Frederick Lim's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Any recommendations for alternatives to TGE/TGEA | If you'd like to try Blitz, Darkbasic, why not try Gamestudio?... read more | 02/12/2008 (5:27 am) |
| TGEA VS other Engines | I am not quite agree 3D Gamestudio A7 is a joke, I have Torque 1.4.2 license, but after learning/wor... read more | 02/09/2008 (1:10 am) |
| Scripting Tutorials | I have both Torque 1.4.2 and A7 (3D Gamestudio), but I am currently using A7 to make my game. The A7... read more | 02/04/2008 (7:22 pm) |
| Torque engine | Thanks everyone for answer. :) [quote]"Sometimes you have to go a long way out of your way to com... read more | 08/08/2007 (8:42 pm) |
| Torque engine | Oh! Thanks for answer.... read more | 08/06/2007 (9:08 pm) |
| Torque engine | I like scripting but don't have the time to study the source code. There are many other things to do... read more | 08/06/2007 (8:59 pm) |
| Torque engine | I saw other thread about limited in functionality, so what limit exactly?... read more | 08/06/2007 (8:37 pm) |
| Compilers | I switch from A5 to Torque, most of the games in A5 can be done in c-script alone, you can make FPS,... read more | 03/03/2004 (4:07 pm) |
| Compilers | Hi Carl, I use the free MinGW + MSYS to compile Torque [url]http://www.garagegames.com/mg/foru... read more | 03/02/2004 (11:30 pm) |
| Downloadable/Printable docs? | The doxygen doc is for C++ programmer, not very suitable for script programmer I think. I wait and s... read more | 02/26/2004 (6:18 pm) |
| Indie | I See. Thank you.... read more | 02/25/2004 (8:04 am) |
| WorldCraft?!?!?! | [quote]We are happy that Valve gave GG developers the OK to use Worldcraft. It is up to them to prov... read more | 02/16/2004 (5:47 pm) |
| Problems with Quark | I tested on 2 PC: Windows 2000 PIII 1GHz 384MB RAM GeForce 2 MX 32M w/nVidia driver v53.03 ... read more | 02/16/2004 (4:20 pm) |
| QuArK 6.3 Can't Put any wall on a map | I tried Windows 2000 and Windows XP, both are English OS with multilanguage installed. The language ... read more | 02/16/2004 (4:12 pm) |
| Problems with Quark | I download the Quark 6.3 but cannot see the default map, and I can't add a cube in the map view. It ... read more | 02/15/2004 (9:02 pm) |
| Problems with Quark | I follow the instructions in QuArK4Torque, got the same problems. Any one got the solution to fix... read more | 02/15/2004 (7:13 pm) |
| QuArK 6.3 Can't Put any wall on a map | I got the same problem. Any update on this?... read more | 02/15/2004 (6:56 pm) |
| Scripting Tutorials | I am so happy to hear that :D Yes Torque is much bigger and comprehensive. That's why I choose To... read more | 02/12/2004 (3:41 am) |
| Downloadable/Printable docs? | [quote]It's a comprehensive reference to the C++ side of Torque, and some overview documentation.[/q... read more | 02/12/2004 (1:00 am) |
| Very Simple Script App added | Hi Dan, I am reading the 1st tutorial, but I have some doubt regarding the object names. Is th... read more | 02/11/2004 (10:48 pm) |
| Some Stats | How about the complete reference of datablock, function, method, etc.?... read more | 02/11/2004 (4:40 pm) |
| Scripting Tutorials | I hope one day we have a good documentation of script like this: [url]http://www.3impact.com/3Imp... read more | 02/10/2004 (11:18 pm) |
| ConsoleDoc gone funny? | Should I read the C++ source code to get the datablocks and fields?... read more | 02/04/2004 (9:56 pm) |
| ConsoleDoc gone funny? | Any update of this utility?... read more | 02/03/2004 (6:53 pm) |
| Mingw/gcc | I can compile the Release 1.2 engine and tools! Thank you :) I try HEAD today and found the same ... read more | 02/02/2004 (9:35 pm) |
| Torque Tutorial Guide | Any plan to make a tutorial how the script work? There are too few about it.... read more | 02/02/2004 (4:39 pm) |
| Art of Illusion | I read the v1.6 doc, it support bone animate character model, so I look for an exporter plugin.... read more | 02/02/2004 (4:34 pm) |
| Ship Game | If I don't know C++, where to get start? e.g., I can't where go get a reference of all datablocks.... read more | 01/31/2004 (6:28 am) |
| MinGW - compilation gives LOTS of warnings... | Do you mean these warnings? Creating library out.GCC3.DEBUG/lungif_DEBUG.a --> Compiling audio/a... read more | 01/24/2004 (8:55 pm) |
| Mingw/gcc | I found the codec.h is in /c/torque/lib/vorbis/include/vorbis directory. Frederick Lim@ATHLON /c/... read more | 01/22/2004 (8:24 pm) |
| Mingw/gcc | Yes I checked the engine/targets.torque.mk is OK.... read more | 01/22/2004 (6:51 am) |
| trueSpace DTS exporter | I have tS 5.2 and 6.0, where I can get the dts exporter?... read more | 01/18/2004 (9:52 pm) |
| Mingw/gcc | After change the con.GCC32.WIN32 file, still got some error... Creating library out.GCC3.RELEASE/... read more | 01/16/2004 (7:26 pm) |
| yes I bought the SDK | Just got it several days ago :)... read more | 01/16/2004 (8:49 am) |
| Mingw/gcc | I run "make all" after "make clean" but still got error while compile the tools. What package I am m... read more | 01/14/2004 (9:13 pm) |
| Mingw/gcc | Thanks for reply, I can build the engine, but I can't build the tools, just pop errors, any ideas? ... read more | 01/14/2004 (12:30 am) |
| Compile tools with mingw? | I can build the engine successfully, how to build the tools with mingw?... read more | 01/13/2004 (5:40 pm) |