Game Development Community

Peter Churness's Forum Posts

Thread Post Date Posted
[paid] Small one time job converting character model to Torque Yes, but it's missing the eye and cam nodes and the dsq file is just one file for all the animations... read more 12/13/2009 (12:30 am)
ShowTool Pro not registring Thanks!... read more 10/30/2009 (1:44 pm)
ShowTool Pro not registring @David - I'm having same issue - my Show Tool says key is invalid. Can you add a new key for me too... read more 10/30/2009 (1:43 am)
GMK and Yack Pack Hey John, I'm back trying to get GMK and Yack working together. How did you go about it? Did ... read more 08/29/2009 (11:31 pm)
AFX and GMK Integration Question Thanks Jeff. I *think* I narrowed down my problem last night and I'm 99% sure it has nothing to do ... read more 08/27/2009 (10:58 am)
AFX and GMK Cutscenes Okay... I think I've got it working now. In case anyone else using AFX has the same conflict with G... read more 08/21/2009 (11:29 pm)
AFX and GMK Cutscenes What happens is that as soon as my character hits the trigger for the cutscene, the character freeze... read more 08/21/2009 (12:12 pm)
Linking Key Item To A Locked Door Thanks Yuri. That works. But would be nice to still be able to just click the key and get the da... read more 08/21/2009 (12:04 pm)
Linking Key Item To A Locked Door Thanks Yuri Any progress?... read more 08/20/2009 (5:03 pm)
Merge with GMK and SSAO @Quinton (or anyone else merging these products) - did you ever get the cutscene editor working? I'... read more 08/03/2009 (5:45 pm)
GMK and Yack Pack Great...good to know. You'll likely have another customer soon :)... read more 07/24/2009 (5:47 am)
Parent datablock Like Steve, what Rene and Michael had said made sense, but was still not working... until now!! I... read more 07/17/2009 (6:28 am)
Parent datablock This is VERY instructive. Thanks! However, it doesn't seem to be working for me. For example, i... read more 07/16/2009 (1:21 pm)
Parent datablock Oh, I see. So there is no real datablock inheritance. So, how does one, for example, create an... read more 07/16/2009 (5:32 am)
Inheriting object methods in Torque Script @Ahmed - you ever get this answered? I'm having same issue and question as you had in this post. ... read more 07/15/2009 (8:07 pm)
Parent datablock Erik, did you ever figure out how to access the parent of a datablock? I have the exact issue and q... read more 07/15/2009 (6:54 pm)
Dif2Map Is it Possible? This post interested me as I have a bunch of old dif files in tge format without the original map fi... read more 07/01/2009 (7:02 pm)
BG Cliff Construction Kit discussion Yeah, you better "be there" when that baby comes :) . Congrats. Email sent... read more 06/06/2009 (4:13 am)
BG Cliff Construction Kit discussion Any general ETA on the patch for 1.8.1? Sorry to ask. Trying to be patient :)... read more 06/05/2009 (3:24 pm)
BG Cliff Construction Kit discussion This is great news Konrad. I just happened to pop onto this thread to see what might be in the work... read more 05/26/2009 (3:44 pm)
Nominate A Resource! A couple more on my wish list: From the TorqueMotion collection of resources - Walking support ... read more 05/25/2009 (5:22 am)
Nominate A Resource! @Steve - Thanks, I'll check Notman's pathfinding out today and see if I can get it working in T3D...... read more 05/25/2009 (5:10 am)
Nominate A Resource! I agree on the thread animation control noted above. I would also love to see an AI pathfinding r... read more 05/24/2009 (8:22 pm)
Beta 2: No fog on Terrain in Basic Lighting Has that been logged? I'm not seeing it on the known issues list.... read more 05/21/2009 (3:46 pm)
