Andy Hawkins's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Patching for sourcRect and telnetDebugger still causing problems. | Ahhh 1.7.6 is now out - great. I'll use that instead.... read more | 12/17/2011 (3:51 pm) |
| Patching for sourcRect and telnetDebugger still causing problems. | I just want to make the changes to fix the sourceRect error and the broken torsion debugging for TGB... read more | 12/05/2011 (3:10 pm) |
| Patching for sourcRect and telnetDebugger still causing problems. | Well it is at that point now before changing #define TORQUE_TOOLS but the error is still there. All... read more | 12/04/2011 (3:43 pm) |
| Patching for sourcRect and telnetDebugger still causing problems. | Well before I compiled the engine the original installed worked fine with onAddToScene. All my beha... read more | 12/03/2011 (4:01 pm) |
| Patching for sourcRect and telnetDebugger still causing problems. | By the way - it was done using a fresh install, no mods until I patched it after the initial compile... read more | 12/03/2011 (8:59 am) |
| Patching for sourcRect and telnetDebugger still causing problems. | If I uncheck "Enable setModsPath" in the configuration in Torsion I get these two errors. ... read more | 12/03/2011 (8:58 am) |
| Patching for sourcRect and telnetDebugger still causing problems. | Just finished doing what you suggested. Same error... torsion_precompile.tmp (20): Unable to fin... read more | 12/03/2011 (8:55 am) |
| Fixes for TGB 1.7.5 (Pro owners only) | Don't worry figured it out. You need the original install - not modified source otherwise you wil... read more | 12/02/2011 (11:52 pm) |
| Fixes for TGB 1.7.5 (Pro owners only) | How do I use this patch? It's opened with TortoiseDiff but there are no controls to patch the code ... read more | 12/02/2011 (11:43 pm) |
| Behavior not giving me the information I want. | The solution came from Hicks1 and [DFE]Ted on irc. Thanks guys. Changed it to this and it worked... read more | 10/07/2011 (9:31 am) |
| How to load next scene if all enemys was killed? | See this thread. Look up endLevel() and loadLevel() [url] http://www.garagegames.com/community/for... read more | 10/06/2011 (8:25 am) |
| Behavior not giving me the information I want. | Well I've tried to iterate through them building them using this code, but it causes a syntax error.... read more | 10/06/2011 (7:53 am) |
| Difficulty finding all scripting commands | Found one.. Doxygen [url]http://www.stack.nl/~dimitri/doxygen/[/url] Will see what I can do.... read more | 09/14/2011 (6:41 pm) |
| Difficulty finding all scripting commands | In my hard core programming days we had some software that took the rational rose model and spat out... read more | 09/14/2011 (6:20 pm) |
| In-app purchasing for iT2D | Check this report... [url]http://blog.flurry.com/bid/65656/Free-to-play-Revenue-Overtakes-Premium... read more | 07/09/2011 (6:25 pm) |
| Torsion just wont work anymore Windows 7 | Ahh maybe I got it. Doesn't work with old TGB projects, but works okay with Rainy Day, Aquarium etc... read more | 06/05/2011 (9:44 am) |
| Torsion just wont work anymore Windows 7 | Nah tried that. It runs in the background but never shows in the foreground ie TGB.exe is running i... read more | 06/05/2011 (9:34 am) |
| v1.5 Preview 1 Available | Just a quick one - and related. I've been away from Torque for a while (greets all). I download... read more | 06/04/2011 (6:12 pm) |
| Torque 3D licensing - do I get TorqueScript for $100? | Okay thanks for the update. I'll resend to education@garagegames.com and wait :) Meanwhile, I'm go... read more | 01/26/2011 (3:57 pm) |
| Torque 3D licensing - do I get TorqueScript for $100? | Hi, again. I have emailed the education education@torquepowered.com address about a quote review si... read more | 01/25/2011 (6:51 pm) |
| Torque 3D licensing - do I get TorqueScript for $100? | Yeah it would be good to delete this post and jeramy79 and Sherman with their permission as I was tr... read more | 11/16/2010 (11:00 pm) |
| Torque 3D licensing - do I get TorqueScript for $100? | Awesome. So can I get an email addy from you guys to set this up please? I have a bunch of questio... read more | 11/16/2010 (12:06 am) |
| iT2D 1.4 Release - iPhoneExample Build And Run broken - RESOLVED | Here's the target settings from XCode Target: Xcode 3.2.2, iPhone Simulator 3.1.3, Debug, Active Ta... read more | 07/30/2010 (12:29 am) |
