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T3D 1.2 Animation Bug That's really odd. Odder still, I can't reproduce it in my fresh install. O_o... read more 11/18/2011 (1:45 pm)
T3D 1.2 Cached DTS cleanup causes debug to lock up for extended periods We might be able to make that a bit more friendly in the future. However, it would just be somethin... read more 11/18/2011 (1:15 pm)
T3D 1.2 Cached DTS cleanup causes debug to lock up for extended periods Ah, ok, now it makes sense. 1.1 can do that as well. If you completely regenerate the cached.dts' ... read more 11/18/2011 (12:50 pm)
problem with shapes in 1.2 Interior instances? Unless your bridge is in the .diff format that's completely impossible for that... read more 11/18/2011 (12:42 pm)
T3D 1.2 Cached DTS cleanup causes debug to lock up for extended periods Curious, there's really no reason regenerating cached.dts's should result in a crash. I'll see if I... read more 11/18/2011 (12:27 pm)
Need to unistall all previous versions of T3D for v1.1 It's highly recommended. All versions of T3D before 1.2 make use of the same registry keys, which c... read more 11/18/2011 (10:13 am)
Flying foliage The only time I've seen this happen is when editing terrain after a forest has been painted or groun... read more 11/18/2011 (9:33 am)
So, Garage games is now switching to a "pay per update" system? We're also putting together a patch file for bugfixes that will be available to 1.1 owners for free.... read more 11/17/2011 (12:11 pm)
T3D 1.2 - Clip/Ammo glitch/bug Is that in the FPS Tutorial template or a different one? As for the Trident on the badge, that wa... read more 11/17/2011 (11:46 am)
FPS Tutorial Project It will still create the project, but if you want to recompile the source and don't want a PhysX ena... read more 11/17/2011 (11:39 am)
GG WEBSITE BUG!! wheres my red avatar icon gone?? - NOT A BUG 1.2 is a Studio license, not an individual license. All engine licenses are Studio licenses now as ... read more 11/17/2011 (11:05 am)
torque3d upgrade 1.2 The script wasn't run yet for that. We'll be running it here shortly, sorry for the delay.... read more 11/17/2011 (10:05 am)
GG WEBSITE BUG!! wheres my red avatar icon gone?? - NOT A BUG It's not a website bug, that's as designed. The Red Trident is tied to T3D Professional Individual,... read more 11/17/2011 (9:58 am)
T3D 1.2 FPS Demo Issues Whew, several things but pretty much all of that is either as designed, known issues from 1.1, or li... read more 11/16/2011 (6:01 pm)
Edit Thread removed The download for 2.8.4.5 is no longer up on Nvidia's site, there's a possibility it may get reposted... read more 11/16/2011 (2:20 pm)
1.2 tool demo uninstall hung, required reboot Sounds like the Toolbox was still running at the time. The uninstaller registers itself with the sy... read more 11/16/2011 (1:59 pm)
compiler link prob, help please. @Thomas If you're using 1.1 you need to update your PhysX SDK to 2.8.4.5. If you compile against a... read more 11/15/2011 (9:28 am)
RTS KIT for T3D Shoot Chris Tauscher an email about it, he's the guy managing content for the store these days. chr... read more 11/14/2011 (7:22 am)
I know its there but where? PhysX installation With 1.1 T3D requires PhysX 2.8.4.5. If you try to use any version older than that it will not work... read more 11/13/2011 (3:47 pm)
T3D 1.1 - Horrible Aiming Issue - RESOLVED @Steve We actually snuck in a fix for the vanity view one for 1.2 the other day. ... read more 11/10/2011 (7:48 am)
Decal problems Any errors in the console about any datablocks not found? Are your managed decal datablocks inherit... read more 11/08/2011 (9:15 pm)
Is there a simple tutorial on making something animate? Check out the Rainy Day Tutorial in the Official Tutorials section of the [url=http://www.garagegame... read more 11/07/2011 (6:39 pm)
We need a bug submission Button/Form website section -- not thread topics. Yes, that form has been there for many years, at least since the 2009 redesign but I think it was th... read more 11/07/2011 (6:21 pm)
