Dirk "dirkk" Krause's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Audioprofiles.cs and general script organization | Regarding the link to the general script organisation - I guess you saw [url=http://www.garagegames.... read more | 01/21/2005 (11:50 pm) |
| Dynamic creation of buildings based on data | @eric: These double and triple posts happen when you do a post and refresh the page afterwards (like... read more | 01/21/2005 (10:51 pm) |
| Dynamic creation of buildings based on data | I can help you with that, because I am working on something similar. If you send me an email I could... read more | 01/21/2005 (7:12 am) |
| Where is Torque? | [quote]So far the only download I've seen does not allow me to do anything other than run a few exam... read more | 01/20/2005 (4:42 am) |
| Programming rates general discussion | A discussion about money is as time consuming as a discussion about religion. "You don't get what... read more | 01/20/2005 (2:58 am) |
| Compiling error on xcode 1.5 | Right, I forgot there was [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qi... read more | 01/19/2005 (10:50 pm) |
| Master server...Help the newbie... | [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=17442]here[/url].... read more | 01/19/2005 (9:41 am) |
| Realistic landmass generation? | The [url=http://www.world-machine.com/]World Machine[/url] I found impressive, a more hands-on appro... read more | 01/19/2005 (7:23 am) |
| Realistic landmass generation? | Yes, I found several more. I'll give you a list in a few minutes.... read more | 01/19/2005 (3:37 am) |
| Content Packs | I'd be interested in your-average-tennis-shoe-kind-of Dude and Dudettes :-). Sim-like average people... read more | 01/18/2005 (8:55 am) |
| Submit Your Game Design Concept to GID | I know it's a bit late to ask - but is there a formal document template that should be taken into ac... read more | 01/18/2005 (4:47 am) |
| Corel is killing Jasc! | As they say: If you can't beat 'em, buy 'em.... read more | 01/17/2005 (12:23 pm) |
| Compiling error on xcode 1.5 | Hey Raymond, gonna tell you a story. I was a Mac user back before the discovered America, around ... read more | 01/17/2005 (12:13 pm) |
| Can't compile using xcode 1.5 | Why didn't you post that in your [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=2504... read more | 01/17/2005 (12:00 pm) |
| Realistic landmass generation? | One of these? Like [url=http://www.ridgecrest.ca.us/~jslayton/software.html]Wilbur[/url], but you pr... read more | 01/17/2005 (5:04 am) |
| Torque/ Blender 3D | The Blender game engine isn't as advanced as the Torque engine. On a funny sidenote: why did you pos... read more | 01/16/2005 (9:37 pm) |
| About "blade light" | I guess you are refering to somthing like this? [image]http://www.garagegames.com/images/ul/1235.li... read more | 01/16/2005 (1:17 am) |
| .map exporter for DeleD released | Thanks, Tom, I'll do that.... read more | 01/14/2005 (11:06 am) |
| .map exporter for DeleD released | A nifty way to do it, that's for sure :-). Since there is a new map2dif on the way, I'll definitely... read more | 01/14/2005 (10:53 am) |
| TGE locks up when encountering syntax error | This is partly true as I stated in [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=24... read more | 01/14/2005 (10:46 am) |
| .map exporter for DeleD released | @Tom: yes, I was thinking about that, too. It's good to know that you managed to acchieve this! I wa... read more | 01/14/2005 (9:44 am) |
| .map exporter for DeleD released | I'd love to, but that would mean reverse engineering of map2dif, which doesn't make sense because th... read more | 01/14/2005 (5:55 am) |
| Making Interiors? | I see :-). More information about the development of the DeleD .map exporter in the [url=http://www.... read more | 01/14/2005 (12:45 am) |
| .map exporter for DeleD released | Due to some questions and request I'd like to clarify: - most important: my development of the De... read more | 01/14/2005 (12:43 am) |
