Game Development Community

Joe Bird's Forum Posts

Thread Post Date Posted
Eee pc for gaming Yeah, sad to hear about the lack of Linux support. I had not noticed immediately upon return to the ... read more 02/02/2008 (12:03 am)
Checkers Tutorial still broken in TGB 1.70? I was able to get a server up and have another computer connect to it over a LAN on 1.6 a few days a... read more 02/01/2008 (11:57 pm)
Garage Games & OpenGL It is nice to hear of stats like these. I was also pleasantly surprised to see in the thread Gary li... read more 01/30/2008 (9:53 pm)
Eee PC for TGE - Hee Hee Reviewers found it to be just as responsive under Linux as Windows XP/Live is on many modern laptops... read more 01/30/2008 (5:21 pm)
Garage Games & OpenGL It is true, OpenGL is not the sole identity of indie developers. I misread your statement as indirec... read more 01/30/2008 (5:11 pm)
Eee PC for TGE - Hee Hee Based on previous sales Asus expects 3-6 million to be sold this year. [b]Review:[/b] [url]http:... read more 01/30/2008 (4:14 pm)
Garage Games & OpenGL [i]I don't get the indie = opengl argument.[/i] Well that could be perceived as an ignorant state... read more 01/30/2008 (4:01 pm)
TGB TDN News: Janurary 2008 Thanks for the update, this is great stuff. I was a t2d early adopter, but just started using it aft... read more 01/28/2008 (6:44 pm)
Design structure question Each mission should have a rough design of its own, at least so you can figure out the pacing and wh... read more 01/28/2008 (5:09 pm)
2D Multiplayer Game - What tools do I need? [i]"When did this business of calling event-based networking become "turn-based" start?"[/i] When... read more 01/27/2008 (11:10 pm)
Unable to access some TDN resources. I seem to be able to access other TDN areas today, so maybe it was only some website hiccup...... read more 01/26/2008 (7:41 pm)
2D Multiplayer Game - What tools do I need? Yes, I ran into the same issue. TGB has networking support for turn-based games. For a realtime-netw... read more 01/26/2008 (6:32 pm)
TGEA VS other Engines I was actually following Flow3D on the Ogre forums when I was playing around with it. I also own Bli... read more 01/25/2008 (2:52 am)
TGEA VS other Engines I actually got to play around with Python Ogre last year and even did a few tutorial conversions for... read more 01/24/2008 (9:39 pm)
TGEA VS other Engines Try NeoAxis, [url]http://www.neoaxisgroup.com/[/url]. It is C#, it uses Ogre3D, is updated every mon... read more 01/24/2008 (5:13 pm)
Silo modeler I tried Silo 1.4 since version 2 will have some realtime displacement sculpting in it. I think it is... read more 05/23/2006 (8:48 am)
Hexagon 2 is out. They said on CGTalk they will add more servers for downloads. Also most of the bugs seem to be with ... read more 04/28/2006 (7:07 pm)
Hexagon 2 is out. So far I have been told you can cancel the Platinum Membership after 1 month. I really do not need a... read more 04/28/2006 (7:18 am)
XSI Softimage support The XSI Mod Tool has script tools for building Half-Life 2 maps. I saw a video but have not tried th... read more 02/22/2006 (9:41 pm)
Moding: Is it just me or has . . . I do not think it is a lack of creativity. For the newer engines it just takes what seems like 10 ti... read more 01/26/2006 (5:43 am)
Concept sketches Looking good! Great work. You have got me itching to work on my character tonight, but I gotta get m... read more 01/26/2006 (5:16 am)
What is acceptable quality for game art? Personally I think Art Direction would make all the difference. Looking at those pics they do not lo... read more 01/09/2006 (10:04 am)
What 3d modeling tool do you recomend? I prefer using as few packages as possible as well, which is why I like XSI, no need for plugins, ju... read more 01/09/2006 (9:37 am)
What does the game industry have against innovation? I think Psychonauts was innovative because it tried to tap into a different market than other XBox d... read more 01/06/2006 (4:50 am)
What do you aim for? Here is what I currently work at: Background character in a first/third person game without fac... read more 01/04/2006 (4:40 pm)
