Game Development Community

abc's Forum Posts

Thread Post Date Posted
Good Money in Gaming? I'm impressed; you're asking the right kinds of questions, and you're also not getting offended at t... read more 02/03/2006 (7:05 am)
What Linux distribution do you use? I've been using Arch Linux(think something in between debian and slackware) - no dual boot - since l... read more 02/03/2006 (5:41 am)
Game Idea Die by the Sword was a pioneer of innovating the swordfight interface. Full mouse control etc., most... read more 02/03/2006 (2:18 am)
Project Management Ethics? I find mod teams to be extremely shady and drama-magnetic enterprises, for the most part. The ones I... read more 12/17/2005 (11:28 pm)
A touchy subject I encountered Mindfulness is the key to filtering out the depressing aspect of this guy's comment(that it doesn't ... read more 11/21/2005 (5:03 pm)
Who takes the time to read GG community blogs? I started writing plans here because I liked reading them. I had registered years ago but I didn't b... read more 11/10/2005 (10:19 pm)
How many people plan their games out on paper? I don't make myself require it, but the few games I've completed have always eventually had some ske... read more 11/10/2005 (10:10 pm)
Atari I wondered how you could call making a 2600 game "taking a break..." didn't know that they came up w... read more 11/06/2005 (12:34 am)
over ambitious begginers.... who is guilty? Hey, applies to me right now. I've been writing a series of 2d engines over the past year. Probably ... read more 09/04/2004 (6:15 pm)
Python and Pygame If it's unstable, SDL probably is too; it's just bindings around those libraries. Which would be....... read more 03/02/2004 (7:04 pm)
DarkBASIC Professional. . . Blitz is an excellent choice but for one thing - a bad debugger. My small experience with it using t... read more 12/10/2003 (7:44 pm)