Game Development Community

Nate Hardt's Forum Posts

Thread Post Date Posted
Multiple actions per character I understand that torque doesn't use contstraints, as in, it doesn't support IK stuff directly. But ... read more 03/31/2005 (1:24 pm)
Multiple actions per character So there is no way to animate using an IK rig without baking your actions? Is that just for blender ... read more 03/31/2005 (11:26 am)
Multiple actions per character Hmm, I baked all my actions and they seem to be working now. Is it mandatory to bake the actions? Do... read more 03/28/2005 (9:28 pm)
Using skeletons from models to make dynamic animations in-game I know this is old, but I found this thread while doing research on this very same problem. Here is ... read more 03/22/2005 (11:04 pm)
Search Functionality Request Forums and Resources are the only thing I ever search. I'd be happy if just those two could be combi... read more 02/23/2005 (10:50 am)
Fixed) Request: Forum & Resource Web Page Titles I've been browsing these forums for a year or more. I think this would be a great addition. It would... read more 02/21/2005 (8:33 pm)