Stefan Lundmark's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Bots use client spots anymore? | Yes that's what I was wondering! :D Thanks alot Stephen... read more | 05/04/2004 (1:57 pm) |
| @gg | I think most of the ones that hang around here use the non-mac forums to post about windows question... read more | 05/04/2004 (1:29 pm) |
| Synapse Lightining pack code changes | Use any of the source combination programs out there, I know Harold & probably Jarrod too recommende... read more | 05/04/2004 (9:45 am) |
| Documentation/Resource Question | Tony Lamba, please refer from posting that childish egocentric crap around here. That belongs elsewh... read more | 05/04/2004 (6:32 am) |
| Debugging doesn't work! | Was playing around in game.cs (server) again and the problem is back. Tried deleting all the compil... read more | 05/04/2004 (5:58 am) |
| Audio Emitters | Let's hope Ed Mauriana or the other guy comes up with something. I asked Ed two weeks ago and he sa... read more | 05/04/2004 (3:22 am) |
| Texture Making Tutorial | I'll have to disagree with you Alex on your last point. I'm running at 1024x768 and it doesn't look... read more | 05/03/2004 (3:21 pm) |
| Torque debugger - 2nd Torque instance crashes on same machine | The debugger should work on more than 1 instance at a time. The release as far as I know shouldn't,... read more | 05/03/2004 (3:09 pm) |
| Audio Emitters | Thomas This thread was more about it working AT ALL, not the fading out. I'm experiencing the sa... read more | 05/03/2004 (1:31 pm) |
| X and Y dimensions for the FPS tutorial map? | Don't cross-post!... read more | 05/03/2004 (12:24 pm) |
| Debugging doesn't work! | I can't reproduce the error! It works again, I haven't modified sh*t since my first post and now it ... read more | 05/03/2004 (12:11 pm) |
| Debugging doesn't work! | Aw come on Torque.. I retried but instead of running a Debug Server I ran a normal server, now - the... read more | 05/03/2004 (12:05 pm) |
| Debugging doesn't work! | Correct sir. The crash dialog doesn't come up at all with the debug version, it just hangs and sits ... read more | 05/03/2004 (11:57 am) |
| Server player limit bug | Could you post the fix?... read more | 05/03/2004 (10:40 am) |
| Help me please | The FadeInBitmapCtrl does not work with transparancy out of the box. It has a black start, fading ov... read more | 05/03/2004 (10:27 am) |
| Documentation/Resource Question | I'm not really seeing what you are asking for. SDK forums are probably not going to get open to the... read more | 05/03/2004 (8:31 am) |
| GUI Editor bug | Math is not my strongest ability ;) Even so, I don't know where to look, (guess it could be in array... read more | 05/02/2004 (4:00 pm) |
| TSE Demo? Please, please, pretty please? | Lol, my point exactly. Hey, let's compare a Corvette against a Citroen!... read more | 05/02/2004 (3:55 pm) |
| GUI Editor bug | You can even watch the object move by checking the position field in the editor. So if you press F10... read more | 05/02/2004 (10:09 am) |
| GUI Editor bug | ONLY bitmap objects that use RELATIVE positioning. I'm 100 % sure normal objects don't do this. ... read more | 05/02/2004 (7:20 am) |
| Game distribution with large content | Ben Garney: If a project goes above 300 megs, will GG say no?... read more | 05/01/2004 (9:47 am) |
| A New Mmorpg Using Tge | Samme Ng It's [b]metrics(fps);[/b]... read more | 05/01/2004 (4:09 am) |
| I want to ride a horse in Torque | There are many threads about this already :P you might want to check them out too... read more | 05/01/2004 (3:02 am) |
| Synapsys new lighting pack | John John John: Lol I'm gonna get that pack tomorrow. Tried the demo and it looks awesome, good work... read more | 04/30/2004 (1:50 pm) |
