Cameron Aycock's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| IDE for Torque 2D? | I still use jEdit with ProjectViewer and TIDEBrowser... started using it when TGE came out, but it s... read more | 09/24/2005 (1:05 pm) |
| Animated Character Movement from an ImageMap | Yep. That was the problem. Works great, now. ;)... read more | 09/23/2005 (7:47 am) |
| Animated Character Movement from an ImageMap | Hmm... think I may have figured out the problem, looking at it frame-by-frame... looks like each cel... read more | 09/23/2005 (7:12 am) |
| Reducing level load time | Eric, can you submit a simple resource for this? Just so it doesn't get lost.... read more | 12/04/2004 (12:21 pm) |
| Reducing level load time | Unless you make engine modifications. I havn't played with that. Perhaps someone can shed some l... read more | 12/03/2004 (12:04 pm) |
| Reducing level load time | If you are making a single player game you can increase the following vars in your defaults.cs file:... read more | 12/01/2004 (9:00 pm) |
| Disappointing endings to games ( warning discussion of HL2 ) | [quote] Either way I really enjoyed the game as a whole, and while another 30 minutes wasn't needed... read more | 11/30/2004 (9:50 am) |
| Disappointing endings to games ( warning discussion of HL2 ) | I have to disagree. I was freaking out and talking out loud during the ending chapter of HL2. I lov... read more | 11/30/2004 (5:56 am) |
| Using Schedule | Use $event instead of %event. I don't see your code in context, but you may be jumping in and out... read more | 11/27/2004 (10:41 pm) |
| Using Schedule | Simply don't reschedule it. Maybe restructure your function to something like this?: [code] fun... read more | 11/27/2004 (6:46 pm) |
| Creating new datablocks on the fly in script? | Keith, I have doen this, but yes, you have to write it to a cs file. I used the writeln function... read more | 11/21/2004 (11:54 pm) |
| Calling Datablock Functions Directly | SomeObj.GetDataBlock().somefunction()... read more | 11/18/2004 (12:31 pm) |
| Can't exec in a datablock..doh! | Basically I need to create unique characters that respond to their own events ( not all objects crea... read more | 11/18/2004 (9:30 am) |
| Can't exec in a datablock..doh! | Ben, can you explain the namespace (event callback) hierarchy for datablocks again? I remember readi... read more | 11/15/2004 (8:32 pm) |
| Lighting Pack version 1.1.5 Q&A | I, too, am REALLY waiting on the 1.3 release.... read more | 11/09/2004 (9:57 am) |
| RPG design issue.... | What about the shapes and events per pbject? I can't seem to find a solution that doesn't involve cr... read more | 11/08/2004 (9:45 pm) |
| Video Card shopping...need your advice | I, too have a 9800 Pro in a shuttle box. I was able to get the 9800 Pro with a MASSIVE wraparound he... read more | 10/07/2004 (8:06 am) |
| JEdit Launcher | I would recommend using JEdit 4.1 with TIDE. You can you can download an entire TIDE installation (... read more | 09/19/2004 (10:46 am) |
| Tribal ide? | I have sucessfully compiled the Tribal IDE code.. it is a complete component spaghetti system. Yo... read more | 09/15/2004 (7:32 pm) |
| Brain Editor | Alright Twinno, You've about convinced me. I am playing with the demo and like it a LOT especially t... read more | 09/07/2004 (9:31 pm) |
| Need for a German Torque Forum? | Please don't separate the community. More german people speak english, than english speakers speak g... read more | 08/16/2004 (10:10 am) |
| Getting at datablock variables... | Pawel, I, and many others, have faught with this very issue, and here are my suggestions. If y... read more | 08/10/2004 (12:45 pm) |
| Change of packet parameters for Single Player game | It is single player. Are you being sarcastic or serious about the good plan part?... read more | 07/29/2004 (9:26 pm) |
| Compiling Torque with Eclipse | I'll take any method.... read more | 07/27/2004 (9:24 pm) |
