Game Development Community

Andy Hawkins's Forum Posts

Thread Post Date Posted
Compiling 1.4 code Excellent thanks guys - I found the option and it works properly now -- cheers!... read more 06/13/2005 (4:00 pm)
CVS simplified I've update the branching part of the guide above. Should I submit this as a resource then? It... read more 06/12/2005 (5:31 pm)
Compiling 1.4 code I'm using VC6. I solved it by compiling each lib project separately. How would I set it up in the ... read more 06/12/2005 (2:43 am)
Flying Vehicle Dynamics Problem WOO HOO!! Works a treat, I made the mod to flyingvehicle.cc and adjusted the rotationalDrag in Dron... read more 06/11/2005 (9:16 pm)
Vehicles and Mounting and Turrets oh my I see the error of my ways... but I have left the original post as is to avoid confusion.... read more 06/11/2005 (2:44 pm)
Flying vehicle problems I have a unique problem where my stationary ships keeps flying down from the sky while unmounted and... read more 06/11/2005 (7:57 am)
Rocket Launcher Problems: Q&A Actually I just had a thought. I have the Torque 1.3 installer version on my system. I heard a lot... read more 06/10/2005 (4:45 am)
Rocket Launcher Problems: Q&A Cool thanks guys. I'll start again and keep a track of any errors that pop up along the way :)... read more 06/10/2005 (4:26 am)
Coming Soon - A glimpse into creativity! @Christopher - no problem - I love the horror genre and I want to see some new ideas come out - soun... read more 06/10/2005 (2:15 am)
Coming Soon - A glimpse into creativity! Oh I have to disagree on one game, Silent Hill - freaks me out when I think about it - Silent Hill 4... read more 06/09/2005 (5:17 pm)
Program control question Excellent.... more, More, I want MORE!!!!!!... read more 06/09/2005 (3:39 pm)
Rocket Launcher Problems: Q&A @Brian. Thanks for looking into this for me. Yes I am starting from the provided tutorial.base as p... read more 06/09/2005 (3:54 am)
Coming Soon - A glimpse into creativity! Nice one Christopher. Well written and very intriguing. You seem to be crafting a huge adventure o... read more 06/08/2005 (5:50 pm)
Rocket Launcher Problems: Q&A I went through the tutes again up to the point where I added the rocket launcher and I'm still getti... read more 06/08/2005 (4:40 pm)
Rocket Launcher Problems: Q&A I too downloaded the rocket launcher demo from code sampler and got it to work - my FMan is holding ... read more 06/07/2005 (9:18 pm)
Program control question Erm... what about staged events then? For example, first I want to do the front end screen (already... read more 06/07/2005 (3:42 pm)
Program control question *sigh* back to the books then.... thanks guys :)... read more 06/07/2005 (3:39 pm)
Collision meshes in Torque Okay thanks for the tip. Anyone know how to work around this?... read more 06/07/2005 (7:02 am)
Hierarchical List for all Datablocks I've noticed then, that my Doxygen generated pages are not the same as the one on the website. Who ... read more 06/05/2005 (7:02 pm)
Hierarchical List for all Datablocks Hmmm maybe I found it.... [url]http://www.garagegames.com/docs/tge/engine/index.php[/url] ??? Bu... read more 06/05/2005 (9:15 am)
Getting Wheeled Flying vehicle demo to run My sincerest apologies. It's the first time I've even seen that area. All you people who have read... read more 06/03/2005 (6:23 pm)
Getting Wheeled Flying vehicle demo to run Where am I supposed to ask these questions?... read more 06/03/2005 (6:10 pm)
Collision meshes in Torque Hey wow! Thanks for the extra effort to explain that. Now I get it. To closely map shapes like ... read more 06/03/2005 (12:26 am)
Getting Wheeled Flying vehicle demo to run Okay - thanks for advice. I'll try again. One last question, am I attempting to overwrite the ... read more 06/02/2005 (9:04 pm)