| Nothing works | @john: read [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=24680]this[/url].... read more | 01/13/2005 (7:54 am) |
| Know any good modeling tutorials ? | I don't own it, but I remember that [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&pa... read more | 01/12/2005 (9:47 am) |
| Know any good modeling tutorials ? | Did you see [url=http://www.blender3d.org/cms/Animation.416.0.html]these[/url]?... read more | 01/12/2005 (8:51 am) |
| Synapse Gaming Lighting Pack - Migration Guide | It seems that it screws the MIME types.... read more | 01/12/2005 (7:50 am) |
| Synapse Gaming Lighting Pack - Migration Guide | Are you behind a proxy of some sort?... read more | 01/12/2005 (7:42 am) |
| Synapse Gaming Lighting Pack - Migration Guide | Try a different browser.... read more | 01/12/2005 (7:33 am) |
| Installing the Blender Exporter | @scott: wow! Thanks a bunch, that's what I needed all the time.... read more | 01/11/2005 (1:31 am) |
| Getting music to work as .ogg? | Please check [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=22542]this thread[/url].... read more | 01/10/2005 (9:59 pm) |
| AI - Third Party | Gonzo T. Clown is also planning a Kit including AI components ([url=http://www.garagegames.com/index... read more | 01/10/2005 (9:53 pm) |
| Need some help please | Just a quick status: I sent a few files and some corrections to Scott. I have no response yet, which... read more | 01/10/2005 (1:41 pm) |
| How can you decrease overall size? | [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5553]non-repeatable terr... read more | 01/10/2005 (1:18 pm) |
| Dynamic creation of buildings based on data | I would go for the creation of .map files from this data, which is easier to accomplish. If you w... read more | 01/10/2005 (10:24 am) |
| Perceived Distance Problem | I don't know if this is the same effect, but there is an [url=http://archive.gamespy.com/gdc2002/pay... read more | 01/10/2005 (5:37 am) |
| Need some help please | Can you send me the code that you typed in? I would try to get it going to see what's going on.... read more | 01/10/2005 (5:19 am) |
| Help with Blender | If remember correctly you have to have a different .py file for Blender Versions higher than 2.34; y... read more | 01/10/2005 (1:00 am) |
| .map examining | You can open .map files with notepad or any other texteditor, but there are no sounds in it. The sou... read more | 01/08/2005 (11:20 am) |
| Installing the Blender Exporter | Why it does that I don't know, I had to check the code to find out. Honestly, I was content of havin... read more | 01/07/2005 (11:59 pm) |
| Installing the Blender Exporter | Same happend to me - until I found out that the example.dts was liying right next to the .blend file... read more | 01/07/2005 (11:43 am) |
| Compilers for TGE | If you want to go for the MS Express version, [url=http://www.garagegames.com/index.php?sec=mg&mod=r... read more | 01/07/2005 (5:40 am) |
| Is torque a... | @Richard: you can see the starter screens from the book [url=http://www.garagegames.com/mg/forums/re... read more | 01/07/2005 (2:41 am) |
| Compilers for TGE | ... or read [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=22784]this[/url]. I fo... read more | 01/06/2005 (10:48 pm) |
| Starting with the SDK | Yes, the Finney book is a good source. I'd also recommend [url=http://www.codesampler.com]this resso... read more | 01/06/2005 (12:40 pm) |
| Starting with the SDK | There are two basic 3d model types you can use with Torque: - DIF files: these are used to build in... read more | 01/06/2005 (12:38 pm) |
| Starting with the SDK | 1) you can add things by using the internal editors. Get into the example demo, hit F11 and then F4 ... read more | 01/06/2005 (12:22 pm) |
| Recoil On Weapons | These are some ressources: [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&... read more | 01/06/2005 (10:03 am) |
| Installing the Blender Exporter | Ok, I managed to get Blender 2.36 for Mac running with James' DTS exporter. It is basically follo... read more | 01/06/2005 (4:08 am) |