| Sharper lightmaps | I think you might want to dig into the shadowBSP thing and change the maximum size of the lightmaps ... read more | 04/30/2004 (1:41 pm) |
| Sound requirements - no docs found - any info? | I have used both stereo & mono, WAV & OGG, 22khZ & 44.... read more | 04/30/2004 (1:31 pm) |
| Synapsys new lighting pack | John: Now that's something I didn't think the pack did. Do you mean that we can see this as a good r... read more | 04/30/2004 (1:12 pm) |
| Synapsys new lighting pack | Joshua Ritter Stop that, no one complained in the first place. He said he didn't find the price ... read more | 04/30/2004 (8:03 am) |
| 3 man team feasible? Advice sought. | I think the road will be difficult for you to travel on, and indeed "impossible" if you are only 3 p... read more | 04/30/2004 (5:21 am) |
| Is there any interest in a Step-By-Step Texture Tutorial? | Timothy Sounds great! Sharing your techniques, it's very nice of you.... read more | 04/29/2004 (9:57 am) |
| Schedule accuracy | Paul Dana You're right, I wasn't very detailed in my description - sorry about that. It's GUI ani... read more | 04/29/2004 (9:52 am) |
| READ .dso files, can it be disabled? | Alright. That sounds better :)... read more | 04/29/2004 (9:45 am) |
| New to the Forum | Welcome! :)... read more | 04/29/2004 (8:39 am) |
| New online RPG | Edit your posts :P 1000 monsters still sound too ambitious. I too see the function it could fill,... read more | 04/29/2004 (8:39 am) |
| New online RPG | Making use of the [ url ] tags makes it much easier to see and probably makes more click the clink r... read more | 04/29/2004 (8:29 am) |
| Horror Golf Multiplayer | Ken I think the forums are not the right place for "I hate him/her" even if it's only sarcastic..... read more | 04/29/2004 (8:26 am) |
| TSE questions :) | If you haven't bought the license yet, don't mind CVS. Everything that is actually worth knowing is... read more | 04/29/2004 (8:20 am) |
| Is there any interest in a Step-By-Step Texture Tutorial? | I'm a texture artist myself, and I think that's a cool texture too.... read more | 04/29/2004 (8:19 am) |
| READ .dso files, can it be disabled? | So those comments need to be there for it to work?... read more | 04/29/2004 (4:54 am) |
| OpenAl Questions | There was a thread about this last week. I'm not sure you can ship the game with the .dll, someone ... read more | 04/29/2004 (4:45 am) |
| Max2dts for anything newer than 4.0 | Yes it has for 5.1 but with no MultiRes as far as I know.... read more | 04/29/2004 (2:19 am) |
| Jeff Tunnell.... 16 years back! | The link doesn't seem to work.... read more | 04/29/2004 (12:09 am) |
| GUI "skins"--tutorial anyone? | Map Editor? :P It's Torque's World Editor - but for interiors it's WorldCraft 3.4 (ie buildings and ... read more | 04/29/2004 (12:08 am) |
| Why sound volume low? | L Foster: I remember that since the old Alien VS Predator games, they also had compitability issues.... read more | 04/28/2004 (10:06 pm) |
| Noob help | Wrong forum, use the private one.... read more | 04/28/2004 (10:03 pm) |
| READ .dso files, can it be disabled? | Ishbuu, haha yeah. Read the other posts for an additional 5 seconds and you'll realize how you misse... read more | 04/28/2004 (5:40 pm) |
| Something seems wrong... Technology-wise | Heya guys. Thought I'll add this; [quote] 640kb ought to be enough for anybody. [/quote] --... read more | 04/28/2004 (5:36 pm) |
| GUI "skins"--tutorial anyone? | I stepped over it by accident kinda. When I started planning how the gui would look like and what... read more | 04/28/2004 (5:30 pm) |
| Also new here... and question | Err.. IMO that has no connection at all. Professional game studios hire people to do these kinda thi... read more | 04/28/2004 (5:01 pm) |
| I want to enter a car like in gta | It can be done :) Search the forums.... read more | 04/28/2004 (2:43 pm) |