What 3d modeling tool do you recomend? If you can get everything done that you need with those apps then there is no need to worry about th... read more 12/29/2005 (8:56 pm)
What 3d modeling tool do you recomend? Silo and Wings3D are strictly modelers, but they also have some great UV layout tools. I heard about... read more 12/28/2005 (5:52 pm)
What 3d modeling tool do you recomend? In that case I would take Badguy's advice and perhaps use the $300 to invest in learning materials l... read more 12/27/2005 (7:22 pm)
Criticism on Medieval First Person Combat Game Blade of Darkness is one of my favorite games and it had a great realtime combat system. There was a... read more 12/27/2005 (8:20 am)
What 3d modeling tool do you recomend? I would say that if you cannot get the extra $200 to get Softimage|XSI Foundation then go with Blend... read more 12/27/2005 (7:52 am)
Designing a character in-game An amazing resource, thank you.... read more 12/26/2005 (4:32 pm)
Designing a character in-game An amazing resource, thank you.... read more 12/26/2005 (4:27 pm)
Designing a character in-game I would be interested in knowing this as well. I guess you could use blended animation to achieve th... read more 12/25/2005 (5:02 pm)
Complete MMORPG Development Guide TGE/T2D owner registered as: JoeBird Thank you.... read more 12/25/2005 (4:41 pm)
Why do some developers hate Microsoft so much? I do not hate Microsoft, but I do dislike monopolies because they slow innovation and increase price... read more 12/10/2005 (3:02 am)
XSI 5 Foundation User Feedback Request I recommend XSI. For game development I doubt you will exceed the limits of Foundation. Valve uses X... read more 12/09/2005 (7:56 am)
Anyone buy Xbox 360? I'll be waiting for the PS3. I can only afford one console and as a PC gamer with nice graphics card... read more 11/27/2005 (3:37 am)
Meshes or BPS? I have been learning level design using UnrealED 3.0 with Unreal Tournament 2004 and it was not long... read more 11/08/2005 (2:15 pm)
What attracts you to Torque? 1) I would like to support Indie game development as much as possible and prepare for the possibilit... read more 11/08/2005 (1:41 pm)
I need constructor bad.... Thanks for the info Chris. I remember trying out CShop a while back and doing a few tutorials and I ... read more 11/02/2005 (12:59 am)
I need constructor bad.... I am hoping that Constructor will eventually allow me to completely map levels, edit terrain, place ... read more 10/31/2005 (2:33 am)
Half-Life 2 HDR -- Why? I haven't had a chance to download the new level yet, but the technology looks impressive. I think i... read more 10/31/2005 (2:26 am)
Torque vs. Unity for the Mac Hey Ben, I meant no offense. I am really excited about the tools being developed for Torque. It's re... read more 10/28/2005 (3:40 am)
T2D update review (from 1.0.2 to 1.1 so far) ... and a question Hey thanks for pointing that out. When I read your post it sounded like you were talking about doing... read more 10/25/2005 (10:13 pm)
Torque vs. Unity for the Mac Unity looks very designer friendly. Too bad the tools only work on Mac. It reminds me of a stripped ... read more 10/25/2005 (9:47 pm)
T2D update review (from 1.0.2 to 1.1 so far) ... and a question @Alex Rice: Doing an isometric game, such as an RPG or strategy game in TGE or TSE would involve a m... read more 10/25/2005 (1:02 am)
Softimage XSI 5.0 Me too. I started with Milkshape, tried a free version of Truespace, tried a friend's copy of Lightw... read more 09/03/2005 (11:51 pm)
Softimage XSI 5.0 I think just a year or two ago a single Mental Ray license for 3DS Max was going for $1500. With XSI... read more 09/01/2005 (7:51 am)
Softimage XSI 5.0 Here is a new XSI 5.0 Feature Review by Ed Harriss. Many new additions for game developers. [url]ht... read more 09/01/2005 (2:45 am)
Vue 5 environmental stuff I also like the idea of being able to do the environment in Vue then coordinate with models and anim... read more 09/01/2005 (2:22 am)
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