| iT2D 1.4 Release - iPhoneExample Build And Run broken - RESOLVED | Not that I know of. I just went from iT2D and let it run. Is there some documentation on needing t... read more | 07/29/2010 (2:38 pm) |
| Looking for 3d assets | Regarding Brave as mentioned above, I was using TGEA 1.0.3 at the time. It's gotten much better sin... read more | 08/30/2009 (8:17 pm) |
| Looking for 3d assets | Great stuff! Is it free to use commercially though? I grabbed this as well. It's in the early ad... read more | 08/30/2009 (8:14 pm) |
| stock torque character rig | You need.... DSQTweaker!... read more | 08/25/2009 (9:45 am) |
| Looking for 3d assets | ooooh! All good stuff there. Thanks for the extensive list Jaimi :)... read more | 08/24/2009 (12:53 pm) |
| Collision different in Mac and Win versions | Great, thanks Patrick. I will try that and report back.... read more | 08/24/2009 (12:52 pm) |
| Looking for 3d assets | erm... yeah... lost interest because TGEA wasn't working so well with my objects, poor collision det... read more | 08/24/2009 (7:06 am) |
| iTGB (and iTGE - sorry for cross post) in-app purchasing | Then how about linking to URL from within the app?... read more | 08/24/2009 (4:48 am) |
| Collision different in Mac and Win versions | and Bump! can anyone help?... read more | 08/24/2009 (12:48 am) |
| Looking for 3d assets | So does that mean I should be making a content pack to support all this????... read more | 08/24/2009 (12:40 am) |
| iTGB dev on Windows possible | Probably, but maybe not. At the end of the day if you are going commercial with your app, do the ri... read more | 07/10/2009 (11:02 pm) |
| IPhone dev on Windows - possible? | [quote] Don't you need a copy of ShiVa installed on a Mac to compile it to iphone? (I believe that'... read more | 06/25/2009 (8:39 pm) |
| IPhone dev on Windows - possible? | Yep I've been steaming alone with iPhone development now using ShiVa (programming on PC) and Xcode(M... read more | 06/23/2009 (8:16 pm) |
| Collision different in Mac and Win versions | Okay I tried this and it works, the bullets no longer push the npc's, but if I turn off Recieve Phys... read more | 05/25/2009 (5:30 pm) |
| Collision different in Mac and Win versions | Oh yeah I know about that, but the bullets are spawned on the fly. Don't I have to set their groups ... read more | 05/23/2009 (3:48 am) |
| Collision different in Mac and Win versions | From TGB export (a file option) I built as a Win version, then used the dropdown to make it a Mac ve... read more | 05/22/2009 (3:53 am) |
| Newb Questions Parallax and updating. | I did something else. 1. Create a tile layer 2. Create a class (say "starFieldScrollClass&q... read more | 05/17/2009 (12:15 am) |
| Everything about Constructor | Where is the source art for the pack. I have asked Apparatus for it before but there was no respons... read more | 04/11/2009 (4:25 pm) |
| Everything about Constructor | @tim are you referring to my log outputs above? These are from the pack. Am I not supposed to publ... read more | 04/11/2009 (8:44 am) |
| iTGB dev on Windows possible | Will this one compile games for iPhone? [url]http://store.apple.com/us/product/FB138LL/A?mco=MjE0... read more | 04/08/2009 (10:57 pm) |
| Everything about Constructor | @Chris - sorry lost track on this. How is it going? ... read more | 04/07/2009 (8:18 am) |
| Everything about Constructor | I can't get the light properties to work in 1.051 - I add a point light, try and change it's numeric... read more | 03/27/2009 (5:31 pm) |
| Everything about Constructor | Here's some more notes on my findings... Fixed it. It was opening .map files that didn't conta... read more | 03/27/2009 (3:53 pm) |
| Everything about Constructor | Typically Tim Aste's older content had a bug with the worldspawn. Check to make sure it's set when ... read more | 03/27/2009 (3:25 pm) |
| Everything about Constructor | @Chris - does sound like you are running of RAM - but I will try what you have done tonight. I thin... read more | 03/27/2009 (1:38 am) |
| Everything about Constructor | @Chris Corte-Real - there are some issues dealing with older DIFs and MAPs which are easy to solve i... read more | 03/26/2009 (3:18 pm) |
| Everything about Constructor | @Apparatus - I would like the Interior Guide Pack as well please, but your site is locked out at the... read more | 03/21/2009 (1:25 am) |