Zombie Pack not include script and AI ? Those scripts will not be released as part of the 1.2 tutorial. We may possibly release them in the... read more 11/07/2011 (5:52 pm)
Torque 3D Legal @Tristan Frank's correct, the license's for the engine's are Royalty Free. The only instance where... read more 11/07/2011 (3:06 pm)
Torque 3D Legal Back in the day when the licensing was Indie and Commercial there was a $250k ceiling on revenue for... read more 11/05/2011 (3:16 pm)
no product key despite purchase? T2D Pro has no product key.... read more 11/05/2011 (2:55 pm)
T3D 1.1 Final - Steep Terrain = See Through @Robert Sorry, I should have specified that better. By dirty the level I mean to make a slight cha... read more 11/04/2011 (1:06 pm)
Introductions: Matt Wood - New Web Dev Get back in your hole!... read more 11/04/2011 (12:47 pm)
Introductions: Matt Wood - New Web Dev And we're only kind of half joking with that. The pile of stuff on Matt's plate has been so big lat... read more 11/04/2011 (12:45 pm)
Crashing using t3d blank project The tutorials all assume you're starting with the Full template, can't remember if they actually spe... read more 11/04/2011 (12:32 pm)
T3D 1.1 Final - Steep Terrain = See Through @Kevin It was something we determined could be a known issue. The saving of the level and restarti... read more 11/04/2011 (12:28 pm)
iT2D for Mac The download page detects the OS you're on and default the download tab to that OS.... read more 11/03/2011 (2:30 pm)
the disable cubemapping preference also disables skybox rendering - CONFIRMED (THREED-3009) I've logged it as an improvement to make in the future, THREED-3009. This isn't something that will... read more 11/01/2011 (11:27 am)
T3D 1.1 Final - Steep Terrain = See Through Try this: Dirty your level if it hasn't been already, save and restart. We ran into this during 1.1... read more 11/01/2011 (9:12 am)
Using the Web Plugin w/ Multiplayer? Post your thoughts! I checked out the OSAKit back during my simulation days. I almost used it for a project with T3D ba... read more 10/31/2011 (3:26 pm)
the disable cubemapping preference also disables skybox rendering - CONFIRMED (THREED-3009) @eb Are you seeing this with basic skyboxes or scatterskies? Full or Empty template? This is why ... read more 10/31/2011 (12:01 pm)
Torque 3D Video Tutorials We don't have any video tutorials planned for 1.2 currently. We may do some in the future, but noth... read more 10/30/2011 (9:57 pm)
Friday... In the Mirror Universe, we do not celebrate Friday as it's just another day. [image]http://img.... read more 10/29/2011 (7:28 pm)
T3D 1.1 B3 - Dedicated Server problem on death (resolved) - RESOLVED Fixed in 1.2.... read more 10/27/2011 (9:43 am)
Alpha Channel Problem? Unfortunately, Microsoft doesn't handle versioning with DX very well. A system reporting that DX is... read more 10/26/2011 (9:45 pm)
T3D 1.1 Preview - Projectiles disappearing instead of exploding - RESOLVED I held off on closing out the ticket for two cycles to stress it as much as possible. It looks like... read more 10/26/2011 (4:57 pm)
How do i get tHow do i get Torque 3D 1.2 if i have Torque 3D 1.1 before it came out When 1.2 is released there will be an upgrade link available to purchase the upgrade.... read more 10/24/2011 (9:27 pm)
1.1f uninstall brought me to "getting started" webpage. Yeah, it's supposed to do that. Little weird I know. Originally, in previous versions, it used to ... read more 10/24/2011 (9:13 am)
T3D 1.1 Final -- DIF Interior Zoning Problems - LOGGED (THREED-1969) No problem. I think we may need to add some more callouts to it in the docs, or maybe make it easie... read more 10/21/2011 (12:46 pm)
Torsion Not Found Error Do you have Torsion installed to the default path? I'm not able to reproduce this using 1.1 or the ... read more 10/21/2011 (12:31 pm)
Web Deployment...is it working yet? @eb Unfortunately, no. The IA tech and the rights to it were all retained by IAC. ... read more 10/21/2011 (1:24 am)
T3D 1.1 Final -- DIF Interior Zoning Problems - LOGGED (THREED-1969) @Paul Fire up the engine with your interiors loaded and select File->Export Interiors To Collada... read more 10/20/2011 (4:40 pm)