Game Development Community

Stefan Lundmark's Forum Posts

Thread Post Date Posted
Gui profiles I have no idea what Ben is talking about. I have never ever seen that part before. Anyway, at lin... read more 05/14/2004 (5:06 am)
Bad Object Box Are you doing a full compile of your interior file before bringing it into TGE? The only thing I ... read more 05/13/2004 (4:07 pm)
Planned improvements/fixes/new features for TSE Eric Hartman Look like ass? 1998? Err, where are you from? 2030? If that's the case why don't yo... read more 05/13/2004 (9:53 am)
Realy nice mods to torque Huh? I can't see the difference.. can't see any shaders visible in the screenshots anyway. Just som... read more 05/13/2004 (2:45 am)
Interesting E3 Phantom pic [quote]Personally, we think this is a prime case of "Buyer Beware". We also encourage people to do t... read more 05/12/2004 (4:28 pm)
Planned improvements/fixes/new features for TSE Eric It's not always that the creators can focus on such a "small" feature.... read more 05/12/2004 (7:02 am)
Dedicated Server Compile Error Dedicated server compile? :S... read more 05/12/2004 (4:51 am)
GuiBitmapButtonTextCtrl problems Search both Resources & Forums for this, no hits. Haven't heard of it either.... read more 05/12/2004 (4:50 am)
Creating trigger with new editor Got the problem too Mark.... read more 05/11/2004 (10:01 am)
AudioEmitter.cc bug It doesn't work nicely on my SBLive either. Well, normal sound does, mostly - but not emitter ones.... read more 05/11/2004 (3:10 am)
What is the nature of the Dif and Terrain Shadow Shadow Volume no?... read more 05/11/2004 (2:23 am)
European IGC ? Flying from Sweden to London is like $19, so this would definatly be better than punching out $70 / ... read more 05/09/2004 (5:08 am)
Right-Click popup menu? Guipopupmenu.cc should hold some information about how the normal popup is done. I think you could u... read more 05/08/2004 (3:04 pm)
Elevators [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=4980]This one[/url] migh... read more 05/08/2004 (2:34 pm)
Best Commercial or non-commercial 3D modeler Jimmy: An exporter is just an exporter. It does the same thing as the other exporters but from a ... read more 05/08/2004 (2:32 pm)
Elevators You are talking about .dif's now, don't you? There is a resource to enable doors, elevators and mov... read more 05/08/2004 (11:39 am)
Best Commercial or non-commercial 3D modeler [quote]You also have to remember if you get something which doesn't have a export to .dif (torque fo... read more 05/08/2004 (2:59 am)
Seen these awesome screenies IOTD ? Looks like what Melvyn May introduced to TGE, kinda - and that's billboards.... read more 05/07/2004 (3:46 pm)
Fps It depends on what compiler/linker you have. I don't think debugmode should lower fps to that extent... read more 05/07/2004 (5:30 am)
Resmanager @ 723 - what's that? I never really understood why images & scripts weren't defined with their extensions. :) Thanks a... read more 05/06/2004 (3:24 pm)
Head exe locks up.. PageGui doesnt exist, did you try to create it OR copy it over from a previous build? Does it act... read more 05/06/2004 (3:22 pm)
Resmanager @ 723 - what's that? John You know, you were right. I had switched from release to debug. Release had .dat instead... read more 05/06/2004 (2:39 pm)
Interpolation problems? (Jumpy players) Dave I don't think the Latency & Packetrates will do you in any good in this case. Also, you stat... read more 05/06/2004 (2:34 pm)
Resmanager @ 723 - what's that? Ben It only happends when I try to join a server, not when making a single player game. Anything ... read more 05/06/2004 (2:24 pm)
Resmanager @ 723 - what's that? Too bad it doesn't show WHAT file it is :/... read more 05/06/2004 (2:08 pm)
Logo I don't think GG would sue you for playing with their logo a bit, but it's a good thing to ask :)... read more 05/06/2004 (2:07 pm)
TSE Demo? Please, please, pretty please? Yes, I think so. You set the shader properties trough script, as far as I know. Don't quote me on th... read more 05/06/2004 (11:39 am)
Call functions on other clients Glad you found it! Just as a sidenote: I was browsing the resources and stepped on [url=http://ww... read more 05/06/2004 (10:54 am)
Player animation max sample files Joe As I said, I fully respect what you do and I fully understand your position, BUT your argumen... read more 05/06/2004 (10:37 am)
Player animation max sample files Joe Maruschak: I respect all your work and the help you have given to the communuity, but I don't... read more 05/06/2004 (10:08 am)
Player animation max sample files Logan Foster And that was said by one of the most outstanding FAQ writers on GG, you :P Incase yo... read more 05/06/2004 (8:16 am)
Digging trenches, ponds, etc... I've had this problem too when making our enviorments. Didn't get a solution to the problem though.... read more 05/06/2004 (4:19 am)
Player animation max sample files I've been here for a while too and I still don't grasp how the animation works, really. :P Would be ... read more 05/06/2004 (1:00 am)
Call functions on other clients You can never ask too much. I don't know a good way to do this. I usually make the %client variab... read more 05/06/2004 (12:53 am)
Server player limit bug Gonzo: Isn't your code longer than Johns anyway? :) He just added like 4 lines.... read more 05/05/2004 (2:27 pm)
I stand corrected this rocks big time Hehe, welcome to the community :P There's alot of questions answered in the public FAQ & the foru... read more 05/05/2004 (2:03 pm)
Been kinda tried before, but never got off the ground... XXX MMP Peter: It's about keeping it etical. You know what I mean, I'm sure. Jeb Lee: The tricky part ... read more 05/05/2004 (1:25 pm)
Been kinda tried before, but never got off the ground... XXX MMP Again Jeb, please read what I actually said. I said it's something that I love, sex. I think that s... read more 05/05/2004 (12:51 pm)
Tribes 1 and 2 are released for free... There is already a thread about this.... read more 05/05/2004 (12:23 pm)
Been kinda tried before, but never got off the ground... XXX MMP Jeb Lee You didn't get my point at all. Keeping it morally correct is what I was referring to. I'... read more 05/05/2004 (12:22 pm)
Been kinda tried before, but never got off the ground... XXX MMP I'm pretty sure this is only me but I don't find such games to pick my interest at all. Sex is so ov... read more 05/05/2004 (11:29 am)
New model is lagging BAD.. Well, they wouldn't really impact the game if not being there on a single mesh. But if you have lots... read more 05/05/2004 (11:27 am)
Documentation/Resource Question Lol Karthik, good luck with your project ;)... read more 05/05/2004 (8:11 am)
Dynamic Scriptable Textures (!!) Hmmm. This could be done fairly well but not with a single layer. You'll have one layer for each let... read more 05/05/2004 (8:09 am)
Sound update (refactoring) It was not supposed to be a "HURRY UP" post :P Just a question. We're holding our trailer behind be... read more 05/05/2004 (8:06 am)
Sound update (refactoring) Is this going anywhere? I'm very interested in seeing this happen!... read more 05/05/2004 (6:47 am)
Synapse Gaming: Revised Lighting Pack License I noticed this post today, this is great news John. I will purchase this pack today.... read more 05/05/2004 (6:17 am)
Call functions on other clients The client ID shouldn't be hard at all to get to. Just make the server send the client ID in a m... read more 05/05/2004 (5:43 am)
Call functions on other clients You shouldn't and can't do it the way you first described as it would open several exploits. Imagin... read more 05/05/2004 (3:40 am)
New model is lagging BAD.. Are you using LOD meshes?... read more 05/05/2004 (2:52 am)