Game Development Community

Lois Desplat's Forum Posts

Thread Post Date Posted
Mission Impossible 3 by Alias and Lost creator Man that Mission Impossible music.. I just can't withstand its insane power. I would sell my soul to... read more 12/12/2005 (9:13 pm)
FYI: TSE blue screen error on Dual monitors Has always worked for me as well on dual monitors. I have not tried to make the window span the two ... read more 09/23/2005 (9:32 am)
What is Nintendo's "Revolutionary" weapon? Jeremy's got it... this controller really sounds like a great catalyst for innovative gameplay.... read more 09/16/2005 (6:10 pm)
What is Nintendo's "Revolutionary" weapon? I don't know why some of you think it's garbage.. but this is a sweet controller. You see other cons... read more 09/16/2005 (4:32 pm)
Softimage XSI 5.0 Thanks for the link, the Softimage site is hard to navigate :) This is definitely very good stuff... read more 08/03/2005 (11:30 am)
Softimage XSI 5.0 I love you guys. Since I bought the software on July 7, I do get a free upgrade which is very cool. ... read more 08/02/2005 (5:40 pm)
Softimage XSI 5.0 I agree with you with the excessive price. I looked at the new features and even though they look to... read more 08/01/2005 (10:59 am)
No sound on linux Try to shutdown your sound daemon and then start up t2d. You should have sound then. That's what I h... read more 04/30/2005 (10:21 am)
Still Unnamed project of mine You are right about ATI not allowing you to do that. Though what you could do, is create two windows... read more 04/19/2005 (3:59 pm)
Polygon counter Characters are toughies, I would say the strict maximum to go would be around 15k polys. The problem... read more 04/01/2005 (11:00 am)
Polygon counter Frankly, the number of polygons you push isn't really the limiting factor anymore. I easily push 1 t... read more 03/30/2005 (6:56 pm)
TNL 1.5.0 compilation with MS Visual C++ 6 I believe there is a service pack for visual studio .net 2002. Try installing it and see if that can... read more 03/22/2005 (11:48 am)
Make A Game Downloads. Full game like halo or small game. You choose. Yes, no drag and drop which means that it uses cod... read more 03/22/2005 (8:46 am)
Porting Torque to C#? There is absolutely no reason to try to port torque to C#. It is simply a pure waste of time. Now C#... read more 03/17/2005 (7:25 pm)
What Linux distribution do you use? I personally use kdevelop and yet I am running gnome. I think when I apt-getted kdevelop it installe... read more 03/13/2005 (12:07 am)
What Linux distribution do you use? I am sorry but rpm dependencies hell is definitely not over. Maybe it is alright if you are using a ... read more 03/10/2005 (7:11 pm)
What Linux distribution do you use? I'd say neither. rpm dependencies hell is just a **** to deal with :). If you're new to linux, I hig... read more 03/10/2005 (6:13 pm)
Will TSE allow us to use our own shaders? TSE is currently only available for windows. I am guessing that when GG writes the opengl renderer a... read more 03/10/2005 (1:55 pm)
Paypal.Support == No? Try to get your parents to get you a bank account with a debit card. Most debit card have the master... read more 03/08/2005 (5:23 pm)
Artists' fees This is very expensive. But what about if you don't care that the model is actually used in another ... read more 02/22/2005 (2:27 pm)
Cvs commit notifications? Thanks for the answer. It's too bad that this can't happen. Looking forward to milestone 2 being ... read more 02/19/2005 (7:23 pm)
Just out of curiosity..... Cg shaders can indeed be used with ATI cards as well. Basically what happens, is that the .cg file i... read more 02/19/2005 (10:25 am)
Just out of curiosity..... The ShaderX series of books is pretty nice. I own both shaderX^2 books. I think the shader X^3 book... read more 02/16/2005 (1:49 pm)
Just out of curiosity..... Another pretty popular tool to generate normal maps is [url=http://engineering.soclab.bth.se/tools/1... read more 02/15/2005 (12:15 pm)
Hlsl and cg?? Cg and hlsl are basically the same language, they just have a different coordinate system. I really ... read more 06/05/2004 (7:52 am)
Ogre3D vs. Torque Hi Stefan, I guess I must have worded myself wrong because I know very well what OGRE is and isn'... read more 05/27/2004 (4:14 pm)
Ogre3D vs. Torque Hi, I have to disagree with Brian Ramage and Jeff Tunnel on how OGRE compares to TSE but I have n... read more 05/27/2004 (3:38 pm)
Ogre3D vs. Torque Hi, I have to reply to this because I use OGRE constantly and yet still am a torque owner. OGR... read more 05/26/2004 (10:02 pm)
Tribes I used to play tribes 1 at my high school in my computer class. I would always be the one helping ot... read more 05/04/2004 (5:02 pm)
M$ releases VC 2003 toolchain for free !!! You have to be careful though. Make sure you read the EULA as it wouldn't suprise me if you are not ... read more 04/19/2004 (2:24 pm)
Torque heading towards piecemeal? Having a version of torque that supports shaders should not block you from targetting older hardware... read more 03/19/2004 (9:31 pm)
23 hosting sites for your songs ! Well, if you just want free hosting: http://www.1and1.com They are a big company that make a huge... read more 12/06/2003 (9:17 am)