Game Development Community

Jorgen Ewelonn's Forum Posts

Thread Post Date Posted
AIMovingInterior Simon, keep it as it is.. I was beginning to think I was on something when I saw those stronghold ... read more 12/19/2004 (10:40 am)
CERDIP: I need you! OR, save up/ask mr.santa for Kenneth's book called 3D Game Programming All In One. Which [b]teach... read more 12/14/2004 (8:57 am)
Deployment Charlie M, I don't think this board is [i]that[/i] bad, is it??... read more 12/13/2004 (3:00 am)
Question about tank pack I haven't bought the Tank pack yet but are planning too. Jeff, I have a feeling that included in ... read more 12/13/2004 (2:54 am)
Concept art posting Paul, a offline web-cache browser would still let you retrieve the "real" image from the hdd. It kee... read more 12/13/2004 (2:49 am)
BOundaries Do you mean something like [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&q... read more 12/11/2004 (1:33 pm)
I guess this proves you can write a scalable gfx engine! Looking trough the screenshoots my first tought is: Take away all the shaders and fancy GPU magic i... read more 12/08/2004 (7:19 am)
Torque likes it hot! I had a similar problem on my prescott 3.0 p4. The cpu reached 'round 70c and the comp restarted. I... read more 12/08/2004 (7:12 am)
Half Life 2 Rant @Scott: Ooh, forgot to ask.. You mention that you have "broadband", what kind of bandwidth are you... read more 12/07/2004 (11:23 am)
Half Life 2 Rant @Scott: there is a pretty good FAQ over at [url=www.steampowered.com]that steam site[/url] which giv... read more 12/07/2004 (11:18 am)
Half Life 2 Rant My chime-in aswell: I installed steam at 8am, figured it'd take atleast an hour before I would be p... read more 12/07/2004 (10:28 am)
TGERad - Radiosity @Warpy: 1. Haven't tried it in 1.3 yet, I doubt it will be any real trouble using it. Patching the... read more 11/24/2004 (10:44 am)
JFK assasination game Ted, I'm not talking legislation. Major companies in this buisness already has a policy regarding... read more 11/23/2004 (11:33 am)
JFK assasination game @David: I believe that everyone need a catalyst in a time of crisis and making a 9/11 mission in MS ... read more 11/23/2004 (6:55 am)
JFK assasination game I really don't want to rant here, and certainly not give the impression that I have anything against... read more 11/23/2004 (6:24 am)
JFK assasination game @Josh: ahh, ever so subtle ;) @Eric: I guess you right. [comment removed since it didn't add (... read more 11/23/2004 (12:00 am)
JFK assasination game "Back and to the left..back, and to the left" In Sweden we have had our head of state assasined a... read more 11/22/2004 (11:40 pm)
Gecko for Games Hmm, i've always wanted a web-based news interface intergrated in my TGE powered project ...... C... read more 11/18/2004 (5:51 am)
Torque Shader Engine questions? @Stephen, no silly, those things come as add-in resources. I'm having the Extreme Makeover:Home Edi... read more 11/14/2004 (12:53 pm)
Quark Path Duplicator Woes Hey there Arland. I remember reading about this problem somewhere but a google didn't find it and s... read more 10/24/2004 (1:15 pm)
Indoor Games Jerry, vanilla Torque doesn't help you much when it comes to those requests but you should really ta... read more 10/19/2004 (1:46 pm)
Indoor Games Jerry, not exactly static meshes but, Matt Fairfax has made a resource called Shape3Ds (find it [url... read more 10/19/2004 (1:56 am)
Tribes II: Legends download? Stefan, last time I tried Legends there were absolutely no activity on any of the servers. Altoug... read more 10/19/2004 (1:42 am)
FxGrass Discussion: Performance Wouldn't be possible to use vertex buffers in TGE already? The OGL function has been supported by ha... read more 10/19/2004 (1:40 am)
