Jorgen Ewelonn's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| AIMovingInterior | Simon, keep it as it is.. I was beginning to think I was on something when I saw those stronghold ... read more | 12/19/2004 (10:40 am) |
| CERDIP: I need you! | OR, save up/ask mr.santa for Kenneth's book called 3D Game Programming All In One. Which [b]teach... read more | 12/14/2004 (8:57 am) |
| Deployment | Charlie M, I don't think this board is [i]that[/i] bad, is it??... read more | 12/13/2004 (3:00 am) |
| Question about tank pack | I haven't bought the Tank pack yet but are planning too. Jeff, I have a feeling that included in ... read more | 12/13/2004 (2:54 am) |
| Concept art posting | Paul, a offline web-cache browser would still let you retrieve the "real" image from the hdd. It kee... read more | 12/13/2004 (2:49 am) |
| BOundaries | Do you mean something like [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&q... read more | 12/11/2004 (1:33 pm) |
| I guess this proves you can write a scalable gfx engine! | Looking trough the screenshoots my first tought is: Take away all the shaders and fancy GPU magic i... read more | 12/08/2004 (7:19 am) |
| Torque likes it hot! | I had a similar problem on my prescott 3.0 p4. The cpu reached 'round 70c and the comp restarted. I... read more | 12/08/2004 (7:12 am) |
| Half Life 2 Rant | @Scott: Ooh, forgot to ask.. You mention that you have "broadband", what kind of bandwidth are you... read more | 12/07/2004 (11:23 am) |
| Half Life 2 Rant | @Scott: there is a pretty good FAQ over at [url=www.steampowered.com]that steam site[/url] which giv... read more | 12/07/2004 (11:18 am) |
| Half Life 2 Rant | My chime-in aswell: I installed steam at 8am, figured it'd take atleast an hour before I would be p... read more | 12/07/2004 (10:28 am) |
| TGERad - Radiosity | @Warpy: 1. Haven't tried it in 1.3 yet, I doubt it will be any real trouble using it. Patching the... read more | 11/24/2004 (10:44 am) |
| JFK assasination game | Ted, I'm not talking legislation. Major companies in this buisness already has a policy regarding... read more | 11/23/2004 (11:33 am) |
| JFK assasination game | @David: I believe that everyone need a catalyst in a time of crisis and making a 9/11 mission in MS ... read more | 11/23/2004 (6:55 am) |
| JFK assasination game | I really don't want to rant here, and certainly not give the impression that I have anything against... read more | 11/23/2004 (6:24 am) |
| JFK assasination game | @Josh: ahh, ever so subtle ;) @Eric: I guess you right. [comment removed since it didn't add (... read more | 11/23/2004 (12:00 am) |
| JFK assasination game | "Back and to the left..back, and to the left" In Sweden we have had our head of state assasined a... read more | 11/22/2004 (11:40 pm) |
| Gecko for Games | Hmm, i've always wanted a web-based news interface intergrated in my TGE powered project ...... C... read more | 11/18/2004 (5:51 am) |
| Torque Shader Engine questions? | @Stephen, no silly, those things come as add-in resources. I'm having the Extreme Makeover:Home Edi... read more | 11/14/2004 (12:53 pm) |
| Quark Path Duplicator Woes | Hey there Arland. I remember reading about this problem somewhere but a google didn't find it and s... read more | 10/24/2004 (1:15 pm) |
| Indoor Games | Jerry, vanilla Torque doesn't help you much when it comes to those requests but you should really ta... read more | 10/19/2004 (1:46 pm) |
| Indoor Games | Jerry, not exactly static meshes but, Matt Fairfax has made a resource called Shape3Ds (find it [url... read more | 10/19/2004 (1:56 am) |
| Tribes II: Legends download? | Stefan, last time I tried Legends there were absolutely no activity on any of the servers. Altoug... read more | 10/19/2004 (1:42 am) |
| FxGrass Discussion: Performance | Wouldn't be possible to use vertex buffers in TGE already? The OGL function has been supported by ha... read more | 10/19/2004 (1:40 am) |