| Compiling Torque with Eclipse | Ron, Have you been able to get it to stop on a breakpoint?... read more | 07/27/2004 (8:09 am) |
| Change of packet parameters for Single Player game | What about increasing packetSize to reduce load times?... read more | 07/27/2004 (7:16 am) |
| Texture sizes! Please help! | NVPerfHud hmmm... is Direct 3d working in TGE yet? EDIT Verified.. indeed it IS working... read more | 07/26/2004 (6:31 pm) |
| Critisim wanted | Do you have any screenshots or a demo?... read more | 07/24/2004 (8:15 pm) |
| Is anyone using Borland Builder ??? | Same here ;)... read more | 07/22/2004 (10:20 pm) |
| Is anyone using Borland Builder ??? | I am VERY interested if anyone gets this working.... read more | 07/22/2004 (6:34 pm) |
| Creating trigger with new editor | Any news?... read more | 07/20/2004 (11:04 pm) |
| EGTGE - Seeking Requests/Contributions | Ed, Just wanted to say thanks for this project. I have "required" the rest of my team (the artist... read more | 07/15/2004 (4:32 pm) |
| EGTGE - Seeking Requests/Contributions | More documentation on the stock GUI components would be killer. I find that to be one of the most la... read more | 07/13/2004 (8:11 am) |
| Best Script Editor? | People will probably be sick of my evangalizing, but I REALLY have grown to love the Jedit-TIDE comb... read more | 07/12/2004 (11:15 am) |
| GUI controls question. | O yeah. The only things I have found, are the limited docs in the 3DGPAI1 and the ETGE resources. If... read more | 07/08/2004 (4:25 pm) |
| Debugging in Eclipse | CDT 2.0 has just been released! [url]http://developers.slashdot.org/article.pl?sid=04/07/07/13552... read more | 07/07/2004 (9:38 am) |
| Object Oriented Programming in Torque Script | I, also, use Paul's methodoligies. My biggest problem/learning curve, is the absence of true inherit... read more | 07/06/2004 (6:10 pm) |
| Brain Editor | I am not trolling, but I don't see how this is superior to the TIDE-Jedit combination. With TIDE-JEd... read more | 07/06/2004 (5:50 pm) |
| Book engine and Torque Indie engine | The GUI editor is different, not so much in functionality, but in layout.... read more | 06/30/2004 (8:11 pm) |
| Compiling Torque with Eclipse | ANyone have any luck DEBUGGING in Eclipse? I've gotten everythign to build and run in the debugger w... read more | 06/29/2004 (8:32 pm) |
| Debugging in Eclipse | Bump .. anyone?... read more | 06/29/2004 (10:24 am) |
| Mingw not compiling | Whelp, I got it to run properly. I had to set the debug working directory in the debugger properties... read more | 06/26/2004 (12:41 am) |
| Mingw not compiling | Thanks John, I had the same problem (except missing the "\") and that cleared it right up! Any id... read more | 06/26/2004 (12:19 am) |
| Tribal IDE Reborn! | TribalIDe was written by another person, I am not the original author. I simply managed to get a hol... read more | 06/25/2004 (3:21 pm) |
| A contest for new tools? | Creative Edge, (saw this this from our other discussion on TribalIDE). I think you will find that... read more | 06/25/2004 (12:26 pm) |
| Tribal IDE Reborn! | Creative Edge, that sounds like a good idea. Sadly though, the application is written in Delphi and ... read more | 06/25/2004 (12:15 pm) |
| Tribal IDE Reborn! | Hmm...wierd, I can't seem to reprodeue your first 2 erros, and I havn't tried the other 2, but yes, ... read more | 06/25/2004 (11:01 am) |
| Maxgaming.net down? | The thread answered my questions. I'm using Virc and I set it up to use the specified IP and port, a... read more | 06/24/2004 (11:12 am) |
| Collision with mounted objects | Are you using animation for the propeller or rotating it in code? I don't think the collision meshes... read more | 06/22/2004 (8:52 pm) |
| Programming | It goes over enough, that if you understand BASIC or Javascript, you should be fine.... read more | 06/22/2004 (8:43 pm) |