Favorite game moment? Fun thread to read, I'll add my fave experience: Marble Madness and Ghost 'n Goblins are games I ... read more 09/09/2004 (12:44 am)
Will the real Beaver Patrol Pleas stand up? Give some more tought: Spank the beaver: A tale of a twisted monkey. ... no wait, was that the f... read more 08/20/2004 (1:40 pm)
Will the real Beaver Patrol Pleas stand up? Hmm, how about : Spank the Beaver ... is that too obscene ??... read more 08/18/2004 (8:05 am)
Will the real Beaver Patrol Pleas stand up? I'd vote on candidate no.1. They seem to have a great thing going, the dedication and the team spir... read more 08/16/2004 (1:53 pm)
TGE Editor AddOn Aha, that's why I never saw them !!! Thanks Luke !!... read more 08/04/2004 (1:06 pm)
Can the Radiant tools be used with Torque? @David: You're probably right, I spoke from memory and it has been a bit dodgy lately.. :-)... read more 08/04/2004 (11:28 am)
Can the Radiant tools be used with Torque? Hmm, somewhere in the back of my mind I have a firm belief that you are not even entitled to release... read more 08/04/2004 (8:06 am)
Multiple bump / detail textures. Hmm, [url=http://jdonavan.net/]is this the guy everyone's looking for?[/url] It could very well b... read more 07/22/2004 (1:55 pm)
Appling shadow to the terrain Hmm, almost certain I've read about this here on the forums ... [url=http://www.garagegames.com/m... read more 07/21/2004 (4:56 am)
TGERad - Radiosity Don't worry about it Harold, I can probably figure it out by myself, just tought it would save me s... read more 07/21/2004 (4:47 am)
TGERad - Radiosity Tim, adding radiosity to TSE is slated for milestone 5 on the TSE roadmap (found [url=http://www.gar... read more 07/20/2004 (11:42 pm)
Tourqe Engine Hey Robert, you can download the [b]demo[/b], learn how to script in it, have alot of fun and [i]the... read more 07/02/2004 (9:02 pm)
Using Maya for levels/buildings/interior Dan, never saw this thread before ... You say you use Quark for the final step (.map -> .dif), wh... read more 07/01/2004 (12:08 am)
Can't deselect item Noted! (could you elaborate a bit?)... read more 06/27/2004 (7:37 pm)
Name of that game? Planetside ? (a tiny bit of irony there, FYI) Sorry for not being helpfull tough...... read more 06/27/2004 (1:14 pm)
Torque AI Pack Something that would perhaps add to realism could be that the AI sometimes made bad calls and wrong ... read more 06/24/2004 (5:36 am)
Developer's World Map Revisited *bump* "for that refreshing taste"... read more 06/23/2004 (6:50 am)
Best Modeller What!! Maya ain't GPL ??? all my buddied at Kazaa told me so !!! Damn I get so pissed of right now .... read more 06/23/2004 (6:43 am)
Product Issues Jeffrey, I am no legal expert but reding some other threads I have come to the conclusion that as lo... read more 06/23/2004 (6:39 am)
Is Game Beavers Dead? Well, Britton [i]has[/i] haunted these forum long enough now, don't you think ?? ;D [EDIT] *For ... read more 06/23/2004 (6:31 am)
Black screen (window) when running torque demo... Hehehe, let's hope not !! 8D... read more 06/23/2004 (6:29 am)
Demo vs Licensed I used to have that very same opinion, then I found all the cool resources(sourcecode plug-ins if yo... read more 06/23/2004 (6:28 am)
Another noob question(hope the last) Well, free and free ... you could always download a binary copy of the engine if you [b]promise[/b] ... read more 06/23/2004 (6:16 am)
Black screen (window) when running torque demo... Reminds me of the time I forgot to use the pass-trough cables on my 3Dfx card .... *sorry, wasn't... read more 06/23/2004 (6:11 am)
I just bought TSE!!! 7 minutes ago !! Can't believe I could manage waiting this long !!... read more 06/21/2004 (9:00 am)
Comparison screenshots of TGE and TSE? @Alex: I have never got a newsletter either and I have entered my correct adress. We are talking abo... read more 06/21/2004 (1:52 am)