Beta 2 bug: Terrain base texture bug still present Yep, I'm having the issue too still Card is GForce GTS 250... read more 05/21/2009 (3:12 pm)
Needed some tutorial focusing on Houdini-Torque @Derek - any word on that DVD series on Torque-Houdini. Anything ever materialize?... read more 05/15/2009 (7:32 pm)
Walking Amination Support Great, thanks for the info.... read more 05/08/2009 (6:10 pm)
Walking Amination Support Yes, understood, but they've added additional code for animations like swimming which was not part o... read more 05/08/2009 (1:57 pm)
Walking Amination Support Well, digging through the source files I saw in player.h code support for swim, crouch and prone ani... read more 05/08/2009 (10:52 am)
System Specs Recommendation? Thanks everyone for the advise!... read more 05/08/2009 (5:24 am)
System Specs Recommendation? @Tim - Yep, I already applied the fixes...thx @Josh - Thanks! I just might do that. I've always... read more 05/07/2009 (4:26 pm)
Performance Question: What FPS Should I be Seeing? SSAO was enabled but not edge AA. And yep, had made the option dialog save bug fix. ... read more 05/04/2009 (5:24 am)
Performance Question: What FPS Should I be Seeing? Okay...maybe it's just my older card on my two year old laptop, but it just doesn't seem right so le... read more 05/03/2009 (2:18 pm)
Performance Question: What FPS Should I be Seeing? Yep, me too - that fixed things. Thanks Bo and J.C.!!... read more 05/02/2009 (2:14 pm)
AFX and TorqueMotion Animation Pack FYI - Using Aun's AFX_1.1.2_TGEA_ComboPack link I got TorqueMotion and AFX working together. There ... read more 03/30/2009 (7:44 pm)
AFX and TorqueMotion Animation Pack Thanks Aun! (and thank you TM team and Jeff) I'll let you know if I get it working... Peter... read more 03/30/2009 (12:57 pm)
AFX and TorqueMotion Animation Pack Thanks Aun. I have to say, your TorqueMotion and Jeff's AFX are probably the two best Torque extens... read more 03/25/2009 (9:18 pm)
Horsepack Purchase Thread Purchased it. Thanks! Peter Churness... read more 06/19/2007 (4:57 am)
Newton Dynamics, need some help. Luke, did you ever make any progress with Newton? Or anyone else out there for that matter? I used... read more 03/17/2007 (7:07 am)
MMOKIT Licensing Thread Name: Peter Churness Email: peter@rebelplanetcreations.com Username in MyDreamRPG: Churney T... read more 10/09/2006 (11:44 am)
Shield and sword Help @Dreamer - I'd be very interested in seeing your melee code for 1.4 when you're done with it. I'm w... read more 12/16/2005 (5:07 am)
Content Packs SIZE Yep... the more MB the better :) Can't wait!... read more 12/12/2005 (11:54 am)
TLK 1.3.5 To TGE 1.4 Migration Problem Thanks John, So...how do I get the latest TLK script library? I didn't see how to do that in t... read more 12/10/2005 (12:50 pm)
New Player Model Lighting Question Face normals makes sense to me... but I'm a programmer not a modelor. The person who converted the ... read more 12/01/2005 (1:19 pm)
Does anyvody sells RPG model packs? @Jaimi - I might be interested depending on the quality of your stuff. I personally can't help in t... read more 10/26/2005 (7:07 pm)
IP address from Join @Howard - This thread is my exact question. I'm a new Torque user and would like to add that IP edi... read more 09/30/2005 (12:36 pm)
Linking footstep sounds to surfaces Thanks. Got it.... read more 09/24/2005 (8:24 am)
Terrain Textures Saved the mission but never altered the terrain so, you're right, the terrain never got resaved. Ju... read more 09/24/2005 (6:39 am)
What is TDN? Thanks. Sounds fantastic!... read more 09/14/2005 (10:29 am)
Tge / Tse Advise Yes, I came pretty far with 3DGS. Thanks for your compliments on the game. Why change now? ... read more 09/12/2005 (7:33 am)
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