Getting Wheeled Flying vehicle demo to run Okay I added the cc and .h file to the project under Torque Demo Files -> Source Files ->Game ->vehi... read more 06/02/2005 (8:54 pm)
Okay everybody represent your `hood(neighborhood that is) Perth. Western Australia. Hey Travis!... read more 05/31/2005 (1:16 am)
Hi, I'm Innovation. Remember Me? Here's another article just come out about the future of gameplay... [url]http://www.pointlesswas... read more 05/30/2005 (6:29 pm)
What version is TGE? There are several places to get WinCVS. Here is one of them. [url]http://www.wincvs.org[/url]... read more 05/25/2005 (6:06 pm)
Torque Notes - Chapter 4 missing graphics Actually, for Chapter 4 - if you grab the essential guide and open up BasicTraining.pdf it has all ... read more 05/23/2005 (8:10 pm)
Hi, I'm Innovation. Remember Me? Maybe we should ditch the fps, rts rpg genres completely and go back to the seven story lines from s... read more 05/21/2005 (9:09 pm)
Hi, I'm Innovation. Remember Me? I dont want to be a stick in the mud, but shouldn't we stray away from these firmly established genr... read more 05/21/2005 (3:32 am)
What does Torque port to? [someone using a Jedi mind trick on him] I will make a great game first.... read more 05/21/2005 (1:22 am)
3D Game Programming All-in-One - should I buy it? I'm sold! I just bought it - have to wait a month as I live in Australia. Thanks for your feedback... read more 05/20/2005 (10:12 pm)
3D Game Programming All-in-One - should I buy it? I am not going anywhere near the source for months man!!! That's a huge beast to conquer! I love ... read more 05/19/2005 (9:12 pm)
What does Torque port to? If you want to make official GBA games check out [url]www.nocturnal-central.com[/url]. He will appr... read more 05/19/2005 (7:09 pm)
LightWave to DTS exporter prerelease version available Bah... this link doesn't work... This page exists... [url]http://homepage.mac.com/lpetrich/www... read more 05/18/2005 (9:44 pm)
Lightwave / GMax to Torque Isn't there a free Lightwave to MAP exporter somewhere? Greenbrier want $50 for theirs.... read more 05/18/2005 (7:18 pm)
Torque Notes - Chapter 4 missing graphics Also Chapter 7 is missing graphics - Maya... read more 05/14/2005 (12:13 am)
Multiplayer and working together We did try a test over lan and both me and my partner started the starter.fps game, he hosted and I ... read more 05/13/2005 (4:59 am)
Manuals instead of online docs Err??? DOxygen? I've only ever used it to make code related docs of my source code. How would I us... read more 05/12/2005 (9:48 pm)
Where is Garage Games staff? I phoned them. Thanks for your help people :)... read more 05/12/2005 (8:40 pm)
Where is Garage Games staff? Doh... I didn't mean to ask here. Apologies...... read more 05/11/2005 (6:23 pm)
Physics in Torque XL-ant! cheers I checked out the in-game physics for Torque and they are pretty impressive anyway... read more 05/11/2005 (3:48 pm)
Lightwave / GMax to Torque Cool so just to confirm.... - I can develop a plugin in for GMax internal without Sparks support ... read more 05/11/2005 (3:47 pm)
Lightwave / GMax to Torque OK! So I can write a GMax exporter to DTS exporter without Sparks support for nuthin right? As lon... read more 05/11/2005 (8:31 am)
Torque and ODE So does Torque have any collision detection system built in if I wanted to use the multiplayer part ... read more 05/11/2005 (12:02 am)
Netcode and Torque Awesome!!!! Torque rocks - thanks guys.... read more 05/11/2005 (12:00 am)
Lightwave / GMax to Torque Thanks David this is perfect. It seems the DTS export is free... Awesome! and with source code... e... read more 05/10/2005 (10:05 pm)
Want to purchase 2 licenses Yeah that's exactly what I want. So should I purchase 1 Torque license on my CC then once that tran... read more 05/10/2005 (9:49 pm)
Physics in Torque I've heard that some guys are adding ODE to Torque. Any idea when this will happen?... read more 05/10/2005 (7:15 pm)