| Favorite game moment? | Fun thread to read, I'll add my fave experience: Marble Madness and Ghost 'n Goblins are games I ... read more | 09/09/2004 (12:44 am) |
| Will the real Beaver Patrol Pleas stand up? | Give some more tought: Spank the beaver: A tale of a twisted monkey. ... no wait, was that the f... read more | 08/20/2004 (1:40 pm) |
| Will the real Beaver Patrol Pleas stand up? | Hmm, how about : Spank the Beaver ... is that too obscene ??... read more | 08/18/2004 (8:05 am) |
| Will the real Beaver Patrol Pleas stand up? | I'd vote on candidate no.1. They seem to have a great thing going, the dedication and the team spir... read more | 08/16/2004 (1:53 pm) |
| TGE Editor AddOn | Aha, that's why I never saw them !!! Thanks Luke !!... read more | 08/04/2004 (1:06 pm) |
| Can the Radiant tools be used with Torque? | @David: You're probably right, I spoke from memory and it has been a bit dodgy lately.. :-)... read more | 08/04/2004 (11:28 am) |
| Can the Radiant tools be used with Torque? | Hmm, somewhere in the back of my mind I have a firm belief that you are not even entitled to release... read more | 08/04/2004 (8:06 am) |
| Multiple bump / detail textures. | Hmm, [url=http://jdonavan.net/]is this the guy everyone's looking for?[/url] It could very well b... read more | 07/22/2004 (1:55 pm) |
| Appling shadow to the terrain | Hmm, almost certain I've read about this here on the forums ... [url=http://www.garagegames.com/m... read more | 07/21/2004 (4:56 am) |
| TGERad - Radiosity | Don't worry about it Harold, I can probably figure it out by myself, just tought it would save me s... read more | 07/21/2004 (4:47 am) |
| TGERad - Radiosity | Tim, adding radiosity to TSE is slated for milestone 5 on the TSE roadmap (found [url=http://www.gar... read more | 07/20/2004 (11:42 pm) |
| Tourqe Engine | Hey Robert, you can download the [b]demo[/b], learn how to script in it, have alot of fun and [i]the... read more | 07/02/2004 (9:02 pm) |
| Using Maya for levels/buildings/interior | Dan, never saw this thread before ... You say you use Quark for the final step (.map -> .dif), wh... read more | 07/01/2004 (12:08 am) |
| Can't deselect item | Noted! (could you elaborate a bit?)... read more | 06/27/2004 (7:37 pm) |
| Name of that game? | Planetside ? (a tiny bit of irony there, FYI) Sorry for not being helpfull tough...... read more | 06/27/2004 (1:14 pm) |
| Torque AI Pack | Something that would perhaps add to realism could be that the AI sometimes made bad calls and wrong ... read more | 06/24/2004 (5:36 am) |
| Developer's World Map Revisited | *bump* "for that refreshing taste"... read more | 06/23/2004 (6:50 am) |
| Best Modeller | What!! Maya ain't GPL ??? all my buddied at Kazaa told me so !!! Damn I get so pissed of right now .... read more | 06/23/2004 (6:43 am) |
| Product Issues | Jeffrey, I am no legal expert but reding some other threads I have come to the conclusion that as lo... read more | 06/23/2004 (6:39 am) |
| Is Game Beavers Dead? | Well, Britton [i]has[/i] haunted these forum long enough now, don't you think ?? ;D [EDIT] *For ... read more | 06/23/2004 (6:31 am) |
| Black screen (window) when running torque demo... | Hehehe, let's hope not !! 8D... read more | 06/23/2004 (6:29 am) |
| Demo vs Licensed | I used to have that very same opinion, then I found all the cool resources(sourcecode plug-ins if yo... read more | 06/23/2004 (6:28 am) |
| Another noob question(hope the last) | Well, free and free ... you could always download a binary copy of the engine if you [b]promise[/b] ... read more | 06/23/2004 (6:16 am) |
| Black screen (window) when running torque demo... | Reminds me of the time I forgot to use the pass-trough cables on my 3Dfx card .... *sorry, wasn't... read more | 06/23/2004 (6:11 am) |
| I just bought TSE!!! | 7 minutes ago !! Can't believe I could manage waiting this long !!... read more | 06/21/2004 (9:00 am) |
| Comparison screenshots of TGE and TSE? | @Alex: I have never got a newsletter either and I have entered my correct adress. We are talking abo... read more | 06/21/2004 (1:52 am) |