009 (9:10 am) |
| AFX 1.1.3 for TGEA 1.8 -- Beta-1 -- Now Available | Thanks Jeff... looking forward to testing it out.... read more | 01/30/2009 (8:36 am) |
| Official AFX Creator Thread | Hmmmm. Looks like the whole website is down.... read more | 12/17/2008 (6:26 am) |
| AFX for TGEA 1.8?? | Now that 1.8 final is out should this post be used to track progress until AFX is ported or do you p... read more | 12/17/2008 (6:19 am) |
| General Networking Discussion--Game Genres | Stephen, really looking forward to your identification of those 7 places... Hope you will include s... read more | 12/02/2008 (4:46 pm) |
| Looking for Vista assistance | @Stef, Removing Vista is not an option. It is needed to verify the game works on a variety of opera... read more | 11/13/2008 (11:27 am) |
| AFX 1.1.2 for TGEA 1.7.0 Beta-1 -- Now Available | Yay! 1.7.1 is released. And I see that you got some well deserved kudos from the GG guys on your c... read more | 06/13/2008 (4:39 pm) |
| AFX 1.1.2 for TGEA 1.7.0 Beta-1 -- Now Available | Jeff, Any word on when the "holding pattern" might break? Don't want to start integrating AFX ... read more | 06/04/2008 (6:32 am) |
| AFX/AFXA License Confirmation | AFX Combo for TGE AFX Combo for TGEA... read more | 01/31/2008 (11:45 am) |
| TGEA starter.kits (Download) | @Keith 800 x 600 is the default screen size. The third number is bit depth. Clearly a bit depth... read more | 12/20/2007 (7:57 am) |
| Horsepack Purchase Thread | Looking forward to checking this out... read more | 06/15/2007 (5:03 am) |
| TSE community SVN? | On a related note. Is there a way to tell if you have the latest version of TGB/TGE/TSE/RTS etc? ... read more | 12/11/2006 (7:39 am) |
| Titas (mmokit For Tse) Licensing Thread | Name: David Dougher E-mail: ddougher@pariahgames.com username: ddougher... read more | 10/28/2006 (12:14 pm) |
| Making character invisible to camera in first perosn mode | @ Stefan - Nope. Still haven't written the prepRenderImage piece yet. Been preparing the house fo... read more | 10/21/2006 (12:32 pm) |
| Making character invisible to camera in first perosn mode | Ooooooopppsss! Corrected. Sorry about that. By the way I tried the changes you listed and it do... read more | 10/20/2006 (9:59 am) |
| Making character invisible to camera in first perosn mode | Thanks to you, and to Stefan! But it does bring up one rather odd problem. I searched for this s... read more | 10/20/2006 (6:50 am) |
| Anybody seeing characters suddenly fall through the terrain | I didn't generate the terrain. Another person on our team has that responsibility. But I'll drag t... read more | 10/10/2006 (7:07 am) |
| Anybody seeing characters suddenly fall through the terrain | A bit of follow up on my own researches. The results have been mostly negative but in an interest... read more | 10/09/2006 (7:57 am) |
| Anybody seeing characters suddenly fall through the terrain | It was a really good thought, but our current model is scaled 1 1 1. I had to double check because ... read more | 10/01/2006 (5:38 pm) |
| Having a compiler problem | That's it! Thanks David! I had all the other references that you listed except the one in shdrCo... read more | 09/15/2006 (8:20 pm) |
| Need the Torque Lighting System documentation outside of wiki | @Stephen, And that is a great plan. But right now my boss is paying people to make TSE content a... read more | 09/13/2006 (7:23 am) |
| Another else with PNG problems? | I haven't seen this problem but one of the things I did was to replace the older png code that is in... read more | 09/12/2006 (6:20 am) |
| Embedding paths in the atlas files? | Thanks for the confirmation Tom. I already have someone from my team working on a rewrite of the po... read more | 09/12/2006 (5:06 am) |
| Fixing the tools in TSE - M4 | And here's the rest... Now for both of the Max exporters you must remember to add the ogg and vor... read more | 09/08/2006 (1:41 pm) |
| Crash on exit from demo | No offense intended and none taken. The message did indeed come from a Debug version. No messag... read more | 09/08/2006 (10:35 am) |
| Bizarre bug with latest TSE - missing .dso files | Ahhh. Excellent! That makes it all very clear. Thx.... read more | 07/14/2006 (11:00 am) |
| Bizarre bug with latest TSE - missing .dso files | Ahhh. Excellent! That makes it all very clear. Thx.... read more | 07/14/2006 (10:31 am) |
| Looking to do music for expierence | Tom, Fill in your personal profile and include your e-mail address in it so people can reach you.... read more | 07/06/2006 (5:35 am) |
| Where's my Tree Pack? | @ Stefan - Yes I think that is what it is called - The pack that has automatic tree generation and p... read more | 06/03/2006 (8:08 pm) |
| Ok here is the question... | See. You learn something new every day... Excellent!... read more | 04/24/2006 (1:20 pm) |
| Code question - is this correct? | Doh! I have definitely been looking at the screen too long today. Thanks...... read more | 04/24/2006 (8:57 am) |
| Linux Collaboration | While GG only makes 10% of their revenue from the Linux side I would not be surprised if it accounts... read more | 03/08/2006 (7:02 am) |
| Firing up the MMOG pack - Part 1 | As I stated above - at this point in time the project is not making any progress, although Adellion ... read more | 03/06/2006 (2:20 pm) |
| Firing up the MMOG pack - Part 1 | Sorry I didn't get to replying to this sooner... slipped under my radar. Although progress on Ad... read more | 03/06/2006 (10:26 am) |
| Complete MMORPG Development Guide | Mydreamrpg.com name should be ddougher.... read more | 03/01/2006 (5:43 am) |
| Complete MMORPG Development Guide | Looking forward to browsing around your site - owner of TGE, TSE, T2D, TLK and RTS and a large numbe... read more | 03/01/2006 (5:04 am) |
| Linux Collaboration | Best of luck and don't eat the jello.... read more | 02/26/2006 (8:50 am) |
| Patents and TGE code | Nope. Didn't see anything about this in Slashdot - I almost never look at it. Just got this from m... read more | 02/24/2006 (12:13 pm) |
| Animation problem. | Took a quick look at this. I initially thought that this was a problem with the system trying to pe... read more | 01/20/2006 (8:14 am) |
| TLK 1.4 questions | Thanks for the prompt response John. Looking back, I see I missed the breakup into platform piece... read more | 01/12/2006 (1:56 pm) |
| Why do some developers hate Microsoft so much? | Bryan - an interesting use of the word, "exploitation" in your example. I assume, perhaps incorrect... read more | 12/11/2005 (8:33 am) |
| Why do some developers hate Microsoft so much? | Part 3. And let's not forget how Microsoft entered the gaming market. They initially entered the... read more | 12/10/2005 (4:26 pm) |
| Why do some developers hate Microsoft so much? | Part 2. Later, when Windows had become a massive success, Microsoft used its position as creator... read more | 12/10/2005 (4:26 pm) |
| Why do some developers hate Microsoft so much? | A decidedly long post... fair warning. Part 1. I think the reason that some people dislike Mi... read more | 12/10/2005 (4:25 pm) |