Game Development Community

Jeffrey Bakker's Forum Posts

Thread Post Date Posted
Blender + .DIFs That would be secksy. I'd use it, and would be very grateful for the time you put into it.... read more 09/28/2005 (1:03 pm)
3D World Studio available for purchase Dammit why do I have to be so poor? I'll take a look into it as soon as I can afford it. After being... read more 09/28/2005 (12:59 pm)
What is good to use? Blender is great, it is very in-depth, and it won't cost a dime. The user interface is kind of confu... read more 09/28/2005 (11:54 am)
What Linux distribution do you use? I've started off with trying out rpm-based distros back in 1999, but for a couple of years I settled... read more 09/28/2005 (12:30 am)
What is Polygon Count for Torque. In many game engines, they use mipmaps to create multi-res textures. Does Torque support this?... read more 09/27/2005 (12:26 pm)
Invisible Faces on Exported DTS Shapes I am using Blender mainly, and sometimes I model simpler things in MilkShape. When I finish the c... read more 09/07/2005 (2:33 pm)
Graphics too fast Yeah, it's not likely a dual CPU issue. Both my Windows and Linux boxes are SMP systems, and they ru... read more 09/07/2005 (12:24 pm)
Graphics too fast 64-bit processors handle values in registers and in memory differenty. Maybe torque hasn't been prog... read more 09/07/2005 (6:40 am)
Invisible Faces on Exported DTS Shapes Thank you very much for the quick reply. With help from your explaination, in hindsight I see wha... read more 09/07/2005 (6:19 am)
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