Anthony Rosenbaum's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| I need trigger help | Don't double post... read more | 04/25/2006 (6:13 am) |
| I need trigger help | Don't double post... read more | 04/25/2006 (6:13 am) |
| GUI to mission | Please don't cross post... read more | 04/24/2006 (6:38 pm) |
| GUI to mission | Please don't cross post... read more | 04/24/2006 (6:38 pm) |
| Web advice | I know, there are PHP credit card scripts out there but if they are available to you they are also a... read more | 04/24/2006 (6:34 pm) |
| FPS : Detect collision of riffle shot than bow shot | Please refine the question... read more | 04/24/2006 (6:32 pm) |
| Adding Gui To Servers | Please elaborate.... read more | 04/24/2006 (6:30 pm) |
| Normals and Path finding. | Look into conformtoground resource, I am sure it needs tweaking but it is a start... read more | 04/24/2006 (10:46 am) |
| Popup message or dialog boxes? | Look into messagebox function they are used when you exit a level... read more | 04/24/2006 (10:41 am) |
| Any way to keep projectiles from disappearing after impact? | I think what you need to do it apply a decal on the location where the projectile hits, there is a r... read more | 04/24/2006 (10:35 am) |
| Energy Bar | When the object is added you can use the %player.setEnergy(%player.maxEnergy); and then it will star... read more | 04/24/2006 (10:31 am) |
| Push 2 dialogs at the same time | I believe you have to attach() guis on to the existing gui, look into how the chat hud is attached t... read more | 04/24/2006 (10:20 am) |
| Saving a game | Please elaborate. are you refering to saving a mission?... read more | 04/24/2006 (10:18 am) |
| Loading GUI | Probably in the common folder, use an IDE like Torsion and do a 'find in files' for that particular ... read more | 04/24/2006 (10:16 am) |
| Who needs Oblivion when there is Project Offset | It is amazingly beautifu, apparently the team is 4 guys in a basement. =) now that is indie... read more | 04/21/2006 (1:00 pm) |
| Help neeed - openGL not implemented | If that is the case I retract my statement, and apologize to Mr. Kuriyan.... read more | 04/19/2006 (7:09 am) |
| Help neeed - openGL not implemented | How can you be a TSE owner when you don't own TGE yet. Please do not assist this pirate.... read more | 04/19/2006 (5:49 am) |
| TGB tilepack... | I like it... read more | 04/18/2006 (8:48 am) |
| Weapons | @ Roshan how can you be a TSE owner if you don't own TGE yet?... read more | 04/18/2006 (8:31 am) |
| Bonds | Movemap is the one used in game... read more | 04/18/2006 (8:30 am) |
| Naming Objects and Players | Note from the aiplayer.cs [code] function AIPlayer::spawn(%name,%spawnPoint) { // Create th... read more | 04/18/2006 (8:29 am) |
| GUI Trigger | Function sometrigger::onEnterTrigger(%this, %trigger, %obj){ %client = %obj.client; com... read more | 04/17/2006 (6:34 pm) |
| How can you rotate buildings? | Was this a question or a resource =)... read more | 04/17/2006 (6:26 pm) |
| Routing Triggers to ShapeBaseImage | Lalalalalala... read more | 04/17/2006 (6:25 pm) |
| Polygon counts for vehicles | A) it depends on how many vehicles you will be useing, but Ideally you should shoot for 2k as max am... read more | 04/17/2006 (6:20 pm) |
| Function callbacks in torque | They are callback from the engine to the script when events happen, ie when a player enters a trigge... read more | 04/17/2006 (6:16 pm) |
| Melee | Er you have the RW source, and yet DO NOT OWN TGE, for SHAME. Purchase the engine instead of stealin... read more | 04/17/2006 (6:15 pm) |
| Naming Objects and Players | The playername comes from a global , that you set I belive in the load mission gui, the AI has the n... read more | 04/17/2006 (6:13 pm) |
| Bonds | SomeKeyMap.bind(keyboard, "i", toggleInventoryGui); now the trick is which keymap you wish to BIN... read more | 04/17/2006 (6:11 pm) |
| The Shield season finale | Looks like a no... read more | 04/17/2006 (6:07 pm) |
| Trying to bring a huge file to another computer | I am with Mr. Fox get a 1 gig memory stick... read more | 04/17/2006 (5:15 pm) |
| Duel weapons | Here is a [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=8821]Dual Weap... read more | 04/17/2006 (5:12 pm) |
| Question about the Strategy PACK | I belive GG will update their packs, but they are really swamped with work so I wouldn't even attemp... read more | 04/17/2006 (5:04 pm) |
| Does anyone have ODEItemMultiplayer? | You will NOT get help if you keep posting every 10 minutes... read more | 04/13/2006 (6:53 am) |
| Triggers not working | They should work this [url=http://tdn.garagegames.com/wiki/DTS/FeatureChart]chart[/url] says they ... read more | 04/12/2006 (10:36 am) |
| Buy TGE now or wait for TSE? | Get TGE, TSE is only a rewrite of the graphics engine. You can learn a lot and do a lot with TGE. Le... read more | 04/12/2006 (9:50 am) |
| Changing Object Color dynamically | There is a resource on the subject, use that there search bar and good luck... read more | 04/12/2006 (9:49 am) |
| Re-Spawn Player from Trigger | Function atrigger::onentertrigger(%this, %trigger, %obj){ %spawnpoint = pickSpawnPoint(); %obj.se... read more | 04/12/2006 (7:35 am) |
| I tore my money | Yep your english is worse than you attitude anyway you made your point so go away now... read more | 04/12/2006 (7:32 am) |
| What is the process behind loading a mission. | Ken Finley's book explains the mission loading breakdown ,there is also a resource that has the brea... read more | 04/12/2006 (6:30 am) |
| Having Issues with Level Builder | Which build of Torsion do you have one of the recent releases had an error causing it to consume all... read more | 04/10/2006 (4:24 pm) |
| Whis is better ? Max, Lightswave | Here is a [url=http://tdn.garagegames.com/wiki/DTS/FeatureChart]chart [/url] that shows what is supp... read more | 04/10/2006 (4:10 pm) |
| Xbox Live! Arcade | Bump because this could be usefull... read more | 04/10/2006 (8:21 am) |
| Question to GG staff | Wow you don't stop, if you have to ask GG something Email them, call them, whatever. Posting it on t... read more | 04/08/2006 (3:08 pm) |
| Question to GG staff | Associates get the luxuary of having alcohol poured for them by non associates seeking more Torque i... read more | 04/08/2006 (7:10 am) |
| Free baby model anywhere? | Check 3dcafe or 3dtotal or just query the web.... read more | 04/05/2006 (8:45 am) |
| Extracting Textures | This is a rather broad question, additionally using someone else's textures without permission is il... read more | 04/05/2006 (8:44 am) |
| Loading mission scripts sequencees | It isn't as simple as a single line, I would encourage you to start learning the scrips of the commo... read more | 04/05/2006 (8:42 am) |
| Racing minimap | I am not certian how the question relates to the need for a mini map but [url=http://www.garagega... read more | 04/05/2006 (8:37 am) |
| Particles behond datablocks | Alrighty... read more | 04/05/2006 (8:34 am) |