Game Development Community

Stefan Lundmark's Forum Posts

Thread Post Date Posted
GBitmap::Gbitmap: in order to extrude miplevels, bitmap w/h.... Ouch, 58x58.. I forgot to put it 64x64. Thanks mate... read more 02/22/2004 (7:06 am)
This really is a strange piece of code I found the problem and it had nothing to do with lenght of files, as you said. :) It had to do with... read more 02/21/2004 (5:01 pm)
Weird ! Boh! Sounds like my problem... read more 02/21/2004 (8:35 am)
This really is a strange piece of code Also, is there a upper limit to how long the Init.cs and MainmenuGui.gui scripts are?... read more 02/21/2004 (8:26 am)
DTS exporting error. Haven't seen any answer to this as of yet. What is the difference, techincally?... read more 02/17/2004 (5:54 pm)
DTS exporting error. Haven't seen any answer to this as of yet. Alright, done all that. And now it actually exports, then crashes. I still don't have the brightest ... read more 02/17/2004 (4:16 pm)
Hmmmmmm Avi question. Kenneth: And what if you don't use Microsofts products?... read more 02/16/2004 (3:30 am)
New Nvidia Driver Lower my fps badly ! Anarchy Online is almost not playable anymore and crashes more than once per hour :P It's chaos over... read more 02/13/2004 (11:28 am)
Could somebody show me how to do the following [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2421[/url] This is al... read more 02/12/2004 (1:07 am)
Delay command in a script? Thanks alot mate!... read more 02/11/2004 (4:09 am)
Delay command in a script? I have seen something like an object schedule that requires three parameters that I don't understand... read more 02/11/2004 (1:45 am)
Delay command in a script? No. For instance, I want to start my animation. Then, give 10000 milliseconds, and I want to pause ... read more 02/10/2004 (4:49 pm)
GuiAnimBitmapCtrl A quick note on the code, the %loop command doesn't seem to function at all. I changed it to FALSE b... read more 02/10/2004 (3:19 pm)
GuiAnimBitmapCtrl James Yong I knew I shouldn't have been up this late. Shite. :P I thought (Edit: Assumed is more... read more 02/10/2004 (9:23 am)
GuiAnimBitmapCtrl James Yong In your demo, you're using another resource, not the one I posted above. The one above... read more 02/10/2004 (8:24 am)
GuiAnimBitmapCtrl Thanks but I have already tried that one, gives me 18 compile errors on a clean build. An example o... read more 02/10/2004 (12:20 am)
Animated Bitmap in Menus This one gave me 18 errors on a clean build :P... read more 02/08/2004 (3:02 pm)
guiAviBitmapCtrl Windows ONLY fix Chris: It clearly says that it does not work with other platforms than Windows at the moment.... read more 02/08/2004 (4:12 am)
Fading/Sliding menu from Tribes II.. possible? I guess that could be useful! Thanks alot mate... read more 02/07/2004 (7:01 pm)
Bitmaps used in the GUI calling GuiBitmapCtrl as buttons? Canon: Yes of course, my point is that.. it simply doesn't show up, the path is correct and all that... read more 02/07/2004 (12:21 pm)
Bitmaps used in the GUI calling GuiBitmapCtrl as buttons? Yes I have tried the few of them but none seem to work. As I said; even if I used the normal "sin... read more 02/07/2004 (10:18 am)
A game to get rid of the younger audiences I would like to say one thing; A game should be fun to make for you as a developer, at least to some... read more 02/04/2004 (2:07 pm)
Page«First 87 88 89 90 91 92 93 Next»